Комментарии:
Why not just combine photogrammetry and a motion track
Ответить😮😮😮perfect job
Ответитьthe moment i was starting to feel a bit overwhelmed with the amount of tiny executive functions required, i hear: "ITS COMPOSITING TIME"
thank you lmao :)
Wow..... Blender is so unbelievable today. I never wanted to learn it, because it seams to be not professional enough when i started with 3D around 15 years ago.... now i watch all this videos and stay here very inpressed by all this possibilities. And thanks to you for your content! Its very easy to understand and makes it easy to step into this heavy program :)
ОтветитьThis is gold
Ответитьhey bro congratulations for the video. I just want to note that the link for the infographic is down.
ОтветитьThis is amazing, thankyou so much
ОтветитьHow to match the render sharpness with the photos? Renders are usually overly sharp in my cases. I tried with a soften node, but do you have any tips?
Ответитьhi awesome video im lost here buddy... did u imort your pic as a hdri or did u track it
ОтветитьAnd i am here just finish blender guru donut
ОтветитьHi, do you have a business email to get in touch with you? thank you.
ОтветитьI was with you until you said png lol
ОтветитьGreat video my friend!!
ОтветитьWow, that was a lot of info. Pretty cool Blender can do this sort of compositing. Btw, you need a sock holder. A stick with some tape, perhaps?
ОтветитьAwesome,keep up with cgi❤❤❤
ОтветитьGreat tutorial I listen this many time to learn
ОтветитьNever thought about using a sock you are a genius 😭🔥🔥 thank you
ОтветитьHoly crap I didn't expect it to be that complicated. But like everyone else said, you explained things so well. I'm excited to try it out : D
ОтветитьHow perfect this tutorial is!!!!
From presentation to audio quality & the tutorial story line, it's just perfect!!!
Great tutorial! But how did you get the z depth pass to be dynamic and change according to the cameras position from the object in order to get the correct masking?
ОтветитьIts so strange... you can use Blender for years and do all sorts of stuff and then watch one tutorial (like this one) and see ten subsystems you never knew existed at all and realize you will never master this whole program. Never.
Good narrative voice, not too much hand-holding. Bookmarked and subscribed
daaaamn
ОтветитьWHERE DO YOU LEARN ALL THIS?
ОтветитьHoly shit man... That was DOPE. Everything was freaking perfect. So damn good quality. Thank you!
Ответитьthanks for spreading the knowledge! SUBSCRIBED!
ОтветитьWhere do u get this ring from ?
Ответитьim too dumb for this I think, but seems to be nicely done
ОтветитьThis is hardcore
ОтветитьI'm impressed
ОтветитьThis is EXACTLY what I needed
ОтветитьY r u so underrated 🙄
U deserve sooo much better
holy smokes this is incredible!
ОтветитьInsaaaaane
ОтветитьHi Jacob,
to complete you awesome tut would be great to fix how to do something that could be extremely useful in Cycles, of course:
- How to get AO pass with alpha;
- How to get only reflection pass (from lights and emission material in scene) with alpha channel, I mean a sort of "Reflection Catcher";
For example, in your sheet, at the Collection Visibility, is missing the case with the floor transparent, I mean when only with the reflections are visible (exactly like the Shadow Catcher which get only the shadows and make everything transparent ,with alpha channel).
With this two problem fixed, added to the problems you fixed in your tut, we could have all items to composite EXR passes in any situations!
I read there is really many ways to do that in Compositor, but I mean export EXR passes to composite in external compositing software because many people like me have still no idea how to work Compositing tab in Blender, also the built-in compositing module.
I am gonna learn it but in the same time I'd like to have the possibility to export EXR passes such in whatever 3d software (which normally don't have a compositing module).
Am I the only one that thought his pot was also CGI? xD
ОтветитьMate....how did you learn all of this?
Make a Udemy course about vfx and I'll buy it!
Your tutorials (all of them) are full of precious information and they really stand out for the quality and added value. Thankfully you don't hold back information in fear of being too technical and I swear they are the clearest tutorials I could find! If I might, I suggest a detail on improving the comprehension of the relationship between each composition and the selected view layer, you can enable in the data outliner, under filter, the restriction toggles for holdout and indirect only. That way we can always clearly see what contribution each composition gives to the currently selected layer (and as a bonus you can modify them with a single click).
Ответитьsuch a high quality video man, congrats
ОтветитьYou're a fu-ck-ing wizard. I suspect the length of this tutorial signficantly belies the length of time it's going to take me to do this the first time, but I'm excited to do it!
ОтветитьThis content is really next level! So pro!!! Huge fan!
Ответитьdamn... so much substance in one video... Thank you so much! Learned a lot.
Ответитьdoes anyone know how to enable motion blur in only one view layer and disable it in others? (when using render layers)
Ответитьfirst time here, auto subscribe... this Channel is a Diamond
ОтветитьGold mine tutorial.
ОтветитьGreat tutorial
ОтветитьThis is the most unrealistic plant pot i have ever seen.. Where did you got that? Great tutorial thanks for that z pass mask trick.
ОтветитьOutstanding tutorial. Simply amazing. Please make more tutorials like these.
ОтветитьThis guy deserves allot more likes... You can tell he puts in allot of effort. Thank you
ОтветитьHow do you do this, but the other way around. Instead of taking chi into the real world, then take the real world (a character, myself in a costume) and then putting it in a cgi world? I know it is very different from this video, but i really wanna know it.
ОтветитьBrilliant!! Thank you so much
Ответить