X4 Foundations: Missile supply

X4 Foundations: Missile supply

T-Skillet Gaming

11 месяцев назад

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@Bernd_Finke
@Bernd_Finke - 23.07.2023 07:50

Dont forget that you can build Missiles on your Aux-Ship from Energycells only with "Closed Loop" (Torps need Energycells and Hullparts)

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@NepoznatYuspeedy
@NepoznatYuspeedy - 23.07.2023 11:19

In Tharka's Ravine XVI and Tharka's Ravine VIII you have all the 6 resources you need. Make a Hull station than a Claytronics and this makes you able to make new stations for free, and stack up production for whatever you need.

Also if you kick out the Xenon from Tharka's Ravine IV Tharkas Fall that is practically next door, you will have Gas resources out of the wazoo.

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@moonraven8394
@moonraven8394 - 23.07.2023 21:44

Hey is there a reason why comments are off on your newest Vid? Wanted to comment on the shield matter.

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@ZFPAkula
@ZFPAkula - 27.07.2023 01:25

7x Hull parts & 1x Advanced composites can be run by a single Graphene refinery with a full workforce. It's easy to tack on a few missile component fabs (up to 108) after that.

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@techstepman
@techstepman - 15.02.2024 14:45

wait, so terrans have to rely on the gate network people to make missiles Isnt there a terran method? I'll go check.

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@aldonisdraconis2933
@aldonisdraconis2933 - 04.08.2023 14:21

I'm not sure where your getting the idea that you spend less graphene using teladi method. That just simply isn't true as far as i can see. Yes you do end up using less Teladanium compared to absolute number of refined metals - but that's ore cost calculations. (Even then, you get more value per ore from using refined metals, not teladanium). The reality is, the Graphine cost for both methods is exactly the same, for exactly the same output - choosing Refined metals or Teladanium doesn't affect methane cost at all.

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