Making of Obi-Wan Kenobi PART 01 Sculpting a likeness in zbrush

Making of Obi-Wan Kenobi PART 01 Sculpting a likeness in zbrush

Adamocg

3 года назад

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balaji s
balaji s - 06.01.2023 18:01

How is he always return back to the same position with image after changing the position of the sculpt for every stroke?

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Zain Ul Abedin
Zain Ul Abedin - 29.11.2022 08:47

Awesome work, I want to be get full access but I have a question, If I buy membership then tutorial will be same (I mean these tutorials are speedy) ?

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Manav Gala
Manav Gala - 23.08.2022 21:41

Great video! + you convinced me to buy that head base mesh

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TGH ULTIMATE
TGH ULTIMATE - 16.08.2022 13:56

Tnx bro. Very Nice Video.

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Laurelion o' Thaliondor
Laurelion o' Thaliondor - 03.08.2022 20:04

I have a real hard time to find a way to work around field of view especially how to handle to reference with different valors like one photo on front and one photo on profile.
Did you have any suggestion about some tutorial or video that treat specificaly this kind of aspect of 3d sculpting?

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Jason Nalley
Jason Nalley - 27.07.2022 06:31

I know this video is old. I am hoping you'll still see this comment to reply. I have 2 questions. 1) The program you use for the photos, I am having a hard time hearing what you're saying exactly, I heard Pura or Peora, but could not find it by a simple google search, was hoping it was in the description, but it is not.

The second question is concerning the use of base mesh. I am trying to do this exact likeness for DAZ Genesis 8.1 Male. So I need to keep the geometry otherwise it messes up more things down the road (I think one of the commenters alluded to it). The Iray Renderer will allow you to do Subdivision level 6, so I assume, using ZBrush if I just have Dynamic Subdiv on, and set to smooth subdiv 6, I can do all of this without changing the base geometry. DAZ works off of Morphs, so I'd be re-importing the sculpted mesh into DAZ and then it would translate the delta's into a Morph wheel. If you're familiar with this process, is there a chance you could do a video on it?

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Glitch Gremlin
Glitch Gremlin - 29.05.2022 10:50

If you cant find out what camera lense was used, is it possible to just try each. One until you get one that works?

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Fabersoul
Fabersoul - 14.05.2022 23:08

you're a very good teacher. This was very pleasant and easy to digest

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Jatin Julka
Jatin Julka - 06.05.2022 19:09

Does Full Version Have Full Commentary? All telling process?

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PolyPaul
PolyPaul - 16.03.2022 14:58

Hello I'm Paolo. That's an amazing tutorial, but is there any chance to get the same tutorial at a reasonable speed? Because it's just impossible to grasp what you are doing.

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リンクです
リンクです - 26.02.2022 19:49

I found this technique in yiihuu too. Thank you for the free tutorial 🙏

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Lee Ja
Lee Ja - 20.01.2022 13:01

Sculpting is a hard skill to learn. This way not only need talent but also include patience. Man, hope one day i can do this quality portrait like you. <3

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mateo alcatraz
mateo alcatraz - 10.11.2021 04:28

GRACIAS BB, ERES DIOS

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Matthew Dartford
Matthew Dartford - 03.11.2021 21:05

Genuinly one of the best Zbrush/Sculping tutorials Ive ever watched

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LordBaneGaming
LordBaneGaming - 15.10.2021 10:57

amazing tutorial explanation and work thank you so much for this , not enough of this online where people tell you the keybindings and button presses

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rivenblades
rivenblades - 13.09.2021 19:34

cmon you researched the cameras focal point in holywood wtf... just pick a good angle and by the eye match the proportions lol

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media shot
media shot - 12.09.2021 22:42

excuse me what is your persepcetive?

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zoh ahs
zoh ahs - 19.08.2021 23:43

Really great pro quality stuff.

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pointpusher
pointpusher - 09.08.2021 18:41

Amazing quality in your work and your instruction. Thank you for sharing this amazing work and your process.

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adnan arif
adnan arif - 03.08.2021 12:42

Beautiful work man. thank you so much for posting this. Love and appreciate

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ARTHUR MORGAN
ARTHUR MORGAN - 22.07.2021 01:40

Hey! what is the program name to merge the images ,I didn' t understand is it prf ?

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william coscolluela
william coscolluela - 17.07.2021 08:10

Thanks for this video it has been really helpful! I picked up the same base meshes and was wondering if you could explain how to separate the eyes into another sub-tool. When I went to start adapting it to the likeness the eyeballs got really messed up. Thanks!

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Reginald Armah
Reginald Armah - 22.06.2021 15:23

Do you sculpt in perspective or orthographic

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Mike77154
Mike77154 - 10.06.2021 04:55

Can You share your referencie photos of Ewan mcgregor please?

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Tri
Tri - 17.05.2021 07:52

Can you save a specific angle to jump back on the side view to make the side of the face? and when you worked on the front the image reference was always turned on and when you worked on the side you made the edit the image dissaperead you stop sculpting the image returned how did you do that you pressed on a key or it was automatic if it was how did you kept the reference locked when you sculpted the front? ** I'm learning zbrush from videos but have not bought it yet but I wanna get familiar with UI before buying.

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Entry
Entry - 11.05.2021 20:57

Hello There!

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S J J Animations
S J J Animations - 10.05.2021 18:26

😀👌

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Muad'dib
Muad'dib - 21.04.2021 09:51

This is insane! How long have you been sculpting likenesses before this project? I'm only now getting into head anatomy and wonder when will the time come for me to even attempt such thing :D

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None
None - 18.04.2021 18:02

Hello there! Hehe. Nice making of series dude! Really like them. One question: you used morph target before subdividing, so you won't lose the initial forms, does this trick affect displacement/normal maps down the road? I saw people write on forums of zbrush that 'subdivide without losing volume / morph target trick" affects displacements in bad way, are they wrong?

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Anim8ionManiac
Anim8ionManiac - 15.03.2021 06:11

it's a shame i didn't find this sooner, thank you

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Matthew Hwang
Matthew Hwang - 09.03.2021 10:08

It's a very good tutorial to knowing all processes of making real human 3d characters, I really enjoyed your recap video. cheers.

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Vidit Gupta
Vidit Gupta - 18.02.2021 13:42

I really like these 3d sculpting and was looking for a tutorial for like a year and finally found it. Thanks for providing it for free. Really great content !! 🔥🔥

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GameOn
GameOn - 03.02.2021 18:10

very nice video though.. can you make one small video on setting refrence using spotlight. It was unclear...plz do soon.

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Ricarldo Harris
Ricarldo Harris - 28.01.2021 12:10

Can I send you some pics of my sculpt just for advice in the right direction

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Bear Bones
Bear Bones - 23.01.2021 03:28

That fold with the eyebrow and the eyelid has been a bit tricky for me I don't really know how to not make it look like the brows folding over the eyelid

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Jayant Sarkar
Jayant Sarkar - 20.01.2021 05:41

Awesome video Always wanted to know 💖

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Chris Daniel
Chris Daniel - 17.01.2021 22:04

Awesome! Can't wait for part 2

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Vito Fabrizio Brugnola
Vito Fabrizio Brugnola - 16.01.2021 16:58

As it has been said before, this is pure gold. As a newbie in digital sculpting and Star Wars fan since 90s, I'm looking forward for the other parts. Just a question: will you show the jedi robe making? The fabric pattern is sick! Amazing work, going to buy the bald and decimated guy!

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Xia Omii
Xia Omii - 16.01.2021 12:14

This model looks match better then in battlefront2

This should be Great mod fot them

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Tosmo
Tosmo - 16.01.2021 02:36

Hello there

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Charles Kendrick
Charles Kendrick - 16.01.2021 00:17

Where do you get the high quality reference photos?

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Edu
Edu - 15.01.2021 18:58

Man this is incredible. Thank you for your time to make a tutorial for us....greetings from Brazil

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BillRey
BillRey - 15.01.2021 15:13

Obi-Wan looks like Alec Guinness, not Ewan McGregor

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Mahesh Dixit
Mahesh Dixit - 14.01.2021 20:04

how to set camera angle to the model for reference
?

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TapaCG
TapaCG - 14.01.2021 17:11

Awesome workflow! Looking forward to see the full process

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Houssem Mrabet
Houssem Mrabet - 14.01.2021 13:49

cool !!! where is part 2

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