Комментарии:
Does this also work with other TTS solutions like Elevenlabs or PlayHT? How would you go about this?
ОтветитьDid you work at Computer Lounge in NZ back around 2016? I swear you sold me my PC
ОтветитьHow can i type to the character without using a mic?
Ответитьdoes it need to be a c++ project or does it also work with a blueprint project ? sorry noob question
ОтветитьThanks for the video. Characters from CC4 works? or just with metahumans fron Epic
Ответитьnice tutorial, does work but you need to create a scene and build the project after installing the plugins.
ОтветитьCan I make a metahuman off of a jpeg photo and use is as an A I character in a game?
ОтветитьFor anyone doing this tutorial. Follow the documentation they provide on their site. Some functionalities like adding components through Inworld Player seems to not add all the components. Also, check that the character you made is in your scene api in the dashboard. Some details that makes this awesome functionality a headache.
ОтветитьHmm.. the option to right click my metahuman and set as "inworld metahuman" doesn't show up, there is only "inworld character" option.. any idea how to fix that?
ОтветитьSo many bugs in the plugins however. I think you guys need to keep more on top of it as you have a better product that the other guys
ОтветитьJust FYI...
Don't be fooled! Matthew Kiernarder doesn't actually exist, he's just an AI generated presenter for the purposes of this generated content... 😅😋
Edit:
That background/set isn't even real... it's all AI generated!
It's Coming!
ОтветитьHello! I tried to integrate InWorld character in MetaHuman UE5. I did a step-by-step as tutorial, but in the end, I have that error after trying to communicate with the character:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000
UnrealEditor_InworldAIIntegration!UInworldCharacterPlaybackAudio::Visit() [D:\Rama_WORK\UE\InWorld_AI\Plugins\unreal-plugin-1.2.3\InworldAI\Source\InworldAIIntegration\Private\InworldCharacterPlaybackAudio.cpp:80]
UnrealEditor_InworldAIIntegration!UInworldCharacterComponent::TickComponent() [D:\Rama_WORK\UE\InWorld_AI\Plugins\unreal-plugin-1.2.3\InworldAI\Source\InworldAIIntegration\Private\InworldCharacterComponent.cpp:116]
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll
What may be the problem? How to fix it?
can the npc brain connect to chatgpt?
ОтветитьHi, thanks for the video, does this work in italian too? And can the NPC Move in the tridimensional space if the player say " Open The Door " Etc?
Ответитьmind blowing plugin with lots of feature. but can we use our own custom chatbot/knowledge api here?
Ответить能说中文吗
ОтветитьMay i ask if inworld could use in the Unreal VR project?
ОтветитьI downloaded the folder in the link but it doesn't resemble what you're showing so.. stuck at stage 1.
ОтветитьHey I tried for a while can anyone tell me why the 1.1 plugins say they are missing or built with a different engine version for the 5.1.1 release? When I try to rebuild them they always fail.
ОтветитьWhy I dont have the inworld lip sync folder
Ответитьcan you train characters with your own information?
Ответитькак же быстро меняется! представить что теперь в играх можно будет поболтать с любым неписем или вообще сюжеты будут вариативно на ходу меняться так же как ChatGPT спокойно может любую тему поддержать и развить - просто фантастика. В конце-концов ИИ посмотрит на нас и решит что ну вас на фиг с вашими войнами и конфликтами и пошлет человечество куда по-дальше и будет повторения истории с Атлантидой)
ОтветитьI tried for four hours to get this to work. Nothing.
ОтветитьHi, in the sdk I dowloaded there is only 'InworldAI' 'InworldMetahuman' and 'InworldReadyPlayerMe' no trace like your directory, what do I do? Thank you
Ответитьthat's amazing! do you have the plan to support other languages like chinese? would definitely like to pay for it!
ОтветитьHi, Everything seems to be working in the Map created from the widget Inworld Studio, "Create Dialog Map", the chat starts and the communication is fluid.
But in the main scene where the MetaHuman is, even though the connection is established there is not dialog or any communication between the voice input and the Metahuman.
Another issue found is if I install the plugin from the Epic Game Marketplace, after activated in the project, the option to set the inworld as Metahuman is not available. It worked for me only if I download and manually copy the plugin folder in the project directory, as the video shows.
I have posted these issues in the community forum.
I really hope you guys have the resources to take this big time. This is awesome.
ОтветитьThis is incredible but I would like to know if this is completely free to use and if so, will it remain that way?
ОтветитьHey there, I'm curious - are you able to hook up this character to a live text feed?
Ответитьin linux?
ОтветитьAmazing video thank you! Can we package this to webgl?
ОтветитьAmazing! What about integrating other languages? I'm willing to pay
ОтветитьMan, we really are on the future. This is so freaking cool.
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