Комментарии:
😱😱 You just help me with my final project! Thank you 🙏
Ответитьthank you
ОтветитьThis is useful, although only for something your character is holding at all times. All I did was make the object parented to the bone then it worked.
ОтветитьAwesome🎉
Ответитьthank you !!
ОтветитьHoly fuck how many fps is that
Ответитьanyone know why my object change shape after its picked up?
Ответитьsuper thanks
Ответитьthanks
ОтветитьIs there a way to have it so the models don’t clip with each other? So like if I try directing the hand trough a cube it will just smack against the cube rather than clipping into it?
Ответитьi didn't know you could set keyframes for visibility. all this time im pausing on frames and enabling disabling scenes lol
ОтветитьTysm you save me
ОтветитьThx
ОтветитьThanks! That helped me a lot!
ОтветитьIts AWESOME!!! Thank tou for this useful tutorial 😁
ОтветитьCan we keyframe sculpting tho?
ОтветитьThankssssss (2023) useful for my animation of baseball
ОтветитьUsing constraints would be a better solution
Ответитьhow does this work in game?
ОтветитьThis has been a headache for me. You just cured it. Thank you a lot friend ✌️
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