Комментарии:
that looks sick! imma yonk it
ОтветитьNice
ОтветитьThis looks badass! ) I realy like this.
ОтветитьWow Bro! This is insane!
ОтветитьWOAH! THATS LOOKS AMAZING!!!
How did you do that?
BROOO this is next f***ing HALO level
ОтветитьYooo, this is the exact look im going for eventually for my helmet view, but the UI/screen delay is next level!
Ответитьyour game looks beautiful man!
is there a steam page?
Would you sell this HUD?
ОтветитьLooks really cool!!
ОтветитьLooks great!
ОтветитьLove it ive subbed hope for a tutorial 😁✌️
Ответитьit looks very beautiful
ОтветитьI'm wondering, is it possible to implement a parallax effect in Unreal Engine 4?
ОтветитьTutorial pwese (please)? 🥺
ОтветитьThis is sick man, very nice
ОтветитьThats dope!
ОтветитьNice work! I am interested in how you made the HUD with the scratched glass and does the glass it take damage? Do you have a tutorial reference or resources you can share?
Ответитьlooks really good i wanna try making this for my project as well
ОтветитьHI Uriah, can you share how did you add lag to HUD?
ОтветитьSomething really cool is coming up from this
Ответитьya It feel immersive
ОтветитьThe bobbing feels fine to me, I always like HUD stuff moving with the camera. However, are they infront or behind the glass? it looks like they're outside the helmet, which doesn't look that great to me.
ОтветитьBest I ever seen in any game so far !
Ответитьabsolutely beautiful
ОтветитьLooks great to me bro! Like an inside the helmet HUD. I dig it.
ОтветитьI think it should be toned down heaps. just my opinion but it makes it look less like a real HUD if it is floating around.
everything else looks stunning tho.