Комментарии:
alpha update : always banned 💀
ОтветитьVengeance is good for Alpha if the enemies are physical heroes and build him balance items and he is monster without counter heroes.
ОтветитьRelease date ? For alpha upgrade?
ОтветитьAt last, an alpha buff. 👍
ОтветитьBoots - Bloodlust - Dominance - Endless - BOD - Oracle sounds like a good build imo. 30% cd, true dmg and increase heal and a bit of anitheal. WHEN IS HE COMING TO OFFICIAL SERVER
Ответитьseeing this, feels like playing mlbb after 3 monts of not playing ☺️☺️
ОтветитьFor me hybrid build is the best for alpha, better to use 3 attack item 2 def item only
ОтветитьAlpha used to be the most OP heroes in ml back then. I hope this will make him better
ОтветитьWhen will be it release
ОтветитьI see jungle alpha
ОтветитьWith this new buff, I kind of want to see Jungler Alpha with Roamer Minotaur. His second skill could help him proc the mark effect better.
ОтветитьAs an Alpha main, can't wait to play him again and his finally gets some buff. Alpha got nerf so badly after the revamp, he deserves this buff. Alpha has a true damage, he doesn't need to buy Malefic or pen physical items. Thunderbelt+Endless Battle= true damaage
Ответить(day 2) asking for help 🥺
I have only 910 crest
Goal:1200 crest
Moon toon just seems to can’t get the balancing thing right everyone is either super OP or very unusable
ОтветитьWhat the heck is that cd
Ответить(day 1) asking for help 🥺
I have only 910 crest
Goal:1200 crest
helcurt is still lurking in the dark that's why montoon don't buff him
Ответить❤️❤️❤️
ОтветитьBaka may paparating na skin
ОтветитьMusic at the end a bit loud
ОтветитьGreat news for us alpha main 🥲
ОтветитьLods pano po yang UI mo
ОтветитьBeta~a~a lol
ОтветитьTrue Damage to kill this meta
ОтветитьI think spell vamp on rune and/or bloodlust axe, corrosion sythe and brute force are the core build for him
Ответитьnew emblem?
Ответитьyou cant use dhs build on every mm.
enemy miya missed too much dmg potential using aspd build
Idol is 21h please get code for fan🥺🥺😜
ОтветитьFinally... my old main
ОтветитьMeen-while....
Hellcurt and silence:(Can only disable skill casting and the devs made it Purifyable🤦♂️)
Devs at least fix this issue......at this point a normal stun is more reliable than silence......
I think the buff is a little too much. Just keep the true damage on his skills and increase the speed of his passive. The true damage basic attacks are overkill.😅
ОтветитьMe: how to fix an old hero?
Moonton: slap true dmg to them and u r fine.
How can my normal emblem be fixed? Because it goes back to normal emblem in adv server
ОтветитьSo Now We Have A Walking Turret 😂
ОтветитьImagine hyper tank alpha
ОтветитьOver 6k matches with this guy
ОтветитьDay 29 of asking Elgin to play cecillion hyper (dam one more day untill day 30) :")
ОтветитьThat enhanced true damage passive makes him one of the best fighters in terms of easily killing tanky enemies.
ОтветитьLook like alpha gonna be one of meta and one i will ban
ОтветитьNow my alpha can release true terror
Ответитьwhat the heal
ОтветитьI post tips to help you rank up
ОтветитьRank being suffer with this all true damage
Ответитьi get smell sniff* sniff*
6 bod *
me using attack speed alpha in advance server🙂🙂🙂
ОтветитьYeah, as you guys can see, Elgin didn't use basic attack all that much in this game.
I don't think this revamp will solve his problems.
"What are you doing Bro"😫
ОтветитьDISCLAIMER: This is just the thing that peaked my curiosity. I just found out for myself that Brody has a part of his Physical attack that crits. 😅😅. My calculation may be off because I am not good at math, but hey, feel free to correct it. For the brief summary of this, please look at the reply section. For detailed discussion, please feel free to read this at your leisure.😅😅☺️
I found out how Brody's crit works (somewhat sort of late to figure out for myself, it just peaked my curiosity 😅😅). I tried it in my custom practice matches and this is what I found out. 😅
The only thing that crits is the 140% Physical Attack , but not the (*45 hero level) extra attack. ( It is really stated in the description of the passive but I hope it helps ) . 😅
The calculation goes like this.
[(Total Physical Attack x 140% Physical Attack) x( 200% crit dmg)] + (hero level*45) "The yellow attack in the passive "
So lets say I have 363 Total physical attack and my level is 10. It goes like this.
[(363 x 140%Physical Attack) x (200% crit damage) ]+ (10 hero level x 45 dmg) yellow extra dmg = Total Damage
=[ (508.2) Physical Attack x (200% crit damage)] + (450 dmg) yellow extra damage
= [(1016.4) Total Physical Damage] + (450 dmg) yellow extra damage
= 1466.4 Total Damage
If you equip Beserkers Fury, the calculation goes like this:
{[(Total Physical Attack x 140% Physical Attack) x ( 240% crit dmg)]} + (hero level*45) "The yellow attack in the passive " = Total Damage.
So lets say I have 363 Total physical attack( provided that I added Beserkers Fury +65 dmg so that's why the total physical attack is 363) and my level is 10. It goes like this.
= {[(363 x 140% Physical Attack) x ( 240% crit dmg)]} + (10*45) "The yellow attack in the passive " = Total Damage.
= {[(508.2) x ( 240% crit dmg)]} + (10*45) "The yellow attack in the passive " = Total Damage.
= (1219.68) Total Physical attack+ (450) "The yellow attack in the passive " = Total Damage.
= 1669.68 Total Damage.
When the Doom passive of Beserker's Fury procs, it goes like this:
{[(Total Physical Attack + 5% additional extra dmg passive of Beserker Fury that comes from the Total Physical Attack) x ( 140% Physical Attack) x ( 240% crit dmg)]} + (hero level*45) "The yellow attack in the passive " = Total Damage.
Again, the given Total Physical attack is 363, and my level is 10.
{[(363 + 18.15 " THE 5 % extra damage from Beserkers Fury that comes from the Total Physical Attack ) x ( 140% Physical Attack) x( 240% crit dmg)]} + (10 *45) "The yellow attack in the passive " = Total Damage.
={[(381.15 ) x ( 140% Physical Attack) x( 240% crit dmg)]} + (450 ) "The yellow attack in the passive " = Total Damage.
={[(533.61) x( 240% crit dmg)]} + (450 ) "The yellow attack in the passive " = Total Damage.
= (1280.664) Total Physical Damage + (450 ) "The yellow attack in the passive " = Total Damage.
= 1730.664 Total Damage or 1731 Total Damage
I tried it in some custom matches, and that's is how I managed to figure it out.
The total damage is reduced because of the enemy's armor, but that can be arranged with penetration items to compensate.
I hope this helps some players. Sorry for the nerdy or geeky comment, I just want to share this. I am not good at math. The curiosity just got to me.😅😂😂
Be careful of building Crit Damage to Brody, it is risky. The damage is really good or decent. But hey, build what you want to build. Let's have some fun.😅😅😂😂