How to port a CS:GO map to CS2 (Source 1 to Source 2, including minimap)

How to port a CS:GO map to CS2 (Source 1 to Source 2, including minimap)

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54 года назад

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Please leave any issues you face in the comments. Some maps that get ported (such as de_inferno or de_cache_old, have extra meshes on top of models, which you just need to delete, they will be error textures.)

Download Workshop Maps: http://steamworkshop.download/ (you need to open the file to get the BSP, it is inside of the archive)
MapPacker: https://github.com/xen-000/CS2-MapPacker/releases/download/v1.11/MapPacker.zip
Valve Resource Finder (Source2Viewer):https://valveresourceformat.github.io/
RadGen: https://discord.gg/9DQwhaqD5P (Massive thanks to Jim Wood, helped me out with a lot!)
Import Tool Documentation: https://developer.valvesoftware.com/wiki/Source_2/Docs/Level_Design/Import_Tool_Documentation
Post Import Fixup: https://developer.valvesoftware.com/wiki/Source_2/Docs/Level_Design/Post_Import_Fixup_steps

Discord: c2lk

Special thanks to:
Auti
Jim Wood
& whoever else helped!

Тэги:

#port_csgo_map_to_cs2 #Counter_Strike #Counter_Strike_2 #Counter_Strike:_Global_Offensive #CSGO #CS2 #Valve #Hammer #Mapping #Source_1 #Source_2 #CS_Source_2 #Hammer2 #Porting #CS_Map #CS_Mapping #Tutorial #how_to_port_csgo_maps_to_cs2 #csgo_to_cs2 #how_to_port_csgo_maps #cs2 #csgo #map #port #export #import #cs:go #level #counter-strike #porting #hammer #hammer_editor #editor #level_design #modeling
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