TUTORIAL ragdoll dismemberment system | Unity

TUTORIAL ragdoll dismemberment system | Unity

Animus Digital Assets

5 лет назад

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санитар психбольницы
санитар психбольницы - 15.10.2023 18:32

this is the genius

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Connor O'Hare
Connor O'Hare - 24.01.2023 22:49

Greetings, is there a way to make the limbs disappear after a short amount of time for being dismembered from the main body?

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Smith VR
Smith VR - 19.12.2022 04:48

//New Example Code:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class RagdollDismember : MonoBehaviour {

private RagdollDismembermentVisual rdv;
private CharacterJoint joint;
public float breakForce = 50f;

void Start () {

dv = GetComponentInParent<RagdollDismembermentVisual>();

joint = GetComponent<CharacterJoint>();
if(joint)
joint.breakForce = breakForce;

}

private void OnJointBreak(float breakForce)

{
if(rdv)
rdv.Dismember("Head");
}

}

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Smith VR
Smith VR - 13.11.2022 21:24

Great music, and the price is fair. I'm extremely grateful for your documentation

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DasAntiNaziBroetchen
DasAntiNaziBroetchen - 28.11.2021 11:25

This music is as comforting as listening to chat notifications for 5 minutes.

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SlaughterWare
SlaughterWare - 23.08.2021 19:13

I'm wondering if it's possible to dynamically choose a group of random parts to explode at runtime? For example; in the case of someone hit with a grenade

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DauxGaming
DauxGaming - 04.05.2021 22:03

I have a question do I have to program anything for this to work

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Acez2
Acez2 - 25.03.2021 00:43

Thank you so much I really needed this

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AEB -
AEB - - 16.12.2020 13:40

It isn't worth 38€

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Tymski
Tymski - 05.11.2020 14:06

Ho does this work with mecanim?

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Admin Note
Admin Note - 03.08.2020 15:26

i don't like a music

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Jordan
Jordan - 16.07.2020 07:11

Hi, does this work with Puppetmaster?

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Net Felix
Net Felix - 30.11.2019 23:15

Omg you’re channel is incredible continue the great work

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later
later - 06.10.2019 15:42

How do I get the dismemberment script? I really need it

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BlackPhoenix134
BlackPhoenix134 - 17.09.2019 20:09

What is the performance impact, and is it up to date with unity 2019.2 and up?

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LetsBuildWithExoticWolfie TM
LetsBuildWithExoticWolfie TM - 01.08.2019 20:49

that's amazing af

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naim abbassi
naim abbassi - 01.07.2019 00:00

van be used for any character

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none private
none private - 27.01.2019 03:04

do I have to write the script or do it come with asset?

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Vitor Hugo
Vitor Hugo - 16.12.2018 18:11

excelent!!

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Animus Digital Assets
Animus Digital Assets - 10.11.2018 17:58

Code:
========================

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class exampleScript : MonoBehavior {
private Dimemberment dismemberment;
private CharacterJoint joint;

void Start () {
dismemberment = GetComponentInParent<Dimemberment>();
joint = GetComponent<CharacterJoint>();
joint.breakForce = 0;
}

private void OnJointBreak(float breakForce)
{
dismemberment.Dismember("Head");
}
}

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