3D Game Prop model of thermos : FULL WORKFLOW Tutorial

3D Game Prop model of thermos : FULL WORKFLOW Tutorial

MH Tutorials, the Modeling Hub

6 лет назад

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@MHTutorials3D
@MHTutorials3D - 16.01.2018 18:50

I hope you enjoy this one guys !

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@3Dobjects
@3Dobjects - 15.04.2021 19:38

Best tutorials on the market!

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@elfxiontralow7527
@elfxiontralow7527 - 01.09.2020 02:05

what is the last program he used to add the metal texture?

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@peklat6934
@peklat6934 - 13.06.2020 11:47

is it okay if I'm going to use the automatic UV?

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@drareg9165
@drareg9165 - 04.09.2019 16:07

hey, thanks for share, nice tutorial!
but i have a question, i don´t understand why you put different materials with different colors in your object, and then in bake disabled de ID channel but however the bake process is correct without this channel, i don´t understant this step, i´m a noob with substance :)
and sorry for my english
thanks

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@yassinefahsi
@yassinefahsi - 20.05.2019 04:59

Thank u

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@canarikal
@canarikal - 06.12.2018 13:07

Is that your low poly? You gotta be kidding!

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@circusmonkey28
@circusmonkey28 - 25.11.2018 14:46

If i did the highpoly (for whatever reason) in maya too, do i need to readjust the UV's of the high poly?

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@Maximus-db9zm
@Maximus-db9zm - 17.11.2018 21:04

Mike, I have never seen you use a lattice deformer for bending it is much easier and also the model is symmetrical so mirror across axis with -1 the workflow is so much faster.

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@shuyiong4675
@shuyiong4675 - 10.10.2018 08:49

your workflow tutorials are so useful! thank you Mike

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@ElBreadDoge
@ElBreadDoge - 23.09.2018 22:39

Hey Mike! Thanks a lot for your tutorials they have been very very helpful. I just have a question that I hope you can answer, I'm a bit lost in the UV process, say I have several different objects in my scene that make up a model, for example, the different bolts, or handles, and so on on a desk. Do I have to UV each one of them separately to texture in substance or do I have to combine them all together into one mesh before UV'ing?

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@alejandrorizzo8326
@alejandrorizzo8326 - 17.09.2018 16:10

Excelent!!!!!

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@cocasurfboards
@cocasurfboards - 30.08.2018 00:53

Another awesome video! ;D THANKS MIKE

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@rwstczz2035
@rwstczz2035 - 20.08.2018 06:40

I tried doing it but all i get is the bake mesh maps instead of the bake texture. Am i doing something wrong?

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@davidabraham8116
@davidabraham8116 - 10.08.2018 04:31

Awesome Sir, Z brush part was very useful for learning to bake low to high poly, but sir how did you baked it succesfully without selecting "match by same mesh name" i never get a low poly from high poly, even after naming _high and _low in Maya.

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@abdzism6412
@abdzism6412 - 02.08.2018 14:02

best channel that i was see, i would subscribe your channel :)

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@Vent3r
@Vent3r - 12.07.2018 12:37

Mike if it wasn't for you , I would be lost my college is not teaching me properly and if I found your channel earlier I would have never have gone, these full workflows helps me so much as a environment artist myself. Thank you for all the effect you put in, you get a mention in my credits

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@lucascardoso138
@lucascardoso138 - 25.05.2018 03:16

Man, it's only a tip, ever show the pressioned key on video, helps a lot

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@Encoof
@Encoof - 04.04.2018 17:59

Thanks for the tut ,sr! I don't know why when I assign the materials,the viewport don't show me the colors,I can only see them inside the HyperShade... btw,I've activate the textures too and nothing happens...

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@junaidsayyed4219
@junaidsayyed4219 - 25.03.2018 14:42

Great tutorial sir, Really helped me. Thank you very much

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@och70
@och70 - 10.03.2018 07:36

This is awesome. I'm familiar with working in Maya & ZBrush, but a total newcomer to Substance Painter, your full workflow tutorials are so helpful.

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@redgr9190
@redgr9190 - 16.02.2018 16:00

Hey, Can you model A character for me?

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@Dakshohri
@Dakshohri - 15.02.2018 11:49

What you are doing in zbrush, i can do it in mudbox right?

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@gk4185
@gk4185 - 19.01.2018 23:02

Hey Mike, since you'r using PBR texturing workflow and Maya has no PBR shader (as far as i know) next time you could use something like marmoset toolbag as you rendering software.

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@gk4185
@gk4185 - 19.01.2018 12:37

Love full workflows.

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@jerryli6727
@jerryli6727 - 18.01.2018 22:56

I can not find the image .

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@jerryli6727
@jerryli6727 - 18.01.2018 20:15

i like your tutorial so much ! i want to learn some Animation and UV ,Thank you Mike!

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@akshathrao4891
@akshathrao4891 - 18.01.2018 17:44

Bro what is this thermos used for and where it is used

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@sepehrsamiei7940
@sepehrsamiei7940 - 18.01.2018 13:33

Can you show how to import all the textures back to maya after substance work is done ?

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@ARTiculateStudio1
@ARTiculateStudio1 - 17.01.2018 12:12

I start watching this channel about 6 months ago i had no clue about 3d stuff now im creating my own art work even i did posted my first speed art video on how to model and texture a low poly car
Mike hermes thank you so much u r a huge help

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@ChiChi-ib3ik
@ChiChi-ib3ik - 17.01.2018 06:25

Hi Mike ! Amazing tutorial !! Could you do a tutorial with animated character with simulated clothes from Marvelous Designer ?? I'm studying 3D by myself and I find when I put the clothes back in Maya it's not animated the way I want =(

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@Spag_Zonkman
@Spag_Zonkman - 16.01.2018 23:17

I can't thank you enough for this! You have no idea how difficult it is to find quality full workflow tutorials on low poly modeling that aren't completely outdated or cost more than a lot of us artists just starting out can afford. Allowing us to see the entire workflow process, start to finish between each of the different software, really helps in understanding how everything ties together. Per usual, awesome tutorial, and I look forward to the next!

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@hakanmenderes2441
@hakanmenderes2441 - 16.01.2018 22:40

full workflows so usefull

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@oldheliotrope
@oldheliotrope - 16.01.2018 22:37

I love you Mike.

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@martindiavolo1635
@martindiavolo1635 - 16.01.2018 22:13

ehh.... I had a hope you will put this 3d model back to maya with all the textures :/ good tutorial.

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@nestorrios9703
@nestorrios9703 - 16.01.2018 20:01

Question where i can download the image refence thanks

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@nestorrios9703
@nestorrios9703 - 16.01.2018 19:56

❤️

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@ravisainigamedesigner
@ravisainigamedesigner - 16.01.2018 19:43

sir can you do a tutorial on bird with wings modeling

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@venkatesanm4564
@venkatesanm4564 - 16.01.2018 19:43

sir i am using maya 2016 version student

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@venkatesanm4564
@venkatesanm4564 - 16.01.2018 19:42

sir,i am using maya 2016 version i can't found workspace option in my maya page
and also mash option so please explain it to me shortly i.e.. where is it founded

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@Dakshohri
@Dakshohri - 16.01.2018 19:06

Mike can you do a tutorial on Texturing with photoshop, bump & specular maps etc. A detailed one for beginners, if possible.

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@Dakshohri
@Dakshohri - 16.01.2018 19:05

❤️

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@BombAstro
@BombAstro - 16.01.2018 19:02

Nice

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@AhmedHamdy-zo2kx
@AhmedHamdy-zo2kx - 16.01.2018 18:51

thanks

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