Valve's "Secret Weapon"

Valve's "Secret Weapon"

Game Maker's Toolkit

1 год назад

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Fort, night
Fort, night - 23.10.2023 18:36

This didn't age well I guess.

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TukanSuessSauer
TukanSuessSauer - 23.10.2023 11:35

kinda changed with cs2 i guess

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Blankcat
Blankcat - 14.10.2023 04:08

This was absolutely fascinating! Great video thank you :)

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Hi Hi
Hi Hi - 13.10.2023 07:12

What was the reception on the general concept of f-stop? Ik if you’re going into a portal game you would be expecting a portal game but what if they just kept the concept and made it as a standalone thing instead of branding it as “Portal 2”

Is there a reason for scrapping it fully instead of making a portal 2 and rebranding f-stop as it’s own thing?

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Scared Donut
Scared Donut - 12.10.2023 05:56

Shame that they didn't make f-stop as standalone game. Such a unique and interesting concept.

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HeartlessNinny1
HeartlessNinny1 - 11.10.2023 23:56

Wait a minute. I think youre mistaken. Valve doesnt make games. They're not a game developer. 🤔

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Zevonthethompsongun
Zevonthethompsongun - 10.10.2023 07:37

"of all time" lul

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ETA0S
ETA0S - 10.10.2023 01:12

hahahha this video is a joke now that they release an unfinished game.

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fotografritz
fotografritz - 08.10.2023 15:20

The approach sounds similar to Nintendo and Miyamoto's way of testing. From the book "Ask Iwata":

"What sets Miyamoto apart is that despite being extremely stubborn when it comes to his designs, he’ll watch a person play a game for the first time with extreme equanimity. He’ll see how they react, and if he decides that they’re missing the point, he’ll go back to the drawing board and try a fresh approach."

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Sergz
Sergz - 07.10.2023 18:58

Ahhh yes good play test for cs2 💀

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Dee Naxic
Dee Naxic - 06.10.2023 21:06

No, Valve did not invent this. They just simply did what EVERY process tells you to. Other companies are just not doing the process right.

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Shaymin
Shaymin - 06.10.2023 18:51

Its so interesting tha portal was designed with testing in mind since the entire game is based around experimenting and testing the player.

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Xbox Infinity67
Xbox Infinity67 - 05.10.2023 22:33

Who else wants a job at valve now 😂

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BlakeJPhoenix
BlakeJPhoenix - 05.10.2023 13:49

Not entirely true that players never look up. Portal 2 had A LOT of levels centered around players looking up. They will look up if you teach them to

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Thales Kronenberger
Thales Kronenberger - 04.10.2023 22:34

I love how this is really a scientific method approach on solving problems. Excellent video

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Dinonadoop
Dinonadoop - 04.10.2023 21:35

You know, portal is such a solidly made game that it's one of the very few I think I could get my non gamer dad to play and enjoy. Seeing just a taste of how much work they put into it is really cool

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andré marques
andré marques - 04.10.2023 19:43

playtesting is a real use for those AIs that learns to play videogame. It by no means will replace human playtesters, but it will be able to simulate mass tests and generate tons of data that are simply impossible for even the biggest studios to generate internally with only human players, and with a humanely impossible speed. Time is very critical for game development and the current delay between creating a feature and having a feedback about it is a big bottleneck. Devs could create a feature, level or puzzle and have a preliminar analysis in minutes or even seconds. Lots of bugs and designs flaws would be found without requiring lots of people to feel the pains of it, and then when the AIs are not finding so many problems anymore, the human testers would have a way smoother time on a game without lots of its initial problems.
Small studios are the ones that could benefit the most from that, as they have the harder time on finding reliable people and handling all the feedback, as every person in indie productions should do a little of everything

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Mickael Jansson
Mickael Jansson - 04.10.2023 15:00

Please give us Portal 3!

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mozxz
mozxz - 29.09.2023 23:07

What made Portal 1 and 2 such great games is that, despite being puzzle games, I was never once stuck on a level, neither did I breeze through, not even once did I have to turn to google for an answer, because I got sick of a puzzle and wanted to move on quick.
It has a really fantastic gameplay loop, and great boss fights that use everything you've learned during the game.

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Jair de Oliveira Neto
Jair de Oliveira Neto - 29.09.2023 00:17

Great video!

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Hyper_Fn_al
Hyper_Fn_al - 27.09.2023 00:28

you're content is invaluable, thank you.

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Тест Тестович
Тест Тестович - 22.09.2023 07:19

I think there should be a gamedev company which succeed by never doing playtesting. I guess it might be Bethesda, but I don't know.

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Halibut86
Halibut86 - 19.09.2023 12:17

The picture game at the end does work better as a non-portal title, but it's still interesting and there are so many possible ideas you could run with to manipulate your environment.

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vitriolicAmaranth
vitriolicAmaranth - 19.09.2023 05:08

"Players don't look up" reminds me of a rule in hospitality, "nobody reads signs." You only put signs up to tell people the things that should already be completely obvious common sense so that if they do something stupid you can plausibly say "we told them not to," and you only put easter eggs or pretty skyboxes above the player in a game.

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Magus
Magus - 18.09.2023 20:11

"how valve play tests" dont release any games, nothing to test. EZ

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angermyode
angermyode - 17.09.2023 11:05

Wait, Valve makes games?

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Tinker Gnomad
Tinker Gnomad - 14.09.2023 23:49

You were talking about F-Stop at the end, and I was a little heartbroken. Then you mentioned Liminal, which I've played all the way through already, and it's glorious, and Viewfinder, which I bought recently and can't wait to play. Thanks for the suggestions! There aren't enough Portal-like games in the world.

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Walter Laten
Walter Laten - 14.09.2023 19:17

Geus play testing for 30 years is a secret weapon it aint u just lazy bums who cant make a good game anymore like Bethesda after skyrim they fell off hard probably couse their dream team devs retired

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Leon Partington
Leon Partington - 14.09.2023 00:27

yet they are scared of the number 3

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Evert Chin
Evert Chin - 13.09.2023 01:18

and then... Artifact and Dota: Underlords happened. Maybe they were good back then but now Valve is just a clueless game studio with a ton of money to spend, cant develop anything but FPS.

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skgough
skgough - 12.09.2023 05:56

I think an important mindset that is a prerequisite to this approach is to be willing to throw everything away if your players can’t figure it out or don’t think it’s fun. This is in complete opposition to the vision-first approach of Apple et al. I think the benefit here is that it is much easier to get “lucky” since it’s more likely that ordinary people will enjoy your game, but the trade off is that you will lose creative freedom.

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werr3222werrr
werr3222werrr - 12.09.2023 04:26

How fitting their obsession with testing is

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artyknots
artyknots - 10.09.2023 18:05

wish I had seen this video before making a game 😂

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ardopork kropodra
ardopork kropodra - 10.09.2023 11:48

kids are dumb

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OPALpersonal
OPALpersonal - 03.09.2023 05:30

i think this is a lesson a lot of devs are sincerely missing nowadays. it seems like a lot of companies want to keep their game completely secret to all eyes and then give it a massive fanfare upon unveiling, but the most important thing about release is if it's finished and if it's actually fun. AAA companies are losing the thread on that the actual game is what matters, not how much money you pump into hype or PR...

great video! it's been a while since i watched a gaming video in which i didn't already know everything that was covered XD

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yoder
yoder - 29.08.2023 23:55

I still can’t play the portal games for more than a hour or my brain just doesn’t brain

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Katie Fincher
Katie Fincher - 29.08.2023 17:19

Valve didnt invent playtesting-- but as with everything else, the minute valve discovers a thing we all knew thirty years ago (a video game needs an antagonist? The hell you say), its a brand NEW thing and isnt Valve awesome for thinking of it!!!

Meh, valve is a great game sales and distribution platform. And thats about it.

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Sahil Sen
Sahil Sen - 23.08.2023 10:08

It's so great to return to these videos - so packed with entertaining information - more to learn even on rewatching.

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Sumbayasimo
Sumbayasimo - 18.08.2023 04:01

Valve west cs

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Allen Chan
Allen Chan - 17.08.2023 22:46

That's why Diablo 4 sucks, the Dev don't know how to play their own game.

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Matthew Parsons
Matthew Parsons - 17.08.2023 21:56

;-)

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SoniXperia
SoniXperia - 17.08.2023 07:20

If only steel wool studios had Valve's mindset

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Lotnik_PL
Lotnik_PL - 17.08.2023 02:44

stop

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Ryan Brothers
Ryan Brothers - 15.08.2023 04:44

Hard to take advice from the company that made Artifact. lol

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Satyris410
Satyris410 - 14.08.2023 13:45

This is why businesses need to start inviting non-experts or "interested uninformed" in meetings, with full authority to ask questions of anyone. They can uncover new ways of working, challenge orthodoxies, and really get on everyone's nerves.

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Saxel Adude
Saxel Adude - 14.08.2023 11:46

also having small teams test other teams work fixes issues greatly like how designers who know their own puzzles will never struggle on them

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