Hardware Sprites on the PC Engine (TurboGrafx-16) - 6502 Lesson P33

Hardware Sprites on the PC Engine (TurboGrafx-16) - 6502 Lesson P33

ChibiAkumas

5 лет назад

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@MrAIProgrammer
@MrAIProgrammer - 24.09.2021 20:37

How many sprites you can fit on a horizontal line without flicking?

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@pierreschmidt271
@pierreschmidt271 - 16.12.2021 19:52

Thanks for this lesson. However, as sprites are intended to move, is there a hardware way to do it or is it at the expense of the program (example: changing sprite's coordinate's within a VBLANK interrupt handler)?

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@ChibiAkumas
@ChibiAkumas - 29.01.2020 23:39

Thanks to user Voyager_Sput for providing proper subtitles for this tutorial!

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