Комментарии:
Pro tip: write down which solar system and planet you build an outpost on… and what resources they are extracting 😖 even with the little markers I would lose track of where my bases are
ОтветитьI’m confused about two seemingly contradictory statements: you can only build 3 cargo links on a planet but you said the hub setup is the way to go… wouldn’t that mean that you can only connect that hub to 3 other planets?
ОтветитьI have iron, aluminum, nickel, cobalt and water in one outpost.
ОтветитьCan you build outposts on a dead planet?? I'd like to build one on Earth, just for the sake of it and imagining getting Earth getting some transit and actually having some sort of life
ОтветитьI hate the cargo link system. Fallout had a better link system
ОтветитьI haven't bothered with outpost building personally. It's a time and resource sink and outposts require skill point investment to reach their full potential that can be spent elsewhere. The game throws credit's at you and if you're a looter like me, at level 27, less than 75 hours in i'm currently sitting on 1,000,000 credits and that's after purchasing a narwhal and upgrading the shield, cargo, engines and missiles which cost around 500k total. Just buy what you need for crafting/upgrades/research and funnel the extra skill points into more useful categories than outpost engineering, planetary habitation etc if you don't want to spend hours setting up outposts and have to keep checking them and gathering resources to sell for pocket change. I also have been stacking resources inside The Lodge basement in the storage box behind the research station, every ore, organic and engineered resource i find goes in there, it's unlimited free storage, in a room that contains every workbench in close proximity and that is extremely easy to fast travel to as it has it's own fast travel point and you load in just outside the front door.
ОтветитьSkink has 4 different resources and 60 hour days its an op spot for an outpost
ОтветитьThe fact that starfield has Tetris (ship building) is amazing 😂😂😂
Ответитьi can’t even drop an outpost beacon anywhere, what resources do i need to build one? or how do i get outpost beacons?
Ответитьi found a spot showing 3 available resources (aluminum, iron, and helium3) but there were no veins nearby of any of these resources?
ОтветитьHarvest most? Lol I got an outpost that has 5 resources. Aluminum, Cobalt, Iron, Nickel, and Water. Then there's a video that has 6 resources.
ОтветитьCan u get a vendor at your outpost ?
Ответитьbuilding outpost is absolutely worthless..why do you need a outpost when you fast travel everywhere in seconds..
ОтветитьI can't wait for a game like this but multiplayer. Like we just created ftl travel and everyone gets to go. Like the farther you go the slower you get information and if you die you have to start from earth so it makes pvp very very dangerous. Less police and stuff out far. Like planets that take 3 real world weeks to reach. Maybe the NASA equivalent steadily moves out starting locations as the game goes on.
It'd be hard to balance the game because some people get to play games for a living. You can't just let them rule just because they play all day. Idk I've been dreaming of a game similar my whole life.
i had to connect power cords to my stuff or else it would not work
i think it might be a bug because some people have to connect but some people dont
Do you need to unlock an outpost skill to make an outpost? When I opened my scanner to try & make one it wouldn't let me :(
ОтветитьAppreciate the spoiler free hint :)
ОтветитьSilly question here - How do you build structures higher above ground? The game does not show that but I'd like to elevate my buildings above ground. How do you do that?
ОтветитьSo I chose a moon with 5 different resources, and when I was trying to place an outpost beacon it said no resources available. WTH?!?
ОтветитьMy first outpost is on a planet with 5 total resources, I have a single outpost that is harvesting four of them.
ОтветитьPro tip: For helium-3, depending on the location you can use smaller energy sources (solar panels) to power helium-3 extractors that themselves can then be connected to helium-3 generators that provide greater amounts of energy for other operations.
ОтветитьFound a spot with 4 resources on Adrophon. Gotta look where the white ground meets the red ground.
ОтветитьI was able to create an outpost with access to five resources but it took several visits till I got lucky. What I did was choosing a spot looked as close as it can be three common materials on the planet map and I was lucky with the two rarer elements.
ОтветитьCan you build walls? Like, to make a fortress or bunker?
ОтветитьDo locations of interest have benefits within your beacon area? Civilian outpost, cave, geological point of interest?
ОтветитьWow, this game is huge. This is a lot of info just for outpost building.
ОтветитьNot gonna lie I wanted to hate it but it’s basically fallout 3 so fun
Ответить- Keep separate storage groups for your extractors and your ship transfer unit, otherwise your extractors will just fill up all of your storage.
- Your first outpost should be Al & Fe, this can be done by finding the biome boundary and running along it until you find them both.
- Elements have families that occur with each other (lead & titanium, nickel & cobalt), once you have your initial outposts setup you can build in the right places to capture that entire family on a planet.
- Planet resources are exactly the same for everyone, so you can look up planets with the resources you want.
- Have separate storage for generators (~2 small extractors: 1 generator) & systems links with dedicated extractors to ensure they keep running.
- inter system cargo links only need to be powered from one side.
- Use a powered switch the turn your fabricators off, by default they just run, you can configure what it makes on the terminal.
- Chests are useful for normal goods, all of the containers are only for resources (exc cooking resources)
- Storage containers are the following sizes: 75, 150, 300. They’re unlocked using manufacturing research, you only have access to small (75) without investing into outpost engineering.
- You unlock better power options with outpost engineering, including generators that don’t use fuel.
- The output links can overload/bug out, sometimes you’ll need to remove and recreate the links to get them working again. (Unsure of root cause, I think resource extractors connected to cargo links never stop producing?)
- The last node in an output chain fills up first.
You sound English but speak American 🤔
ОтветитьI've played for like over 80 hours. I did a 60+ hour playthrough and now I'm 20ish hours into a new game plus. I haven't touched outpost building, or ship building. Barely engaged with ship combat. I'll save that for playthrough 3, I think.
What I have done a lot of is combat, persuasion, speech checks and stealth. This game is huge.
Surely, it's just a drop symbol; not a teardrop. Unless you're harvesting them from the eyes of some sort of creature???
ОтветитьI started to build my 1st outpost today because of the story part you spoke about in the video. It's a lot to think about, even just getting the required resources to build the initial harvesters, storage containers & power sources. I've had to make shopping lists for a game.
ОтветитьAh-lu-min-e-um. Not -aloo-minum
ОтветитьAnother tip. If you delete an outpost you get all the resources back so you can set it up again elsewhere. It lets you / your ship go over carry capacity to do it so don't have to be married to any one place.
ОтветитьStill trying to figure out how to stop outpost B from taking ALL THE HELIUM from outpost A when I send it over via cargo link to power the inter system transfer
ОтветитьGreat vid, haven't started outpost building yet but thanks for the the tutorial.
ОтветитьHoping modders make a mod where you can bring settlers to unsettled places
ОтветитьPeople actually like this game?
ОтветитьI got 7 resources in 1 spot in the Linnaeus system on Linnaeus 4b moon. Iron, aluminum, beryllium, hydrogen, alkanes, water and ytterbium.
ОтветитьYou done lost me at 30 seconds into the video 😂these are way too over complicated...
ОтветитьThis is super usefull thank you
ОтветитьI have to link my power.
ОтветитьDon’t put too much into them, folks.
You’ll just lose them in NG+
With the exception of a greenhouse, outposts are pretty much useless.
ОтветитьA lot of the systems in starfield are absolutely overwhelming, especially the outpost building. Will definitely make use of this once i get to it.
Ответить