Unity & UNET - LAN Game Discovery - Networking

Unity & UNET - LAN Game Discovery - Networking

Jason Weimann

6 лет назад

23,958 Просмотров

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@aayushgupta1034
@aayushgupta1034 - 10.04.2023 05:57

interested

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@yours_indie_game_dev
@yours_indie_game_dev - 05.03.2023 08:03

can you do a tutorial how to implement this with the new netcode wity unitytransport

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@michaelberna987
@michaelberna987 - 15.03.2022 20:20

In newer versions of unity, make sure to add Multiplayer HLAPI from the package manager or these functions and components will be missing.

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@onehornstudio7152
@onehornstudio7152 - 27.09.2021 13:58

Thanks man

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@radue9658
@radue9658 - 25.10.2020 19:52

Hey one question does this work also with remote clients?

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@GiantBean
@GiantBean - 05.06.2020 17:52

Jason, Do you have any updates on how this may have changed with UNet being depreciated and Photon not allowing Offline LAN set up? Thanks for all you do.

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@swaponislam8287
@swaponislam8287 - 07.11.2019 12:13

Thanks for this!- Would love any more Unet vids- Maybe something about the differences/gotchas when moving from a normal game to a Unet game- replacing all the spawns etc with server cmd's etc- thanks!

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@goxore1037
@goxore1037 - 17.12.2018 20:48

Please! What should I write in GameListController class?

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@benzyitabderrahmane3208
@benzyitabderrahmane3208 - 14.09.2018 02:20

Would definitely appreciate networking videos, thanks Jason

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@alfredomarin804
@alfredomarin804 - 10.09.2018 08:28

My Hero!

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@Mr.Coldfire421
@Mr.Coldfire421 - 19.07.2018 18:29

I write this to those who don't see this line because it cut-off in the screen

ipAddress = fromAddress.Substring(fromAddress.LastIndexOf(":") + 1, fromAddress.Length - (fromAddress.LastIndexOf(":") + 1));

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@akshay6019
@akshay6019 - 06.07.2018 14:20

Can u create a tutoring about WiFi multiplayer for Android

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@legendofll
@legendofll - 06.07.2018 03:00

Thanks for doing this. Finally I got someway to learn Unet.

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@ArmandCloud
@ArmandCloud - 08.06.2018 21:13

Please subscribe + like and share this video for more. thank you publisher.

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@harikrishnanas6142
@harikrishnanas6142 - 23.05.2018 02:53

I'm building a multiplayer game and as like all others i too want to make my multiplayer smooth sync,So it wont have any teleportation effect ,have you got any solution for that?If yes it would be a great help. Thank you

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@zerxarrad359
@zerxarrad359 - 09.05.2018 10:43

It is not much that are interested in the lan or matchmaking things, but i'm kinda interested in the AddLanMatches method right there, Do you mind explaining a bit of if?

Thankss a lot!

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@SnapTechHub
@SnapTechHub - 05.05.2018 08:14

Its showing : NullReferenceException: Before using the library you should call Init() and do not forget to call Shutdown() afterwards.
Please help.
Thanks

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@abduraufmirzo2010
@abduraufmirzo2010 - 28.03.2018 13:04

thank you. great tutorial

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@lavimahal8290
@lavimahal8290 - 14.03.2018 19:27

UNET tuts have so much to learn. I would appreciate a lot if you make a UNET based sample game say an easy card game etc. Looking forward to this.

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@SivaPrakashg3
@SivaPrakashg3 - 04.12.2017 08:07

nice tutorial

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@pnarimani6055
@pnarimani6055 - 03.12.2017 13:11

if you could do some videos on Client Prediction and Server Reconciliation that would be much appreciated.
Thank you!

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@gregm.7510
@gregm.7510 - 16.11.2017 19:02

Networking tutorials are very useful! The docs are not always clear, so your videos are an awesome resource. Please keep up with Unet things! Syncing physics/non-physics movement across the network is a much-requested topic on unity forums, as well as the right time to use sync vars and cmd functions

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@imaginationrabbit
@imaginationrabbit - 15.11.2017 06:30

Thanks for this!- Would love any more Unet vids- Maybe something about the differences/gotchas when moving from a normal game to a Unet game- replacing all the spawns etc with server cmd's etc- thanks!

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@denniskeirsgieter2494
@denniskeirsgieter2494 - 10.11.2017 12:15

More unet would be really much appreciated! Especially tips on how to do proper MP without actually using the Unity relay servers.

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@edman3d593
@edman3d593 - 10.11.2017 06:33

can we add render textures to the queue? After shoddily implementing one as a minimap somewhat easily I'm sure you could find some more neat uses or something. great vid as usual ty

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