FASTER MODELING in SketchUp with Sticky Geometry - 8 Ways to Speed Up Modeling in SketchUp

FASTER MODELING in SketchUp with Sticky Geometry - 8 Ways to Speed Up Modeling in SketchUp

TheSketchUpEssentials

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TheSketchUpEssentials
TheSketchUpEssentials - 23.05.2019 17:42

Do you have any tips or uses for sticky geometry in SketchUp? Leave a comment and let me know! :)

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សាកលវិជ្ជា
សាកលវិជ្ជា - 03.03.2022 21:22

THE BEST TIP !

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Pranto Biswas
Pranto Biswas - 15.05.2021 07:42

Want more videos on sticky geometry. It's really useful.

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HiSpy
HiSpy - 06.11.2020 09:53

Yes, I use sticky geometry; however, if there are any round holes in an object's "wall", and I want to move a rectangular hole, then I delete the rectangular hole, rather than moving/resizing it.
Same about moving round holes. If I move a hole, my model tends to get "SketchUp disease" and can never be recovered; it gets imprecise and always stays imprecise from that point on.
Thus I've learned that every time I make a change, I save and make a duplicate of the newly saved file, so I can always go back in history to an 'unpolluted' model.

Note: This tend to happen especially if I'm drawing at strange angles.
So my best advice is to save more often than you'd usually do in other applications, you'll be happy that you did, if you get the model messed up.

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masood608
masood608 - 24.08.2020 21:17

very nice thanks alot

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Maurice Pelchat
Maurice Pelchat - 20.08.2020 06:19

Very clever tricks. You're the best about explaining Sketchup tricks, which shows how valuable is Sketchup!

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Ishwar Shetkar
Ishwar Shetkar - 16.06.2020 12:25

Thanks for this video it helped me a lot in making models.

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Van Hillier
Van Hillier - 19.05.2020 19:21

Good Stuff Here. Thx.

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Richard Hall
Richard Hall - 08.05.2020 15:07

Thanks. Another useful tutorial. Using the move tool instead of delete>redraw>push pull makes much more sense.

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Chandra Matam
Chandra Matam - 09.04.2020 10:56

THANK YOU ,USE FULL

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Dad Fixes
Dad Fixes - 11.10.2019 04:09

Thanks.


Note on textures applied - "move" faces seems to stretch textures; "pushPull" re-maps/extends textures.

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Jawad Hussain
Jawad Hussain - 27.05.2019 02:07

Hi' Thank you for all video. how can donate us dollar? thank you

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Steve Joy
Steve Joy - 25.05.2019 07:02

Need a flag pole? Draw a circle, pull 30', select end, and using scale - shrink end. BAM! A tapered flag pole.

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donglai hao
donglai hao - 25.05.2019 04:49

hi,How to model the screw? This problem has plagued me for a long time. Especially the pointed thread.

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Cyrus Payne
Cyrus Payne - 24.05.2019 18:59

I don't know why your videos have such little likes. The things that you're teaching here took us 3 years (out of 5 years degree) to learn and go from beginner level to moderator level and then an additional 2 years in the market, while working, to master them. All because there was no one to teach us from moderator level onward.
And here you are - teaching it for free!

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Joe Deso
Joe Deso - 24.05.2019 17:41

I have a question, I'm working on a large floor plan I want to work on a bedroom at one end of the house when I orbit around to get a better view of a particular wall the whole model rotates in the room is off screen is there anyway around this. Or can I orbit around a particular object within that house. I am working in SketchUp Make 2017 on a Mac.

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Dwayne Mitchell
Dwayne Mitchell - 24.05.2019 05:29

Thank you !!!

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Waleed Khan
Waleed Khan - 24.05.2019 02:29

That's tricks are awesome.

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Jeff Harmed
Jeff Harmed - 24.05.2019 00:16

thanks for sharing. From my perspective, I use sticky geometry every day so its great to have you spend some time on it.


One thing I can say that might help selecting geometry in a crowded model is to use x-ray mode (my shortcut is set to Ctrl-x) to see if there is any background geometry that might be inadvertently included. Often all you need to do is just change the camera view a bit to make the desired geometry easily selectable. If selection is still and issue, try creating a group around the geometry you need and then when editing this group you can exclude all geometry outside the group and make the desired selection (I use x to toggle external geometry visibility on and off).

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MeArkitek
MeArkitek - 23.05.2019 20:57

I learned 8 to 10 new items from this. For instance your very first push-pull from a slanted surface up to a horizontal surface...didn’t know that was possible. Thanks Justin!

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W. Binder - FreeCAD Channel
W. Binder - FreeCAD Channel - 23.05.2019 19:18

Very nice! ;-)

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Parag Vyas
Parag Vyas - 23.05.2019 19:08

Thanks man. It's a time saving tips....👍

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Ragini Sahu
Ragini Sahu - 23.05.2019 18:48

Hi there...which sketchup version do you use ?

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