Комментарии:
Woah, your channel is growing and I'm impressed with the contents you post, very informative and interesting indeed. Keep up the good work mate 👍
ОтветитьCongratulation!
This is the first time I that I saw a tutorial about UDIM and your explanation it is very good!
Amazing!
ОтветитьUDIMs are awesome, hopefully future games will fully use UDIMs on everything. My current project uses 94 2K resolution UDIM. UE5 said, no problem!
ОтветитьThis is an amazing tutorial! Just found your channel I love how you do in-depth tutorials this is the best!
ОтветитьVery great usefull tutorial 👍 thank you 👏
ОтветитьHello i'd like to use blenderkit materials on the fly on each udim tile after the tiles have been created, any idea how to achieve this please ?
ОтветитьVery good explanation! Subscribed
ОтветитьWoow, dindt know that :) Thanks
ОтветитьThank Bro.That very helpful!!
Ответитьhello really god tutorial thk for that . to bake a map of 20k in size to get the details up close I have to do it in udim don't I? because I think I have too many islands captured in the UV square and therefore it pixelates despite the fact that I capture in 8192, I have to put each tiny island in distinct udim squares like 4 by 4 to be able to properly capture the entirety of the map? after having done the bake in udim then I rebake it in a single image to insert it in a game which does not take the function of udims
ОтветитьVERY HELPFUL
Ответить