Комментарии:
Thanks buddy steals code
not really lol
Dude, I like the format and presentation. Most Unity content on YT feels like the author is hand-holding or teaching kids, because there will always be a vastly larger number of beginners with something difficult and catering to them gets the most views. So most videos about Unity are essentially un-watchable for a professional developer or you have to run them at 1.5 or 2x playback speed and skip through em, lol. Autoplay landed me here and I began listening and really enjoyed how quick and to the point the video ran, only 1 minute long! :D
ОтветитьThis is genius, but sadly it very lags with cascades more than 1, and if box keep falling and crumbling each piece it crashes the project 😮😅😢
ОтветитьThis is awesome but my computer CPU is literally exploding Unity trying to do that xd
ОтветитьAwesome work man and very greatful for your sharing.
Ответитьhow can i make an explosion type hole in a mesh
ОтветитьFinally, somebody who bothers to explain how mesh destruction actually works, instead of copping out and pointing me to an asset store. 👍
Ответитьi dont know if you're still active, but how do I set the event to happen on collision with a game object like a rocket? I tried but it won't set off the destruction even if it notices the collision
ОтветитьFun
ОтветитьI tried to add a functions for destroying the gameobject after some time delay, but couldn't get it working. Any tips how to implement pls?
Ответитьcan you please make this video understandable and slow like a teaching tutorial? nothing can be understood with this fast video seems like ads running.
Ответитьneed tutorial plzz how it works
ОтветитьCould this be used to make destructible rock in a mineing game?
Ответитьdose this work for vrchat
ОтветитьGreat tutorial tho sometimes it gets laggy and this is not good since I want it for mayor destruction
ОтветитьOhhh maaan, i love you! Thanks 🙏
Ответитьunity lazy tuts.... LETS GOOOOOOOOOOOOOOOOOOOOO
Ответить1 minute!!!!!!!!
Ответитьi am using this when i call the destroy fuc() onTriggerEnter then it will create too much pieces and system is halt ,hang how to control it
ОтветитьI use this script on my models but it`s not working. When i create models in Unity it`s working. How i can fix that?
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