Комментарии:
A really fun game!
ОтветитьI hate seeing her combo break so many times.
ОтветитьI’ve been playing this game on Xbox series X. The level design is super cool and reminds me of Sega Saturn and Genesis games the team put a lot of thought in care into this game! My only issue with the game was initially I had to adjust the camera in the options before I was able to play it really The camera by default on the Xbox version is zoomed in really close to Penny making it difficult for me to see the environment around me. But once I edited the “depth field intensity “in the options menu, the game has been a delight!
ОтветитьGod I hate Penny’s design. I want to buy and love this game, but that design does not scream “buy me” unlike MOST of these platforming mascots do, good and bad.
ОтветитьI agree that the controls are frustrating. I like platformers generally and consider myself okay at them. Penny’s movements have all these things that you either need to cancel out of or have a delay between subsequent inputs that are non-intuitive that make the game frustrating for me.
The movement mechanics are great ideas, but I’m struggling to feel like the controls are well-play tested.
much better than AAA games coming out now
ОтветитьI’m very interested in this game. This video has sold me on investing the money and time into giving it a try.
ОтветитьIs it in the same bioma the whole game?
ОтветитьBetween this game and Bomb Rush Cyberfunk, I feel spoiled by indie momentum-based 3D platformers that surpass the classic Sega games that inspired them.
Ответитьfor me the penguins ruined the game, it's really boring running away from them ALL THE TIME
ОтветитьI absolutely love this game. There are a couple areas where it lacks polish for sure. But I can't remember a game where I find myself replaying parts immediately just to see if I can do better. Sometimes I'll get through an area and it feels like it was sloppy or not really done in the most efficient or smoothest way and it's all I can do not to retry just to see if I can figure out how it was meant to be approached. It's also strange that, generally side scrolling platformers a are the more straight forward games with the 3D counterparts being usually the more confusing ones, but I feel the opposite here. I like sonic mania but for me, sonic has never really connected as I always feel like I'm randomly working my way through a maze, this is way more my speed as I find it much more clear what my goal is, at any given moment.
ОтветитьJust got it ! So excited
ОтветитьA solid patcharoo is out on PC now, and will be on consoles pending approval! In particular Switch patch gets a video mode to unlock the framerate to 60 ala Bombrush, or adds Anti-Aliasing if you choose to stay locked.
ОтветитьWe all thought that these fans were THE MASTERS OF 2D SONIC, but now I think they are also becoming THE MASTERS OF 3D SONIC too
😆
This makes you wonder why Sega can't make decent 3D Sonic games..
ОтветитьIs the game harder than Sonic Mania?
ОтветитьI'm getting some pretty strong vibes of "Penny succeed where Balan failed", and I'm so happy for them 💗
ОтветитьI am not liking you have to agree to four EULAs before playing a single-player game. What are you doing, Take two?
ОтветитьDefinitely more of a Dreamcast game not a Saturn game
ОтветитьPenny's big breakaway is absolutely fantastic
ОтветитьThis is what Balan wonderland should be
ОтветитьI respect the devs for taking a huge risk here, because this can easily flop and not be successful. They have marketed the game enough to where people will either check it out ir not. Most have given it very good feedback and it's one if those games that doesn't take itself seriously and it's just supposed to ge fun that's it!. They could have pitched a Sonic sequel to mania instead it was a hit and sold quite a bit. That's what I mean they didn't take the comfortable way out and milk another Sonic game. They were obviously ambitious about doing something new. They built this engine Penny is running on and it's impressive from a physics stand point.
ОтветитьGame is buggy and frustrating and character design is meh. 5/10
ОтветитьThe movement DID feel a little off at first, but MAN, once you get used to it, it’s a thrill!
I felt Penny controlled exactly like a Classic Sonic game, just in 3D, which sounds fine until you try it. She has to build up speed which was what felt off.
I really suck at this game, but that's part of the fun of it. I know I can get better. "Oh, you can do this? I didn't know you could do that. Woah! That saves a lot of time!" Every stage is like a puzzle and so are the mechanics. This game is just super fun :)
ОтветитьThe game needs a patch, the collision is a serious issue.
ОтветитьI love this game. I can agree with the feeling that penny is complicated at first, but I think that you start to get her after the first world. I just beated the game, and I have to say that you never stoo learning.
Your actions become more precise, you get better at reading the levels. By the end of the game you truly feel like a performer.
Not much Like Sonic but ok
ОтветитьThe game needed more time in the oven from my playthrough. Theres a good amount of bugs and sometimes the controls felt limiting, which is unlike this set of devs.
ОтветитьI think it looks a bit like Sonic 3D Blast (Sonic 3D: Flickies' Island)
ОтветитьDon't get me wrong, I think Zion is one of the lovely people, but these gameplay footage were painful to watch lmao
ОтветитьI am bad at 3d/2d platfomrers but finished Mario Odyssey , can I dare to attempt this ?
Ответить9.3/10 minor bugs but the game is flawless 👌
ОтветитьSo is that why we dont get a sonic mania 2 is cause the people that made it got there own studio
Me sad🥲🥲🥲🥲🥲
reminds me of dynamite heddy visually
ОтветитьGot it on steamdeck. Love it so far
ОтветитьHopefully there’s a physical version of Penny’s big breakaway for switch
ОтветитьI love NintendoLife, but I have a small nitpick. At the top of some reviews, we hear the phrase "written by somebody, BUT translated into a video by me." The language feels divisive and hierarchical as if some parts are more important than others. Instead the phrase "written by sb AND translated into video by me" is inclusive and shows the collaborative effort needed to bring us these reviews.
ОтветитьHonestly I'm kinda disappointed, the game is receiving too many 8/10 from critics, I was expecting more 9/10.
ОтветитьProbably a good game but I do not like the art style.
ОтветитьLove the game's visuals. They feel like the cover art ofan early Sega Saturn game come to life to be actually playable, with those shiny and simple geometric elemments. It even gives me early Pixar (80s) vibes. It's nice to see they can come up with a new concept of retro look
ОтветитьHECK YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
ОтветитьI don't like the character design.
ОтветитьNormally hate cute games like this. This one looks fairly fun though.
ОтветитьA platformer with controls that require mastering..... That sounds like a fun challenge. Games that force me to use every button on the controller, plus combination button presses tickle my fancy, it's one of the reasons i adored Metroid Dread so much.
ОтветитьHas there been any word of a physical release?
ОтветитьNo performance quirks on Steam Deck OLED...
ОтветитьThe Switch can't handle this at 60? It looks fairly nice but not that complex
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