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#the_stanley_parable_all_endings #The_stanley_parable_endings #the_stanley_parable_walkthrough #stanley_parable_guide #the_stanley_parable_no_commentary #Cheat_Console_Ending #stanley_parable_Whiteboard_ending #portal_ending #broom_closet_ending #Insanity_Ending #Whiteboard_ending #The_Stanley_Parable_(Video_Game) #60fps #No_Commentary #Walkthrough #Movie #Gameplay #Playthrough #Guide #1080p #HD #bolloxed #Stanley_Parable_Full_gameКомментарии:
Ok, I'm just gonna say it. We all know why Stanley likes the closet ending.
Especially considering he was alone with the narrator lol.
I feel like the real person ending should have been last.
ОтветитьThere was always something scary about this game and the end from the confusion ending always gets me like a jumpscare. But most of the time I’d just look at all the rooms changing completely in a non realistic way and I’d just yell in confusion and lose my mind. Oh and the Insanity Path is so much darker when you think about it.
ОтветитьIs the narrated the same from kuzgertsut
ОтветитьPrecisa ter muita paciência para aturar esse narrador
ОтветитьThe best game in life, is Stanley Parable
ОтветитьI think the window ending might be my favorite. It really highlights the nature of game design as the relationship between curiosity, incentive, and expectation. Any time there is content, there is the reward of new experiences. Even if that new experience is limericks set to weirdly soothing guitar music.
ОтветитьThe explosion ending: so see you ablefa-
Ответитьyour my go to guy for game walkthroughs
ОтветитьWhy is the narrator sounds like kurzgesagt narrator?
Ответитьtheory: what if the building in this game is a building before aperture existed and this building was bought by aperture
ОтветитьI've watched playthroughs of this game several times, and I thought it was fun, but until this time around it was just meaningless, somewhat terrifying choices and dialogue; I never really understood what it was a "parable" for. I'm actually shocked, now, that I didn't catch the irony in the many times I've seen it. I wrote a whole freakin' literary analysis on this, but here's the "short" version -
Stanley can achieve "freedom" in about 8 minutes, quite simply; turn off the mind control and escape. But he can only do so by directly following the directions of an outside influence. He was only being controlled at all because he allowed himself to let the voice control him. Is this freedom? In choosing to follow another's instructions to the letter, just to escape a supposedly greater limitation? Or is it better to defy the narrator's demands, even if that means destroying the world, or himself - out of what? Spite? A thirst to prove... that he's free? From what? Is "freedom" really so valuable as that, as to destroy everything else he holds dear? What is freedom? Is Stanley truly free, if his choices have no consequence? Is he truly free if he knows what the consequences are? Is he truly free if he listens to the narrator? Is he truly free if he doesn't?
The answer, in my eyes, lies in the Developer Museum ending: "Whatever you do, choose it. Don't let time choose for you. Don't let time ch - !" and the heartbreaking Real Person ending: "Whatever choice you make is just fine. They're both correct. You can't be wrong here. We can work together. I'll accept whatever you do - I simply need you to take that step forward. Please? Choose...? Do something... Anything... This is more important than you could ever know."
Freedom does not come from accepting or rejecting others' expectations, but from the choice itself. If freedom is what Stanley seeks, there is no wrong choice. He has been trying to set himself free, or prove that he is free, but why? To whom? He is free - he always has been. He can go anywhere. He can do anything. The Narrator influences his decisions, yes, but as we have seen, Stanley will always be free to accept or reject his advice. Freedom doesn't come from something he does, but from the doing, itself.
Thus, the Real Person ending is the only one in which Stanley truly loses his freedom. However he may try, he can't do anything. He's not standing there of his own accord, like in the Broom Closet or Coward endings - he's powerless to move forward, trapped there forever. If freedom is what he seeks, he is as far as he ever can be from it. He will be free again... if he can only find a way to take that one step forward. This is more important than he could ever know.
This facility looks like aperture science erichment centre
ОтветитьI feel pretty bad for the Narrator.. like he become more desperate when we not listen to him
Ответитьthe broom closet ending is my faivourite
ОтветитьI like how you cracked your game. you didn't even buy it lmao
ОтветитьThe real person ending is so sad it made me 😭
ОтветитьWatching comment section
(Touches soil)
"This... a place of a more promising time"
This a story of bollenx he was making videos but then...
Ответитьis The Stanley Parable on google play store?
ОтветитьI absolutely adore this game
Ответить“You are literally willing to kill yourself to keep me from being happy??”
Me: NO!! I WANT YOU TO BE HAPPY!!!!
Fun fact: the way to do the escape pod ending correctly is still unknown since the way the ending was discovered was incorrect and was just a result of a fail safe
ОтветитьWhen you realize there’s more than three endings four years after you played this game
ОтветитьAre you going to do a video for Ultra Deluxe?
ОтветитьPlot twist: it was Sunday and Stanley forgot that the business is closed on Sundays.
(Thanks for uploading!)
i couldn't get the escape pot, real person, window, and cheat endings myself. how did someone come up with the idea to move out of the window?? Btw. Did you get the broom closet ending? The broom closet ending was my favourite!
ОтветитьHow do I get credit for the endings and how do I know if I did?
Ответить17 endings... that's insane.
Ответитьguys did you realized that narrator sounds like wheathley on broom closet ending?
Ответить...
ОтветитьI love the music in the zending ending.
ОтветитьThis feels like Aperture Science and Wheatley is the narrator
Ответитьman this game is so amazing tbh
ОтветитьI feel so sick while watching this for some reason
ОтветитьWas challenged to this game by a common friend. so we sat down to see how i 'Win' the game!?
i just took the right door then went down to the power facility..
they thought that we 'have to' start the mind control and then somehow stop it through a series of code/buttons..
i simply chose not to switch the mind control, to hell with it.
my friends said that it was not suppose to happen like this, that 'i was supposed to solve this problem'.
haha..their faces when i said that many-a-times you have to get out of them rather than trying to keep solving them.
it was fun to find the other endings though. especially that minecraft/portal one.
On the last one ending sound russian word "Нажать". That translate like "press". Do you know?
ОтветитьStanley’s co workers were transferred to Black Mesa and Aperture Science
ОтветитьThere's another ending where instead of Stanley picking up the phone he instead unplugs it.
ОтветитьI think the apartment ending is the narrator talking to us as gamers.
ОтветитьAhh, you got the broom closet ending, that ones my FAVORITE!!
ОтветитьNo one:
Not a single soul:
Absolutely nobody:
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It got me stuck when I tried escape pod ending I can't go to the room that has the door of bleck
ОтветитьI feel like this game would be a good VR game
ОтветитьCAN I PLEASE FIND ONE WITH SOME COMMENTARY
Ответить