Комментарии:
Your character is moonwalking :)
ОтветитьSome real good tips there, one of I'm going to use in my own project so certainly helpful. Thanks
ОтветитьReally Good and interesting video. You explain well and have a nice voice so it‘s easy to follow along :)
ОтветитьThanks for the video!!
Ответитьwhat makes the foliage movement shader look artificial is not that it's programmed.
it's that you didn't think of adding 2 layers of perlin noise (with a random seed each) on top of the sine wave that creates the movement.
or maybe you did think of doing it, but it's too difficult — if i wasn't using Godot, i would also find shaders too difficult to really use.
This is a very good video awesome job
ОтветитьThis is a fantastic video. I'm currently adding game juice to my game, and you are pointing out many subtleties not mentioned in other videos. Thank you!
ОтветитьI really like your water... so the shimmer is just particles, not an animated tile?
ОтветитьMan I LOVE YOUR VIDEOS!!! I really hope my toxicity doesn't annoy you too much, but it probably has.
I really love that you're sharing your knowledge with everyone else, I really appreciate how "Down to earth" you are, you know your limits and you are a learner... and a teacher.
Seriously respect to you and all you do, even if I'm an unbearable hater of all things.
That fkin "ghostsong" game boils my blood c:
Stop furrowing your forehead
ОтветитьThanks for another high quality analysis. Is there somewhere we can follow or wishlist the game you are making?
ОтветитьThis was amazing thank you! 😊
ОтветитьShowing the player what weather there is in a scene is a really unique thing to hear but makes a great deal of sense!
Ответитьnice video! i always wonder how to make a good fog effect like in dead cells
ОтветитьGreat video as always! I'm still trying to figure out how to make my shaders serve me more and look more professional, but I'll try the book of shaders. It looks quite useful.
ОтветитьIt was nice seeing 8 doors among the example games. While it has its frustration (especially early game), I had a great time with it and it has an absolutely phenomenal aesthetic.
ОтветитьVery useful info, thanks for sharing.
ОтветитьI can’t wait for the next ones!
Ответитьliterally what i needed crazy this showed us so fast!
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