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1. wHAT IS gAME ABOUT
2. Know Your audience
3. Know Your Tools
4. dIMENSION AND sCALE
This is just a summary I made it for myself , maybe watching video will be useful to understand this summary better.
Great content. I've been studying a mix of game design and architecture to help my process of designing VR environments (I'm an XR designer). You're vids are awesome. Would love to eventually see a video on your perspective of VR level design
ОтветитьI have a question that I'm interested to hear your take on! If you had to create a level in one month of the same quality as one you'd normally finish in one year, how would you achieve this? What steps would you cut out because they're less necessary, and which steps would you focus on more because they're important?
ОтветитьHes back!
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