Комментарии:
if www is obsolete, can it still be used?
Ответитьhow to permanently save asset bundle to device ,so next time you should not download it again
ОтветитьGreat tutorial. Please make more tutorials on asset bundles. Like how to make scenes into assets bundles and load them on runtime from server. Thank you
Ответитьit downloads asset every time right ? How can we permanently download it into memory ?
ОтветитьHello !
in case if a lot of people start downloading your app, the Onedrive link might break down ?
hi, i want know how do this script using UnityWebRequest? in my console is WWW is obsolete and WWW not contain definition AssetBundle, thanks. I am do a research and this video is the best.
ОтветитьJesus loves you!
ОтветитьQuestion: I got an error message:
The type or namespace name `UnityEditor` could not be found. Are you missing an assembly reference?
Answer: Put your script into a folder, name it Editor
Nice tutorial it was very helpful, just a thing it does not work at all because of CORS.
ОтветитьAwesome, thank you very much! Just one question, is there any way to make it work with asset bundle that is more than 100mb?
Ответитьcan you tell me how to download the assets from google drive to local disk by clicking the button in unity and instantiate prefabs in runtime
Ответитьits very helpful
THANK YOU SIR