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working so well Keep going
ОтветитьThe little checkboxes are not present during the Transform Modify Bone, I hope that it doesn't make a big difference if I don't disable those.
ОтветитьI LOVE YOU
Ответитьhi when i look at right or left my weapon dont follow it work only when i look at the bottom or top
ОтветитьEverytime I do the begin play part it always takes me to an already existing one.
Ответитьi don't find aim hip iron sights animation 🤕
ОтветитьHey man. Love this series! its just what I needed:) whenever i attach the gun to the model in the player blueprint, the animations work fine in the game, but i cant move? well i mean i can walk backwards super fast and i walk sideways when i try to go forwards. its just broken lol. if u dont know the fix its all good:)
Ответитьmy gun won't show up in the skeletal mesh area
Ответитьwhen I drag my skeletal mesh on it doesn't do anything
Ответитьuseful thanks
ОтветитьThe gun isn't moving with the Camera and its no cliping into my chest help
ОтветитьAmasing! This works with UE5 Manny, cached pose blending. Thanks!) The only downside here is that 3 bone blending makes body bend too much so that looking 100% up or down kinda gets our view lower and as I understand your rotation calculations works only with 3 bone blending? Working only with 1 bone (spine_05) would be the best solution for first person view)
ОтветитьI can’t upload my gun. Only a few skeletal meshes available
Ответитьwhy does my weapon stutter when moving
ОтветитьThe gun is on the floor and not on my characters arms
ОтветитьWhen I move left or right it's not smooth at all. What could cause that?
ОтветитьThe gun doesn't follow when Iook down...
Why?
HELP! It wont let me add a component to Object master the option is greyed out
ОтветитьIs this series compatible with multiplayer ?
ОтветитьFor some reasion i still fold like a Barell after the fix
ОтветитьI did this in the first person character where the arms fit better around a weapon but whenever I move in any direction the arms and gun complete disappear for as long as any of the WASD keys are pressed, any tips?
ОтветитьThanks to your video, I was able to solve the problem of the fps camera not working with the character.
This is a machine translation, so sorry if it's wrong.
ありがとう
My player doesnt move his arms with the camera? i followed all the steps and it only moves the camera? any ideas!? pleas please help
Ответитьdont export at 60 fps :/ (i see this doing like every UE tutorial maker AND I UNDERSTAND WHY=MAX QUALITY) but it doubles the video file size and makes it very very hard for some to load it on phone/limited connection. you dont even recognize the 30 fps more tho :x but the double buffer.. but fk my critics, the content of the video is on point
ОтветитьI found the fix: the x has to be 1 in the aniblueprint and the / has to be -3
ОтветитьI do not have the option to select Aim_Ironsights or any ''aim_'' for that matter, am i missing something?
ОтветитьHey :) if you're still adding to this series do you think you could touch on Weapon IK? The left hand not fully touching my rifle is bothering the hell out of me
ОтветитьHi @TheSargKyle I am trying to edit my animation and I cant get it to save to my BP_PlayerCharacter. I did everything exactly as shown, but idk where should I edit my gun holding animations.
Thanks for everything.
You must have like a millon subs
ОтветитьBro I am like crying thnks 😭😭😭😭😭😭
Ответитьcant drag the skeletal mesh over the defaultscene
it says the root component in this blueprint is inherited and cannot be replaced
You have 65 animations, but I have only 8, why?
I already have "Animations starter pack", but only 8 avalible.
Really Enjoying this series, this is exactly what I've been looking for.
ОтветитьIs it normal that now i don't have any animation when i'm walking ?
ОтветитьMAN its not good tutorial i dont have bp weapon!
Ответитьmy guys holding up grass in the blurprint wtf
Ответитьwhy is the weapon bp opening to this grey thing instead of the normal thing
ОтветитьVery good series. Hope you could add in how to lean to the left and right. Also an ADS with scope functionality would be nice as tutorials on that are few.
ОтветитьThanks, Subbed
ОтветитьHow do you fix the bone breaking forward roll your character does? My dude literally defys logic with the aiming
Ответитьnice work keep going !!!
Ответитьi cant make it the default root scene
ОтветитьHey, I can move around and look everywhere correctly. Except for Left and Right. The gun will only follow left and right when I turn the character during motion. But the gun only follows where I look when I look up and down. Any variable that would cause this or is the latest Unreal version incompatible?
ОтветитьEasy mistakes to make:
using a -3 and note a divide.
Not enabling the camera uses rotation checkbox in the character BP
Thanks for another great tutorial!
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