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Thank you!
ОтветитьNice
Ответитьthank you sm👌🏽👌🏽👌🏽👌🏽
ОтветитьThank
ОтветитьEven though I changed Tilemap to Sprite Lit Default it is not effected by the light?
ОтветитьPlease tell me what songs are playing 0.0
ОтветитьYou are awesome sir❤❤❤❤❤
Ответитьvery nice tutorial thank you
ОтветитьHello, thank you for this video and its simplicity. I was curious if there was a way to connect the light to the mouse.
ОтветитьHi. Here's a question. Earlier I used another material Diffuse, which darkened the objects a bit. But now it burns pink colour because of the new material from the video. If I delete the new material in the project settings, everything is back to normal.
Can I use these two materials? Or at least use 1 variant on one stage and the other variant on the second stage
thx big love from syria 🥰🥰
Ответитьhey dude, i think i'm bumb, when i enable the shadows option in the light settings it does not work
Ответитьhow to make shadow in topdown game not infinite? (When using shadow caster 2d) I searched for a long time on the Internet for a solution but did not find a solution
Ответитьshort and clear, Thank a lot dude
ОтветитьDumb question but the shadow caster is really blurry. i have tweaked shadow settings in the post processing profile but nothing works?
ОтветитьEdit: I don't know what happened. It suddenly works out of the blue. Thank you 😂😂😂
If you don't mind helping a student:
After I changed all of the materials to Sprite Lit Default, nothing is affected by the Global Light. I followed every step in my Unity 2021.3.21.
If I wanna add light here is only the normal light variants. I downloaded the package but it doesnt work. can someone please help me?
ОтветитьVery very good bro
itz eazyest tutorial on light!
keep it up!
+1
You are the best!
Ответитьhelpful and quick. Thank you!
ОтветитьDo you know how to do this in a script? Also global light isn't showing up in Lights.
Ответитьhi again, did you manage to exclude some assets from being lit?
ОтветитьThanks bro this helped me
ОтветитьHi bro, how you got the mat SPrite Lit Default ?
ОтветитьI wanted to add light on my tile map but it is not casting a shadow, can you please make a video on how I can fix it
ОтветитьThank you so much, nice explanation bro🪄
Ответитьthanks for the help
Ответитьthanks a lot
Ответитьthank you so much but please show us how to create the game environment like yours or if you can give us your sprites to use in practice thanks
ОтветитьHelp me please! How to make light like in "Dome Keeper"?
ОтветитьHow do I smooth the edges of the generated shadows?
ОтветитьThank you!
Ответитьso great !
Ответитьthanks a lot for the tutorial, it helped me!
ОтветитьThis was the perfect Video. THX
ОтветитьThank you SO MUCH! 🙏 I thought I was gonna struggle with this for ages, but you solved my problem in just a few minutes.
I just wish there was a way to "blur" the edges of the shadows, but I'll probably have to write my own solution for that one. Thanks again!! 🔥
thank you so much for this video, you made me learn lots of usefull stuff as a beginner
ОтветитьAwesome tutorial, thank you :D ok I have a question, what if I don't want objects to cast shadows, but instead I don't want the player to see what is behind the object blocking the light, kind of how "among us" works.
ОтветитьThank you so much, I love you!
ОтветитьAmazing! Thank you
Ответитьdo i have to bake lights like in 3D?
ОтветитьKral iyi misin 3 haftadır yoksun ?
ОтветитьNice tutorial 👍
ОтветитьI went to update my render piler out of nowhere the 2D light sprite and the others are not available.
Ответитьabiieeee güzle videomuş
Ответитьfor some reason my unity doesnt show me all the options in rendering as in the video, my unity is updated
ОтветитьGreat tutorial, can you do a tutorial on making a game shop that has skins and can buy with coins
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