How to make Stylized Toon Explosions in Unity VFX Graph

How to make Stylized Toon Explosions in Unity VFX Graph

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2 года назад

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Erixca Álvarez
Erixca Álvarez - 21.12.2022 10:40

R qué hora lo

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TimDoesStuff
TimDoesStuff - 16.09.2022 19:27

Hi! first of all, great tutorial, straight to the point and it actually works (not always the case haha). I was wondering if it were also possible to create a sort of implosion effect with this style (so the particles would start out moving like they should, but when the particles begin to shrink, they return to the point where they were spawned to create a sort of dust cloud ). maybe it's not possible at all, but I was kinda curious if you'd know how something like that would / could work?

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i_makegames
i_makegames - 04.09.2022 17:03

Fantastic tutorial

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Mika de la sol
Mika de la sol - 06.07.2022 18:03

Could you explain what changing the Blend Mode to "Opaque" does (or provide a link to where I can read about it)? Thanks! :)

Super video, easy to follow!

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Abraxys Jax
Abraxys Jax - 29.06.2022 22:56

Great video! Well explained. A nice, enjoyable pace and of course nice valuable content! Very well done Sir!

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zachary9981
zachary9981 - 18.01.2022 03:00

WOOOOOOOOO!!!

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