Blender Secrets - Wrapping Hard Surface Meshes on Surfaces

Blender Secrets - Wrapping Hard Surface Meshes on Surfaces

Blender Secrets

2 года назад

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@herculeholmes504
@herculeholmes504 - 21.10.2023 22:06

Wonderfully helpful, thankyou!

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@blackswan6386
@blackswan6386 - 04.10.2023 00:40

Hi sir, thank you for all Tricks and Secrets. Can you help on this ? I have a Landscape and a Train Track, i would like to allign the Landscape to the traintrack so the track has a nice ground liftet from the landscape. In UE5 the landscape has a feature where you can move nicely and achieve this by few clicks. thanks sir

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@AntoineVanGeyseghem
@AntoineVanGeyseghem - 20.09.2023 14:33

=O

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@BrianLife
@BrianLife - 30.08.2023 03:27

BLOWS MY MIND

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@kayayala9091
@kayayala9091 - 14.07.2023 04:10

How did you get the wire mesh looking grid that you used for the knife project?

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@piccardos
@piccardos - 27.04.2023 23:06

IDK why it just does not work, did step by step and nothing.

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@AArmstrongC
@AArmstrongC - 28.10.2022 11:29

Surface Deform + Bind works wonders! :) Thanks!

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@HanSolocambo
@HanSolocambo - 10.04.2022 15:29

If I moved the plane, the wrapped object does not follow. Do you please have an idea on how this could be achieve ?

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@jakeskrobis6885
@jakeskrobis6885 - 10.10.2021 23:55

Longer, specialized tutorials are nice an all, but more often than not, these simple fixes/small one off videos are exactly what I'm looking for. Thanks for your help, this channel is doing God's work 🙏

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@rodrigotrovao
@rodrigotrovao - 21.09.2021 05:49

which is the previous video? could you put on text?

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@lorenzostrecke7010
@lorenzostrecke7010 - 21.08.2021 13:02

Thanks!

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@User33423
@User33423 - 21.08.2021 02:19

THANK YOU, i learned more in few of your 30 second videos than in 2 hour tutorials

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@aowa9727
@aowa9727 - 19.08.2021 11:32

But does the Hard surface needs to be made of quads only?

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@Relivino
@Relivino - 15.08.2021 03:35

Do you update your book with new tricks and things from time to time?

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@Linkario86
@Linkario86 - 15.08.2021 01:39

Bro... What??

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@ratus69
@ratus69 - 15.08.2021 00:05

There's only one drawback to this technique : the projection follow an axis and so if you project a plane with geometry on it onto a cylinder you get big deformation on the side of the cylinder
Is there a way to avoid this or to project using normals instead of axis ? thanks

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@Captainsting
@Captainsting - 14.08.2021 22:23

what matcap are you using here?

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@myztazynizta
@myztazynizta - 14.08.2021 20:48

We really need knife project to be a modifier

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@sporebryan2000
@sporebryan2000 - 14.08.2021 17:01

I've watched this video at least 9 times and here's my diagnosis: it's sorcery. Bring the stack

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@Azzazel_
@Azzazel_ - 14.08.2021 14:52

As a Zbrush user i cannot stop thinking about how easy is to do exactly the same thing with a single brush stroke :(, blender is very powerful but overly complicated and conterintuitive for other things

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@diegorevuelta5218
@diegorevuelta5218 - 14.08.2021 11:31

Nice video, this is the method that I always use. However, it is always better to snap the plane that you are using to deform the object to the back of the object itself before you shrinkwrap it onto the target because if there is an offset between them you will not get a deformation as good and as precise as you would with no offset at all. Greetings

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@Satabol
@Satabol - 14.08.2021 09:16

Awesome. Your tips like "Total Recall".

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@transitpointmusic
@transitpointmusic - 14.08.2021 03:54

Epic ty

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@silentwinter3D
@silentwinter3D - 14.08.2021 01:55

Very cool. Loving these short tips :) How much is the ebook? (on the link I can only see the 'buy' button but no price - it's early morning though for me so maybe I'm blind).
Edit: Never mind, I found it right at the top 😆 €35 for reference.

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@PauloHenrique-kx4of
@PauloHenrique-kx4of - 14.08.2021 01:49

thanks!

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@ionutcrava
@ionutcrava - 14.08.2021 00:11

Thank you! Can you please show us a way to create bronze relief panel style images on a plane object from a photograph?

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@Sh-hg8kf
@Sh-hg8kf - 13.08.2021 22:52

Why dont we directly shrinkwrap the hard surface mesh to the curved surface rather than binding it to a plane that is shrinkwrapped to the curved surface?

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@pile333
@pile333 - 13.08.2021 19:44

Yet another way to get rid of potential unwanted artifacts.
God method to put written test on a curved surface as well.
I wonder if it's better triangulate faces or not in this case.

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@fraklin6
@fraklin6 - 13.08.2021 19:35

Why do you need to use knife project? Couldn't a subdiv modifier work? I don't understand the reasoning.

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@stefanguiton
@stefanguiton - 13.08.2021 19:35

Cool!

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@lbpdluis
@lbpdluis - 13.08.2021 19:33

Please, teach us an easy way to make handrails for staircases

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@ABMultimediaDesigner
@ABMultimediaDesigner - 13.08.2021 19:28

This man knows how to hack Blender and make something epic

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