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#oxygen_not_included #ONI #base_lovin #base_exploration #fun #designs #base_tour #super_base #regular_base #volcano #mega_base #sour_gas_boiler #sustainable #petroleum_boiler #regolith_melter #frozen_O2_coreКомментарии:
That first one, oxygen was included.
ОтветитьI comment to help statistics
Ответить"When you start your project by melting steel you've probably gone too far" ~ Francis John circa 2021
"we start melting the rocket walls by melting steel using a refinery" ~ Francis John circa 2023
"There is a sour gas boiler around here somewhere."
Did you check under the couch cushions?
the 90 billion shine bugs: "taste the sun!"
Ответитьthat shinebug setup wont work current patch as it would be the most radioactive place around...
Ответитьhe tries that decor trick now and the dups die instantly from radiation
ОтветитьTwo years later...
ОтветитьThe "American Dream" map, looks like a microchip or electrical schematic design.
I really wish this game had better thought put into the game. Having transformers for 1000w, 2000w, and one for the lower "high power grid". Not sure why there is even a 4000w transformer at all. Pipes and pumps need a "high pressure" version, which can fit 100K packets. (If only to cut down on processing 10x of the 10K lines.) It would also be nice to have an air pump that actually fills an entire packet on both the normal and high-pressure line. But, there would be a good use to use multiple low-pressure pumps on a line too.
Circuits need to be built "inside of machines", or "inside circuit-boxes", just to reduce the need for massive circuit building with oversized circuit components. Additionally, a "sensor module", which just has to have desired sensors built within it. Both inside any machine, or inside any single circuit-box. (So you can throw all sensors into a box, where air lines, liquid lines, power wires and atmosphere all intersect. Each respectable sensor interacting with the appropriate item in that single location. Ribbon wires, or just four physical outputs for wires would work.)
They need to reduce, or remove, the horrible "random motions", which takes more processing than just simple basic physics calculations. 8,000,000 complex math calculations can be done in the time it takes to "generate one random number", which is what makes all the gasses and liquids "vibrate", to simulate flow and motion. (Totally ignoring the fact that they don't actually flow at all. Often getting stuck, because of horrible random number generators. While simple, real physics, would ensure that they never get stuck and actually "flow".) Bonus for making hot things rise, where they end-up cooling and loosing pressure, expanding... While cold things fall, and compress, exchanging heat faster as they fall. Which is how we actually get a "sea-level" pressure of equilibrium.
Love all of the creative hacks in these setups.
Honestly, they also need plants to behave correctly... Plants suck-up CO2 in sunlight and spit out O2 and H2O (humidity/low-temp steam). At night, in darkness, plants reverse and they consume O2 and spit-out tons of CO2, which is why we get tired at night. Our oxygen intake is reduced by the rising CO2, which floods the air. The more CO2 you feed a plant, the faster it grows. Also, algae creates CO2, it doesn't absorb it. Algae absorbs O2, 24/7 but more in light. Mushrooms also absorb O2 and spit-out CO2, they don't "like CO2", that is mushroom waste!
The worst offender of logic in the game, is the air and liquid bridges. Those just need to be simple bridges, just a span over other pipes. Intersections need to have "flow-controls", like real connections have. (Normally by design, like gravity, or by physical "one-way" flow gates, or automated "priority gates"... Bridges in the game are treated as mini-pumps, which don't actually pump and have counterintuitive "flow" and priorities that just don't make sense some times. They made it more complex than it needs to be, demanding hacks to get things to work as intended. Like the inability to mix wires, based on "down the line loads". We should be able to use 1000w wires, leading to devices that only draw 1000w or less, from a 2000w wire, which delivers 2x 1000w wires to two branches, without the need for a transformer. Power doesn't work like that. Transformers are for increased voltages, over the SAME SIZE WIRES, to reduce the amperage draw, so they can provide more wattage on the same thin wire.)
Me who never got past fay 200:(*confused hunga bunga*)
Ответитьi was having fun in my poor base and now i have questions
ОтветитьThey used kiquid steel as coolant for refinery? lmao
Ответитьand i barely manage the start of the game about 100-150 days in :)
Ответить😲 wow incredible,
Ответитьand yet here i am trying to overcome food shortage LOL
ОтветитьThe first one is a hollowed out world... Its sad... I have never see a pleasure world in Oxygen Not Included streamed by anyone... Only mass Hive Industrial Planets...
Hollowed out the planet, no nature reserves...
Mass energy free systems and industrial mechanics but limited recreation choices...
Radiant bugs covering an entire hot tub to showcase its luxury but Dupes forced to bunk in barracks without own bedrooms...
Aesthically the whole map is dissappointing like other hive industrial maps given by all other generic ONI streamers.
These bases and systems make me feel so stupid 🤣
Ответить200th comment
ОтветитьI can't believe this is even the same game I play. and these maps are two years old at this point..
ОтветитьFrozen Oyxgen Included
Ответить👏👏👏👏👏👏
Ответитьguys how do i download roland and gamer43 bases please help me out
Ответитьbest base ever seen to see my weakness!!
Ответитьwhen is the next base loving video
ОтветитьWon't they get sunburns from the shine bugs?
Ответитьhave you ever gotten a hotel before in this series i wonder
ОтветитьSo what happens in a few thousand cycles when you overpressure space with all the CO2?
Ответить1st map - you can say that Oxygen is now Included!
ОтветитьI wish we could dump CO2 into space here on Earth 😆
Those bases are absolutely ludicrous. And I haven't even built a single rocket yet and I've been playing for a couple of dozen hours
"that is some glorious piping" hehe
ОтветитьHello Francis, I enjoy the "you have gone too far" base loving video very much, I hope you will make more video.
ОтветитьSpace is having a hard time dealing 🤣🤣🤣🤣🤣🤣
ОтветитьCrazy, pure craziness.
Both my brain and my i5 16gb laptop can't handle those
Hey John
How can I submit my base for tour evaluation for base lovin series?
The end game for ONI summed up: Dump as much CO2 into space to give it an atmosphere at the edge of the universe where it's expanding creating a continually expanding atmosphere due to constant CO2 generation. Filter out the carbon and create a breathable universe, then fly your machine planet to another machine planet to create one single world of all interstellar bodies with enough gravitational force to create a black hole, and with the excess power and CO2 you just rip a hole in the space time continuum and then do it all over again.
ОтветитьI wish I could give these glimpses into these minds more than just one like, so I'll drop some info in the comment. Press alt then 2 4 8 on your num pad to type the degree symbol. 4000°C is mental.
ОтветитьImagine the big brain builds these guys could do if this game was in 3D and you could build in every direction. Yourself included, I absolutely loved the rocket steam trap generator.
ОтветитьThose pipings in the last base reminds me of factorio belt bases lolol
ОтветитьThis base is chock full of things you make not because you need them, but because you just want to prove you can.
ОтветитьI didn't know you could "win" ONI. I was wrong.
ОтветитьMy laptop started freezing just from watching the video about the last base.
ОтветитьAaand apparently he's no longer back :(
ОтветитьHi! Just started playing oni and your vids have been a great help. I was wondering if you could do a reverse video, wherein you look at some noobier bases (like mine) and see what rookie mistakes there are and how to fix them.
ОтветитьI do the same thing with generators, they don't overheat because they stay the same temperature as the CO2 that they give off and any extra heat is vented off. The CO2 generated always comes out at the same temp.
ОтветитьThat’s a type 2 civilization!
ОтветитьObligatory over 9000 joke
ОтветитьRoland you're insane. love your base!
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