Using Control Rig in Unreal Engine

Using Control Rig in Unreal Engine

Unreal Engine

3 года назад

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shsiak
shsiak - 10.10.2023 06:17

would you publish the original project file or asset?

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Username
Username - 01.08.2023 11:13

This guy is a fantastic engineer but a horible teacher

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sunny
sunny - 01.07.2023 04:17

Hello,how do i make it autokey? i have to do it all by hand,each bone and that is very weird....
This is so amazing,i could make an fluid animation on 1st time. I want to know if its possible to open on sequencer an retargeted animation? because i tried it but the character doesn't move inside sequencer,the bones moving appear in pink but the body doesn't move along.
Thank you for all,im loving to animate inside unreal,it will boost so much and make me avoid import/export issues.

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sunny
sunny - 16.06.2023 21:27

Hello, i need a little help, i would like to know what type of rig initially this model has? i mean was it rigged on blender,maya or any other software?
Another question is: if i rig using mgear from maya (metahuman template) do i need to do these steps again or it is ready to animate using control rig? its not like i want to avoid these steps,its because im having issues with an rig i did on blender...i use metarig from blender (humanoid normal metarig)

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guilherme gerais
guilherme gerais - 09.05.2023 20:15

The point of this tutorial is to scary people out of learning Unreal

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Hot Sauce
Hot Sauce - 26.02.2023 23:38

Figured it out. THANKYOU SO MUCH FOR MAKING THIS VIDEO!!!!!!!!!!!!!!!!!!!!

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S Rod
S Rod - 25.02.2023 04:38

Please a Step by Step tutorial for the 2D Eye expressions with Control Rig?

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Rick Henderson
Rick Henderson - 12.02.2023 05:10

Thank you. I am constantly amazed by the things Unreal can do. Almost don’t need Blender anymore.

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Allesklarc
Allesklarc - 28.01.2023 19:32

His Antenne 😅 bist du deutsch?

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MMJ
MMJ - 16.01.2023 11:08

Hello everyone ! Is control rigs only a rigging system designed for characters ? As that is say in the intro. Maybe I may Control rig complex doors and stuff like that ? worth or not ?

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toe pie
toe pie - 26.12.2022 00:35

ojala algun dia puedas poner el audio en español, como lo ase mr beast en su canal principal

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Алексей Степанов
Алексей Степанов - 11.12.2022 12:26

I don't understand how the eyes were animated

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Lee Owen
Lee Owen - 26.11.2022 07:01

Awesome. I wish you walked through creating all instead of overviewing precreated work.

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ying mo
ying mo - 08.11.2022 12:05

牛逼

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Радислав
Радислав - 31.10.2022 14:57

Scorpion has the rig of a Dream

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Радислав
Радислав - 31.10.2022 14:45

I think, it's more comfortable to animate directly in UE4, then in Blender!

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KlesierTheSurvivor
KlesierTheSurvivor - 24.10.2022 17:57

Can we have a tutorial about the procedural animation that you've shown in the end ? there is a severe lack of explanation about creating procedural walking animations

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Bhaumik Patel
Bhaumik Patel - 03.10.2022 19:33

So useful and concise! Thank you

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Demonkey
Demonkey - 18.09.2022 23:37

Anyone having issues when setting reverse_foot transform from the foot bone? when I set it up like that it always seems to revert the rotation of the reverse_foot and move the control on where the bone was. It's like the rotations try to move the controls but the set transform reverts them.

UPDATE: Must use set translation node , for some reason if I put set transform and only use the translation it won't work.

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AndyK
AndyK - 03.09.2022 14:19

Where can i download this Content?

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RDD87z
RDD87z - 23.08.2022 17:15

can you animate it using VR? i mean. can you record and play, and record at the same time its playing on loop? like TVORI does?

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Matt MMM
Matt MMM - 07.08.2022 02:37

Can you keyframe with control rig?

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Igor Costa
Igor Costa - 30.07.2022 05:55

When I try to package my project using control rig, the package gets failed. How to fix it?

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Stormer
Stormer - 10.07.2022 18:15

Thanks! Nice tutor~It's better that if the project is downloadable. I'm making a robot model in Blender.

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Young Soung Park
Young Soung Park - 20.06.2022 23:48

This is amazing. Thank you for the tutorial!

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Max Huk
Max Huk - 14.06.2022 08:42

Thank you! This and the beginner series you have on your channel helped me a lot on getting on my feet with control rig! You have a nice skill with these shorter tutorials and I hope you continue making more! 😊🙏

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aufgespielt
aufgespielt - 18.05.2022 02:31

One of the best Turorials out there. Very Helpfull, Thank you so much!

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IRJAYJAY
IRJAYJAY - 29.04.2022 11:26

Wow, no faffing around, you don't mince your words, every single sentence is informative and explains a concept clearly. This is one of those videos I'm gonna pause a lot and rewatch segments as I figure out my own control rig.

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Christopher
Christopher - 17.04.2022 13:22

am i missing something? does this show you how to animate walking?

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Giovanni Delacqua
Giovanni Delacqua - 11.04.2022 22:19

Excellent video! Thanks so much and please keep up the great work!

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MARLO 3D
MARLO 3D - 11.04.2022 14:29

Sorry, I don't like this tutorial. It feels rushed. I don't get the point of it either. It is like "this is how I made a spider move procedural, I used a little bit of math and here are the nodes. Have a nice day".
Also he explains 2 nodes at the start and then jumps to a full setup. - Who are you targeting? Beginners or intermediate ? If you're targeting beginners why are you jumping from explaining really basic things into a full setup? If you're targeting intermediate people why do you start with the basics?!

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Randall Chua
Randall Chua - 29.03.2022 09:28

I know this is kinda weird place to ask, but does Unity or Godot have a similar feature? Being able to deal with the IKs of Models and animate them procedurally in-engine instead of a third-party software?

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Perfectionist7
Perfectionist7 - 28.03.2022 08:48

I watched and listened. But im still confused. I have to go step by step following along to really understand it

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Drew Jackson
Drew Jackson - 21.03.2022 17:01

CONTEXT!!!!!!!!!!!!!!!!!!!!!!!!!

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RprtBak
RprtBak - 16.03.2022 13:00

Any chance we can get an update to this? It's changed a lot.

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RR Freelance / Pixelburner
RR Freelance / Pixelburner - 29.01.2022 12:45

I bring my control rig into the scene but sequence doesn't populate now. It worked before, I removed some old linked animations so could it be that?
- Sovled : I also had to remove the old take generated by the initial drag / drop into the scene of the ControlRig Asset. Hope this helps anyone.

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EpiCG_ ZRealTime
EpiCG_ ZRealTime - 29.01.2022 06:44

Awesome !!

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Dieton
Dieton - 25.01.2022 18:30

What if i wanted to attach something to my character like a weapon or item.

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PIPOXO
PIPOXO - 23.01.2022 00:15

Thank you very much for this. Very helpful.

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techno
techno - 17.01.2022 02:05

I tried this with UE-Mannequin, but the leg is twisted and separated. Is this because of the twist-bones? With the arms it´s the same:(

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Ethan
Ethan - 08.01.2022 13:11

Can you show us how to make the bone hierarchy in blender?

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Luciano Daluz
Luciano Daluz - 06.01.2022 23:41

Till minute 10 it was a perfect class, after that "Now that you "know everything", let me speed it up like 100 times" :)

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Catermencer
Catermencer - 05.01.2022 15:19

Really helps , thank you

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ROA
ROA - 30.12.2021 22:26

Doesn't work if your character has twist bones in the legs

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Alan Knittel
Alan Knittel - 30.12.2021 22:01

I just found out rhough experimentation that control rig (UE 5 EA) does NOT like bone names that have underscores in them, like "DEF_neck". When I rename this to DEFneck, or just neck, control rig works fine. Anyone having this issue?

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Arif Pribadi
Arif Pribadi - 30.12.2021 17:17

hi ,
thanks for showing this.
could you show again how to rig the antenna?
the video went too quickly and actually hides some of the graph unfortunately.
thanks again :)

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