Комментарии:
Make sure to use 'What Rads' for one of your legendary perk cards with this build to make it even better!
ОтветитьWhat is the sentinal assassin's armor and can you still obtain it
ОтветитьU could have used legendary perk card Key lock
ОтветитьI just saw this n the event is over so I just started playing n I like the way your built Is great video
ОтветитьLove the look of this build, but what LEGENDARY cards do you have.
ОтветитьDo the SPECIAL stats matter? Once you achieve a high enough level i feel like you would be all around balanced
ОтветитьLove your fallout guides 👍👍
ОтветитьHow did you get the extra luck? By using a legendary perk?
ОтветитьIf you dont want any mutations is it still advised to get Starched Genes just so you dont get randomly mutated? Because their kinda annoying to cure right?
ОтветитьWhere do i get mutations?
ОтветитьIm assuming this works well with a legendary minigun or gatling gun? I dont have the holy fire yet
ОтветитьHow did you get that plague doctor mask
Ответитьhavent played for little over a year, is bloodied still OP?
ОтветитьSo low damage
ОтветитьOk
ОтветитьWeak build anyway mine walks all over that.
ОтветитьEnough already. Video after video of the same crap over and over. Go get a job or something better to do with your time lol
Ответитьwhat's ur legendary perk cards?
ОтветитьFor power armor,the stabilized perk is pretty good,but you also need perks like full charge and batteries included so you don't loose a lot kf weight to fusion cores
ОтветитьI could never heal someone in water for the backpack so i stopped playing was like level 150 or so i really liked 76
ОтветитьI need that outfit. I already have the mask...
ОтветитьDon't forget to mod your Holy Fire. The Napalm Tank upgrade will give you a nice boost in damage! The Long Barrel will give you a bit more range, but at a cost to V.A.T.S. accuracy and it'll weigh more. I stayed with the Standard Barrel.
ОтветитьThank you for this combination!
Other suggestion is to create various builds, each for a specific tasks where all perks complement each other, all without utility (picklock, hacker, etc.) effects, since these can be swapped in when needed and then swapped out. Here it seems most times
For example, I have these (I translate the names to English without much loyality to the originals):
"Battle" - 15 Perception for hunter rifle perks, one hand strength, defense, misc. damage increasers, perks that help stay out of sight, but also perks that help when they still spot me. +serious weight reduction. This is what I usually go with. I know it seems that it violates my "one task" rule, but actually my battles are often like this. I get down 60-90% of the enemies before the group finds me and then comes the melee.
"I destroy" - Power Armour and heavy weapons. No perks that don't activate when being in power armour. For daily ops and events. Slightly overcumbered, so it's not good for exploration and to tell the truth, sometimes a bit annoying at daily ops.
"Energy of Battle" - Power Armour + the heavy energy minigun that came from a quest longer ago. I needed a separate one for this, since energy 2mm energy cells weigh much, so I need the related perk, but that would be useless when I use my ballistic minigun.
"Excellent" - Perks to build, create, buy, sell. I use it almost as much as the battle one.
"Varied" - This was my build before the perk set feature was released. Defensive, self-sustaining (low repair costs), extreme weight reduction. I had plans to use it as a battle avoiding explorer, but I rarely use it anymore.
As one can guess, I use mainly one char and I try to interact with every type of content.
That's also why I just wish mutation build elements. But I wouldn't like to waste 2 Luck for strarched genes in all my builds and if I don't have it in one, I lose the mutations quick. Sure, I learned mutation recipes, but the serums are expensive for daily use.
I also almost always have water breathing (fantastic and only for one point), no rad from eating/drinking (except for the two very battle heavy builds) and the perk that slows down the process of food going bad.
I might make a close range rifle build (like "Battle", just specifically for the close range guns) and maybe one for one hand melee and one for two handed melee. A hunter rifle without melee is not probable, since during casual play and exploring everything, one will get face to face with enemies anyway.
This all seems very "casual n00b" for me, but this serves my playstyle, weekly playtime and "all content" sentiment.
Though I really envy those who can dish out enough damage to at least attempt the giant mine ghoul boss, as well as those bloodied chars who dance on the edge of the cliff with their HP.
I could make the builds for those, too, but I'm always near the stash weight limit anyway, I can't story weapons and armour for even more builds.
By all means, thank you for this video!
You said the video might get low views, but the perk card topic/builds is very interesting and in fact a key for long time enjoyment.
Good to see you again StayWell
ОтветитьGlad to see you making content for F76 again. I'm definitely going to be using this to build on. I think with a vanguard set of PA, you'd be almost invincible. Look forward to seeing more content again. Thanks!
ОтветитьGreat video I am glad you are back to making more Fallout 76 content
Ответитьyou could do so much better with that build with your legendary perks
ОтветитьJust playing level 10 player armed to the teeth with a 2 shot fixer
ОтветитьAwesome build man!
ОтветитьI like the build; it seems like it would be so much stronger with power armor though.
ОтветитьSadly Q/E Railway Rifle spoiled all other weapons for me.
ОтветитьJust so you know all energy damage appears to be ignoring most energy damage reduction values of whatever armor you are wearing. It's being reported in several places.
ОтветитьHey Brother, if youre a Speed Demon the Lock and Load Perk is useless.
Ответитьto upgrade your healing, using the Vault 94 healing armor.
to upgrade your damage get the Vault 94 thorns armor.
to help with the rads, get legendary perk "what rads" and legendary endurance, to add more rad protection and health.
I use an all-rounder sort of build because I horde weapons and use everything 😅
However, this may be a dedicated build for one of my loadouts 🤔 thanks Rifle
Nice. A tanky healer with a weapon called the Holy Fire...
This is a Cleric build! 😂
Is this only a late game, basically switch out perks or is it viable at lower levels before 50?
ОтветитьMy biggest problem is fuel. Where's the best place to grind it or the materials for it?
ОтветитьARMOR IS FOR THE WEAK!!!
(runs into the fray with nothing but tighty-whities with a brown stain on the back)
Welcome back
ОтветитьBy using Holy fire only, you will loose all fuel in no time. This is why I'm also using Plasma caster.
ОтветитьJust got back into 76 been playing non stop grinding all the new stuff
Ответитьyour forgeting the lengendary perks
ОтветитьThis build I haven't used but looking at it more this build is helpful when doing daily ops and doing events. I'ma have to grind for this build. Also congrats on over 800k subs I remember when you only had 10k when I subed
ОтветитьI just picked up F76 again (after a very long break). I am definitely going to use this, but I think I want to do it in power armor.
Thanks! This build looks amazing!
so good love it
ОтветитьLove the build, will have to try it when i get myself a Holy Fire.
Ответитьnice, thank you for this man. stay safe out there.
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