This video is in response to a question asked by a user in the MonoGame subreddit. They were looking for a way to do the Jitter-free pixel art scaling in GoDot from the video by @uheartbeast at https://www.youtube.com/watch?v=2JbhkZe22bE but in MonoGame.
So here is the video showing it working in MonoGame while I ramble on about it, as I tend to do.