The ULTIMATE Automatic Retopology Guide for Blender!

The ULTIMATE Automatic Retopology Guide for Blender!

Russell Midfield

2 года назад

192,681 Просмотров

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@LA-wv6jo
@LA-wv6jo - 25.01.2024 22:27

Hate retopology and i dont do a realism so quad remesher is the BEST! Thank you!

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@Ali-Farzin-Abri
@Ali-Farzin-Abri - 23.01.2024 19:58

I'm a blender beginner and this whole remeshing thing is becoming so overwhelming. Nothing seems to be working for me. Like I try the quad remesh as shown in this video, and though I have a much less detailed face, I end up getting more vertex count compared to this and I see the lips are gone and it just doesn't look good.

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@user-sv8wt6dg3n
@user-sv8wt6dg3n - 20.01.2024 02:36

can someone explain to me how the heck you download Instant Mesh? it's so confusing. it's not a normal exe file download/installation

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@zarblitz
@zarblitz - 08.01.2024 18:06

For a model like this, wouldn't it make more sense to split it bilaterally before retopology, and the mirror and recombine it afterwards? Seems like you'd want symmetrical edge loops, and I noticed quite a bit of asymmetry in most of the results.

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@It-is-PhillipFrank
@It-is-PhillipFrank - 30.12.2023 17:17

I'm trying to get my 195k poly down to a 20k. Not easy. But I have no idea what I'm doing. I think I started messing around with blender less than 2 weeks ago. Lmao

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@burlemarx726
@burlemarx726 - 28.12.2023 05:17

This was so INCREDIBLY helpful, thank you! I am still coming a crossed an issue though as I try to render my object. I have a simple, sculpted object created in Nomad which I then fixed the topology and brought down vertex count with Instant Mesh. I have it rotating and bobbing in blender. My confusion is that in adding the different modifiers, my vertex count goes up again, therefore I'm assuming making it still incredibly tedious and time consuming to render. What am I missing here?? My vertex count with the mods is almost (albeit slightly smaller) than before. I'm still a beginner so appreciate the help if this is a very obvious answer, thanks!

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@MasterWaveXL7
@MasterWaveXL7 - 24.12.2023 14:39

Did something happen to the Exoside website for Quad Remesher? Someone said it was hacked and now it just redirects to Wordpress

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@mrxcs
@mrxcs - 22.12.2023 08:39

The best paid addons are Quad Remesher and ZenUV, hands down.

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@Andriej69
@Andriej69 - 14.11.2023 00:23

IGL's looks fine to me, at least superior to anything I've been able to do manually so far. IF I decide to get into Blender for real, Quadremesher looks well worth the price, although for me it'll be something like 248 PLN

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@DarkDiaspora
@DarkDiaspora - 13.11.2023 12:18

This was amazingly helpful thank you so much !

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@90bubbel60
@90bubbel60 - 11.11.2023 02:20

anyone got tips for not getting spiral edgeflows with the quad remesher?

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@jrM5492
@jrM5492 - 02.11.2023 13:09

Could you please do another comparison episode for Quadwild and Quad Remesher?

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@stevesculptor1
@stevesculptor1 - 21.10.2023 11:27

30 day free trial, but it take you that long to get it installed, I couldn't do it

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@lexmaun69
@lexmaun69 - 20.10.2023 06:29

to make this short

Paid - bad remesh and needs lot of work
Free - the best remesher and underrated

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@KenMFT
@KenMFT - 17.09.2023 01:20

My first retopology was lastnight, and it was a shark, took me 6 hrs. im not doing that again. xD

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@junweidong2448
@junweidong2448 - 15.09.2023 23:17

It seems that quad remesher is the best? But for this extension, it is hard to figure out when the latest version of it published. I am afraid it is may be ... out of date for latest blender 3.6 or the coming 4.0.

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@smashSpikeMC
@smashSpikeMC - 13.09.2023 02:15

I don't get why you don't just use a modifier stack like triangulate weld it and mark sharp and add a subdivide, decimate in game engine based on distance for performance increase

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@MasterWaveXL7
@MasterWaveXL7 - 30.08.2023 19:52

With advancements in AI, I really hope manual retopology becomes a thing of the past.
I love sculpting, but retopology just feels tedious and unnecessary really. I get people may enjoy it but, personally, I just want to create beautifully eldritch characters without having to redo it all if I want these characters to be animated or put in games.

edit: and after seeing that last one, I think we're already here, or at least very close

thanks for sharing! I'll definitely try these out 👍

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@maskedsentai2003
@maskedsentai2003 - 11.08.2023 15:29

Do you choose perpetual pro or do you choose perpetual indie?

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@Buttons841
@Buttons841 - 08.08.2023 03:52

Best overview of these tools I've found anywhere. Thank you!

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@kellyvill9413
@kellyvill9413 - 31.07.2023 14:47

I can't find the exe file for Instant mesh after I've extracted it. What am I doing wrong?

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@SquarelMLG
@SquarelMLG - 14.07.2023 18:28

How do you keep your textures when using quad remesher? Iam really looking for a program which retopos automatically like quadremesher and keeps the UV maps, that would he a dream.

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@seijimokoyoko4178
@seijimokoyoko4178 - 11.07.2023 14:35

wich type of file to import in DUST3D

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@KaTeNizola
@KaTeNizola - 08.07.2023 02:15

HELP! I purchased the quad remesher and im ultra upset with the results. Using the default setting my head model looks like sh... tryed different setting like using vertex paint and its not working! parts of the mesh are broken, the lips of all fkd up and stretches, i dont understand what did i pay for!

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@3d_omr
@3d_omr - 28.06.2023 16:55

informative

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@daleanderson1727
@daleanderson1727 - 14.05.2023 09:56

HUGE help, mate, thanks a lot!

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@clementblf8914
@clementblf8914 - 10.05.2023 16:18

Hey ! whats the difference between a zremesher ? is it better than it or zremesh is already the best ?

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@marioy2k576
@marioy2k576 - 27.04.2023 20:47

:v ''You may NOT use The Software with a Single-User-Indie-License for COMMERCIAL, PROFESSIONAL and other for-profit purposes.
A Single-User-Indie-License may not be used to create content for a third party that will use such content in connection with a Commercial activity.'' quad remesher put this on his license, but how would they know that

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@Markori
@Markori - 22.04.2023 08:42

Hey! I make characters that I need game ready and I was wondering if the difference between Instant Mesh and Quad Meshes are that big of a difference in order for me to spend 60 dollars on it? Thanks!

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@lucio2914
@lucio2914 - 17.04.2023 12:41

Life savior, thanks mate!

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@kevinbillington9773
@kevinbillington9773 - 16.04.2023 17:18

Need zbrush zremesher blender equivalent

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@llYuki0okami
@llYuki0okami - 14.04.2023 00:08

In the long run I find this addon useless, as the model I get from it always overlaps with the High Poly version in many places which causes lots of artifacts on baked normal map

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@Estellars
@Estellars - 13.04.2023 15:26

Thank you so much for this! Made a sculpt today that I knew I needed to retop after realizing the remesh modifier killed a lot of the recognition if set to a lower setting.

I'm still pretty new to this, and I haven't even started with retopology at all yet (though I still do wanna learn manual as I know it'll improve the quality).

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@llYuki0okami
@llYuki0okami - 27.03.2023 02:56

I have a problem with my model, it's quite complicated and when I try to auto-retopology either I get a huge amount of vertex or the character's teeth are completely destroyed. As I understand, Quad Remesher has the ability to set more detailed places, so I have no way to deal with it without this program?

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@ChristopherHemsworthCreative
@ChristopherHemsworthCreative - 18.03.2023 10:59

This is so helpful Russell, thank you. Like you, I am more interested in the "fun stuff" not the tedious stuff. Question though: (forgive my ignorance) is the idea with the whole multi-res + shrink-wrap that you will bake a normal map for the low poly from the multi-res? Is that how you will have the detail but low poly count on the new model? Thanks!

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@TheNinjace
@TheNinjace - 16.03.2023 10:01

No luck with dust 3d, interface is different from video now, unable to import obj files…

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@thebattlekey
@thebattlekey - 15.03.2023 03:13

I've been learning blender for a couple months now, first i focused on objects and then i started to do characters and now i want to try animate stuff but Retopology was not something i wanted to get in to right now so ive waited, If i would get that 60$ quad remesh addon would my sculpted models have good enough retopology to do face animations etc? :)

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@jcv71
@jcv71 - 10.03.2023 14:22

Autoremesher crashes on MacOS Monterey and there hasn't been an update since 2020, the last release still in beta mode

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@sculptn3dprints
@sculptn3dprints - 08.03.2023 21:05

Great! im looking for 1 option add-ons for retopology and you show me a high 5 options! thank you.

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@Eddy00991
@Eddy00991 - 08.03.2023 02:06

I am starting a personal project and I am trying to figure out how to do this. I do have a few questions though if anyone can answer.

The remesh is linked to the original sculpture but both are still in the project. Which one do you use to do the rigging and texturing? Can I delete the sculpt that the remesh came from and use that in a new project?

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@makentoarts986
@makentoarts986 - 27.02.2023 08:59

Wow, this is an amazing explanation and comparison analysis! Thank you so much!

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@silver7706
@silver7706 - 18.02.2023 10:37

I'm just starting to get really into modeling/sculpting so this was amazing. My first project for my school is a chess set with custom designs so making low poly pieces that look good is crucial so my computer won't lag lol. Ill probably buy the 60$ it seems worth it

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@yajastudio8241
@yajastudio8241 - 16.02.2023 23:17

Exoside is insane! Excellent video!

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@siddhantmishra6597
@siddhantmishra6597 - 27.01.2023 09:51

Thank yo so much for this video

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@Adrienaline-Rushed-Art
@Adrienaline-Rushed-Art - 24.01.2023 00:30

I'd like to see the last one compared to softwrap. Once I can afford a paid add-on, I have to choose one and now I don't know which is best! Another thing that would be cool is seeing all of these rigged separately and commparing their deformations :D Very helpful video, thank you! -- Someone who hates retopology

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@IzzyIkigai
@IzzyIkigai - 04.01.2023 23:42

Maybe I'm just a dummy but... What's the point of doing all that work just to then slap modifiers on it that make it millions of vertices again?

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@andyo5220
@andyo5220 - 13.12.2022 21:50

I use Exoside's addon and the amount paid I got back in the time taken to achieve the end result. Well worth the $ spend.

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@jesusaulloa1653
@jesusaulloa1653 - 13.12.2022 06:48

Is there an updated version of this? maybe new software introduced etc

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@jesusaulloa1653
@jesusaulloa1653 - 13.12.2022 06:47

omg what alife saver! i was pushing back projects cause i didn't want to retopologise my character haha i can move on to clothing

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@mmmika9378
@mmmika9378 - 02.12.2022 18:00

Nice guide bro 🙌

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