Комментарии:
Just rewatching that short clip from T:L&T has astounded me with the fact that I somehow sat through that whole movie.
ОтветитьOk so I think the ending when the player is rising through the grid is supposed to be space and time is the giant pendulum, and the different layers are universes
Ответитьthis game gives off megalopolis vibes (one of my biggest fears)
ОтветитьI want to jump onto that pendulum, latch onto it, & just swing back & forth like WEEEEEEEEEEEEEEE
Ответитьso no head?
ОтветитьWow
ОтветитьIs there anything else like this? I only stumbled upon it whilst searching 'roomscale VR' because i am tired of all of the stupid waste of VR games where you just stand on the spot and move a F-kng joystick, it is figuratively chipping parts of my soul away.
ОтветитьThis game scratches an itch I've wanted from so many games. A real sense of scale, of titanic objects operating in roles and rules that are simply beyond imagination. Like we're ants within a fusion reactor, this realm is simply working with a logic we literally can't understand. I really wish more games had giant objects. The ending though I wish played into that scale more. That surreal ending just feels off from the rest of the game.
Ответитьthis is my new fear now🥲🥲🥲
ОтветитьThis place reminds me of something that’s just doing its job it doesn’t care about the players presence it’s not meant for them and it will keep doing its job
ОтветитьYou climbing the wall gave me Arkham Knight manbat scare vibes
ОтветитьWell you guys, it's official. VR has peaked
ОтветитьCheck out the movie Zardoz , w Sean Connery , it has a giant flying head.
ОтветитьFever dream in VR
ОтветитьAss hole lth love and thunder love it
Ответитьwtf???? modern LSD dream simulator?
ОтветитьIt was a very interesting game until the ending section. I loved the world, the unknown, the mystery, and then....yeah...the "meatball" and other stuffs were just a lazy move. As an indie dev as well I just don't understand the lack of creativity. I mean, the base concept was clear and very straightforward: "Just a peek behind the unviverse." It doesn't have to be a mind-blowing solution at the end or a deep message. After all, it really IS a mystery. But you can't just completely kick the player out of a consistent style because you want to finish the game. That brakes the illusion.
However I liked to watch your playtrough and I hope we will see more games from you with similar premises. 👍
this whole game is just “what the hell”
Ответить🗿
Ответитьhey
ОтветитьPov: you're tripping balls
ОтветитьMy only question is "why?" Why did you decide to cover this? You should have done a third video of Barbaria.
ОтветитьWe all know you are SCARED of Gladiatrix. It’s ok. Maybe when you are less lame, you can go back to Barbaria.
ОтветитьI really want to see you play more barbaria, please wolf it would make my night so much berrer
ОтветитьThe opening was pretty cool, and it was a interesting experience sort of thing, shame about meatball man and all that happened after they showed up.
ОтветитьThis is probably the only game that I had no clue what was happening the entire time
Ответитьplaese play more vox
ОтветитьIs there anything you gain if you get all the collectibles?
ОтветитьWell that was trippy lol
ОтветитьI think the design of the face guy is a bit of a strange choice for this. And the ending was questionable. But it started off really strong, and it's such a interesting crazy world.
ОтветитьOhio be like
ОтветитьHow do you not have any Rick and Morty references in this video?
ОтветитьVery weird but I absolutely love it, more weird games developers please!
ОтветитьThat's not music in the game, it's just a soundscape, with the exception of the ending. Still weirdly intriguing on the whole concept of it all. The creator was definitely tripping on something.
ОтветитьHard to follow along with the game, almost gave a Thumbs Down, but your commentary was the silver lining.
ОтветитьWolf found an editor?! Yay!
ОтветитьOne very trippy no plot game.....
ОтветитьDay 7 of asking wolf to pin my comment
ОтветитьWell someone's been at the mushrooms...
Ответитьthe creepy 3d scanned head is your head Wolf ;)
ОтветитьWhat happened to your barbaria series
ОтветитьThis is like the end of 2001 a space odyssey only with live-action meatwad stuffed in it
ОтветитьThat was… an experience. I don’t think a video could do it justice. Harder to grasp the scale of the no plot
ОтветитьC'est Terriblé. I get the "No-to-Little Plot" thing and then just run with it, but this had nothing to offer as a game. It didn't feel like you're "Behind/ Beyond The Universe", it doesn't feel like you're in any threat. It's just massive blocks of stone that are sometimes shaped into heads... I hope this was cheap as chips!
ОтветитьBob Ross on the tablet in the bedroom.
ОтветитьEverything was beautiful but then the meatball man shows up...
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