Комментарии:
This mich details just for the paths would be impossible on the console edition 😭
ОтветитьAh Thanks god I found this vid! I always struggle with the paths tbh
ОтветитьI wish you could make invisible barriers for people to walk
ОтветитьThank you so much for this! It also helped me figure out that if I just slow down with the cursor along the paths edge, I'll see a lot more placement options when I'm trying to create a certain shape or connect paths. NOW I finally have that big stupid castle shop thing with the path going through it AND to the shops around it. Ugh, I wish they'd change the path system to be something in between this style and RCT 1/2.
ОтветитьIk zat toch te denken wat klinkt dit Nederlands en jahoor kanaal gemaakt in Nederland lekker pik thanks voor de video
ОтветитьWauw, wauw en wauw. volgens mij ben jij nederlands weet jij veel van dit spel en ben je wel een beetje creatief...
Ответитьreally nice park. Keep up the good work. 😀👍
Ответитьwhy didn't they fix this problem even until planet zoo, like seriously come on!, look the glorious pathing system in Prehistoric Kingdom
ОтветитьI don't get why planet coaster does not have an option to fill in the center after all these years.
ОтветитьI know this an old video and we've all kinda skipped town to Planet Zoo but man... I would really like to see more of these videos, simply because IMO you're the best builder in the community and having a "window" into your brain and methodology is kinda priceless. If you get time to do this stuff again I can tell you flat out there's a lot of us that would still genuinely appreciate it.
ОтветитьAs for the whole path thing. If you look at "Alton Towers" theme park in the United Kingdom, they do pretty much follow the Planetcoaster path layout rule tbf. It's a 10/10 park though imho
ОтветитьAnd how would one do this without the control key! Playing on a ps5 here
ОтветитьBro get to the pointtt
ОтветитьA fill bucket tool to use in the middle grassy part wouldve just been so freaking helpfull.
Its just as hard planet zoo.
I thought I had a nice park, it looks like trash compared to the one in the video. Nice!
ОтветитьEven though this is old, I still found it massively useful. Thanks!
ОтветитьWonder why no one has managed to make mods for the game like script mods....are the files locked down that much that no mods can be made
Ответитьgreat tutorial, makes a more realistic park for sure. I've just got this game on the PS5 and I'm hooked to it. So looking at how you did that I'm going to have to work on my controller skills
ОтветитьIt´s so far the best tutorial i´ve seen since started working on Planet Coaster. Tks a lot!😃
ОтветитьWhat's the best PC to play Planet Coaster on!? I'm dying to play this!
ОтветитьYears after you posting this. Thanks man. You just ignited my creativity!!
ОтветитьCan you do this for console pls
Ответитьpathing is literally what i dislike the most in this game cuz my park always just end up looking like grids
ОтветитьI don't have a clue how to understand it 😭
ОтветитьWouldn't using the grid system be much easier to get the basic outline done?
ОтветитьThat is the type of video that made me cry, when I thought I was doing great things 😭
ОтветитьHim:In tivoli me:why you speaked finnishhhhh
ОтветитьI'm really curious how you get everything so well lined up since, as far as i know there's no way to build a ride on a path. But this video is really interesting to test stuff out with
ОтветитьIf only planet coaster gave us some custom path texturing options and a path filler button for the in between stuff, we'd be in business.
ОтветитьWide areas of pavement look a bit weird to me at first, but it makes sense once considering how much capacity it has for people to be roaming in it.
I think the path system has been influencing habits for me to build out these noodles with stuff along the way, I chalked it up to inexperience on my part but I was missing this key detail. I think this more expansive plaza architecture will help create areas that are more immersed in the themes while allowing people a lot of room to move.
I found that using the square function and then building the corners round it and filling in the rest is also a good method. Doesn't look as good as this does. But it works
ОтветитьI’ve had this game for a while and I have 3 hours on it, yet I have no parks that aren’t empty. I literally cannot figure out how to not make it look like ugly.
ОтветитьGet to the point man
ОтветитьGET TO THE FUCKING POINT.
Ответитьthe tool is very finnicky, i wish we had more control
ОтветитьI think you can also use floor peices or roof peices over top of paths to give a look of a plaza. The people will walk only on the path but you have the illusion of a plaza and you can place decor pieces without having people clip through them.
ОтветитьPs4 here eith this game the paths are hard to do
ОтветитьWhat a fucking joke this is, why havent the devs given the fan base a usable tool? ridiculous.
Ответитьyou can see him smiling while explaining too us how to do that
ОтветитьI luv this game, but the pathing system sucks ass. Makes things so hard for me at times.
ОтветитьHow do you get rid of the curbs and the railing? You didn't even cover that!
ОтветитьI come frome denmark
ОтветитьMan, what a great video. I never thought of that before. I've been going for a grid-like look on all my paths and it never really looked quite right. Thanks for this video! Back at it I go! :)
ОтветитьWow this is very helpful thank you
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