The Routing Information Protocol (RIP) is one of the oldest distance-vector routing protocols which employ the hop count as a routing metric. RIP prevents routing loops by implementing a limit on the number of hops allowed in a path from source to destination. The maximum number of hops allowed for RIP is 15, which limits the size of networks that RIP can support. A hop count of 16 is considered an infinite distance and the route is considered unreachable. RIP implements the split horizon, route poisoning and holddown mechanisms to prevent incorrect routing information from being propagated.
Originally, each RIP router transmitted full updates every 30 seconds. In the early deployments, routing tables were small enough that the traffic was not significant. As networks grew in size, however, it became evident there could be a massive traffic burst every 30 seconds, even if the routers had been initialized at random times. It was thought, as a result of random initialization, the routing updates would spread out in time, but this was not true in practice. Sally Floyd and Van Jacobson showed in 1994[1] that, without slight randomization of the update timer, the timers synchronized over time.
In most networking environments, RIP is not the preferred choice for routing as its time to converge and scalability are poor compared to EIGRP, OSPF, or IS-IS. However, it is easy to configure, because RIP does not require any parameters unlike other protocols.
RIP uses the User Datagram Protocol (UDP) as its transport protocol, and is assigned the reserved port number 520.
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#RIP #basic #configuration #ccna