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Not the first time i've heard Stephen Hawking talk about particles
Ответитьwhen I chose object one building was obviously scattered, but when I chose collection I was not able to see even one of them, any ideas why?
ОтветитьSorry cant do the AI voice...
Ответитьis there a way the buildings do not interact/collide with other buildings of the same emitter ?? need more space between each buildings, seed dosent help in my case, thanks for reply Mate. ciao
Ответитьhalf of each building are below the plane for me. Fix?
Ответить❤️
Ответитьwhen i use collection and click whole collection the particles go far away from plane
ОтветитьGreetings. One question: what if I want the buildings (particles) to be in the air? for instance, I want to add some lights as particles to a plane that have buildings as particles atached..but I want the lights to be higher in the air than buildings... is this possible? Thanks :)
ОтветитьPlease help : How to hide object(collection) used as an particle ? When I uncheck the camera icon to not render that object then particles are also not rendering!!
ОтветитьOh effing no it is the synthesized voice that drives people insane because it is so incredibly annoying and we usually turn down the volume so that we do not have to listen to it because it does not understand how to read things and it is all over the place with inflections oh no please not another synthesized voice can you imagine how annoying this voice is...
End of script. Imagine how the evil synthesized voice would sound reading the above, and you'll have a pretty good idea of what it's like to have to listen to it. A root canal sounds like a better time than one minute of listening to this godawful synthesized voice.
how do you randomly rotate each objet?, is it posible to randomly rotate them lets say 90 degrees?
ОтветитьGreat tutorial! I have one question though. When rendering, the collection's original big buildings will still show up in my final, even when I hide them in upper right corner. Do you have any idea how to solve this? My only solution was moving the original objects out of the camera view for now.
ОтветитьHi! Is there any way to avoid overlapping between objects?
ОтветитьThank you for the simplicity of this. :)
Ответитьis it possible to have certain building spawn more than others?
if so, how could i do that in blender?
such a complicated thing explained so simply !!
ОтветитьCool!!!
ОтветитьGood tutorial
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