Комментарии:
Any change you could do an updated video for the visual studio side now that they have added the DLL's in the modkit? I would really like to know how I can use "partial void ModsPreInitialize();" and "partial void ModsPostInitialize();" to edit things like recipes, xp, labor, time and skill requirements for creafting items but can't work it out.
ОтветитьMissing Collections? Manually add it like so:
In the package manager window ->
press the + sign in the top left ->
Add package from git URL... ->
com.unity.collections->
Add