Комментарии:
Bought this and even though the graphics are not 4K they are not bad for the age of the game. You don't get many games like this so I'll consider myself lucky.
ОтветитьGreat video!
ОтветитьThe Chen family and their 3 children will never make it home for lunar new years now :(
ОтветитьI just love these videos. They're my weekly fix and I look forward to each one.
ОтветитьI wonder how many people have actually seen that film: Run Silent, Run Deep. One of my favs Wolfpack and highly recommend if you haven’t seen it starring Clark Gable…still get chills when they’re listening on sonar and the operator says “what is that sir? I cant make that out.”
ОтветитьThanks for these. Keep them coming.
ОтветитьHappy new year everyone
ОтветитьWho required a wolfpack when 1 seawolf does so much carnage.
ОтветитьAnyone else not able to improve the visuals on this?
ОтветитьWhere is ep 11?!
ОтветитьWe have ways to make you talk
ОтветитьThe game probably sees your 8 TLAM's, 6 TASMs and 4 torps and thinks "they have 19 weapons, they're fine!". Could be a thing if you're low on torps again at some point after completing a mission, before you exit it, to dump all the missiles (see if you have any 'neutral' but chinese flagged merchants and blast them or shoot at nothing) and just fire the TLAMs at nothing and you'll get recalled with an empty magazine.
ОтветитьSeawolf the goat!
ОтветитьThe first Romeo went active, when you increased speed to 10 kts.
You were close enough to her to fire a torpedo, even if you went all stop.
That close to the bottom, you should have stowed the towed array.
Anyway, you got the chance to fire on both Romeos at the same time!
That's a better option than taking them on, one at a time.
Great video with limited resources
ОтветитьLove tgis series. I learned a lot watching this. I would love to see you play the Wolfpack simulator with friends. It looks pretty difficult.
ОтветитьBrilliant video, im new to pc gaming and am really intrested in dot mod but i have no idea how to install it can anybody help?
ОтветитьYou didn’t TASM the Romeo, you could have at least manpadded the heli?
ОтветитьI feel like the one thing missing to make the Seawolf absolutely unstoppable is a sub-launched rocket-propelled ASW torpedo, like the ASROC on NATO ships or the Vodopad on WP subs. That would allow you to finish any engagement in ridiculously short times, as long as you have a solution.
ОтветитьI always enjoy watching these videos… and your ability to change tactics whether you’re playing sea, air, or land combat scenarios!! Well done!!
ОтветитьLove these episodes
ОтветитьA trick I use to quickly classify what type of vessels it is, is by listening to their engines noise when you are focusing on them.
Save you a lot of time.
So who else is waiting for Sea Power to finally get released/early access?
ОтветитьGood episode
ОтветитьArgument for having deck guns on modern submarines
ОтветитьI have no intrest in this game but you got me hooked on watching you play :)
ОтветитьSwipe right on wolf pack.
ОтветитьThank you for another great video
ОтветитьYou know you could try to go under a the cevilian ship and launch a torpedo from under that as a decoy then sneak away to see if that works or the npc's can figure that out themselfs.
ОтветитьA Seawolf being intercepted by two Romeos is like Mike Tyson being 'intercepted' by partially sighted pugs.
Ответитьlike and comment
ОтветитьIMO there's no reason to carry harpoons or TASMs (and certainly no reason to ever carry TLAMs unless you get given a land-attack mission, there's usually more than enough time to go to Guam, rearm and head to your target). ADCAPS have more than enough range to hit fleeing targets at long range, don't have a minimum range, are dual-purpose hence can atttack both submerged and surface targets, firing them does not usually immediately reveal your position and they can't be intercepted by SAMs. Basically no reason to bring AShMs in the 2000 Campaign.
ОтветитьI recognize that SH4 soundtrack
ОтветитьGrabbing a snack and checking if Wolfpack has posted Cold Waters has became a habit at this point.
I absolutely love the narration and cinematography of your playthroughs.
Wolfpack! Don't forget on your "OH SHIT" moments when dodging torpedoes the E and C keys for ballast controls. You can pull some pretty sick moves with them, just remember to adjust quickly by tapping for sudden rises/falls. I've done some INSANE dodges with controlling those in conjunction with my manual controls.
ОтветитьGreat series. Thanks!
Ответить+1
ОтветитьHey Wolf, since they’ve updated dot mod, those older submarines can’t hear a torpedo in the baffles if you leave them on passive sonar homing. I’ve killed quite a few without a single retaliatory torpedo being fired. The quieter subs will hear the torpedo at slower speeds but, when they’re going faster, they won’t hear them on passive either.
ОтветитьCurious about why that troop transport was not listed as sunk
ОтветитьDamn I was really hoping to see you take out that sub that was on the surface.
Ответить🎉😊❤
ОтветитьI would be killed right away playing subs. Happy New Year
ОтветитьNice work, it's always a pain when you're low on torpedos and get another mission.
ОтветитьI love how much observation there is in this game. Half the time youre observing the fruits of your labor in excruciating detail. Most games are so fast and frenetic, you dont have time or opportunity to watch your enemies reeling. I.e Ultimate admirals dreadnoughts, its fun AF. But i usually need to micro my boats if i wanna survive. I cant watch all the hits misses and flash fires like i want to.
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