Can I make an OPEN WORLD Game in ONE WEEK?

Can I make an OPEN WORLD Game in ONE WEEK?

Code Monkey

11 месяцев назад

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Paulo Jonathan
Paulo Jonathan - 28.09.2023 04:26

gluing libraries like a pro.

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Vacantknight
Vacantknight - 18.09.2023 00:09

can we play this game somewhere?

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Felipe Lopes
Felipe Lopes - 29.08.2023 21:38

This is so scaringly good for something made in a week that made me have even less respect for asset flips on Steam.

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Kien Nguyen
Kien Nguyen - 28.08.2023 13:36

man, the air plane controller is sweet, love it <3

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Stick Wizard
Stick Wizard - 27.08.2023 18:17

Yooooo. Did you really show us how to make a open world game in 12 minutes???? Wow

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Roland C
Roland C - 27.08.2023 13:05

@CodeMonkeyUnity you could also take a look at MicroVerse

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Dclxvi Clan
Dclxvi Clan - 25.08.2023 08:47

Hello 😃😃😃, please create video where you watching my game in itchio for gamejam, please😢😢😢, i lrss my hope😢

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Tablet Tablet
Tablet Tablet - 22.08.2023 20:11

Is the vegeation that gaia sets up on the terrain streamer getting loaded en unloaded

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Des
Des - 22.08.2023 03:19

can you be my dad?

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T Antoni
T Antoni - 14.08.2023 18:14

wew bro has big arms

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Muhammad Talha Ali
Muhammad Talha Ali - 14.08.2023 15:01

Hi Giga Chad , thanks for the tutorials and help :)

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Snow Steward
Snow Steward - 13.08.2023 19:32

step 1. Dont use unity lol

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M- Maaz
M- Maaz - 12.08.2023 20:55

Gigachad code monkey

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Pickaxattacks
Pickaxattacks - 12.08.2023 09:14

this is seriously very useful. I'm tryng to figure out what tools to use at the moment, and seeing these tools and the steps you take to make the game is SO incredibly helpful. I hope you do more of these in the future, even if it's small simple premises

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Lino Matheus
Lino Matheus - 11.08.2023 19:39

holy shit are you the guy on the reddit ads?

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Clown👌
Clown👌 - 08.08.2023 22:27

I was going to give the video a thumbs up but there's something I just can't overlook, I just can't overlook it. Why just why is the game engine on light mode 😭😭😭😭

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JarppaGuru
JarppaGuru - 08.08.2023 11:22

why it take one wekk

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Price Medlin
Price Medlin - 08.08.2023 02:58

i believe the different between good game development and great game development is utilization of resources like the unity asset store

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John Smith
John Smith - 07.08.2023 16:31

Can you do something with your voice so it sounds more human? Use a voice modulator or something or just hire someone with a nicer voice to speak in your place.

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TNDev
TNDev - 07.08.2023 06:38

One can do it if he is the code monkey

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l33tkim_gamedev
l33tkim_gamedev - 07.08.2023 03:58

This is amazing to watch

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Saliva
Saliva - 06.08.2023 21:14

To the guy in live chat who said Microverse is better than Gaia:
They're different tools for different purposes, you can't just compare them like that. Gaia replaces Unity's terrain and is intended for procedural worlds.
Microverse, however, is just an automation tool for Unity's existing terrain. It's not procedural generation, it doesn't have world streaming, you just hand-place stamps and set rules for them.

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Jamal Clever
Jamal Clever - 06.08.2023 02:04

work done perfectly

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Dhia Sendi
Dhia Sendi - 06.08.2023 01:17

Amazing & inspiring!

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MisiekPompix
MisiekPompix - 05.08.2023 23:11

Is the transition between the player and the map created with a cinemachine transition?

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GRAK
GRAK - 05.08.2023 16:16

Dude can make Zelda in 3 weeks 😂

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gamedevshrish
gamedevshrish - 05.08.2023 14:22

Wow, out of everything, that responsiveness was the slickest thing. The character moved fast, hit fast and felt like an Overwatch character with it's speed.
Even the plane summoning, grabbing on and ejecting were slick and had the same punch to them.
Pretty dope.

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Akash_The_Phenomenal
Akash_The_Phenomenal - 05.08.2023 13:30

Code Monkey rocks 🥇🏆

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Mohamed musthafa
Mohamed musthafa - 05.08.2023 12:54

Dude suggest me on C# books

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Amir Jany
Amir Jany - 05.08.2023 00:54

👍

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Nebulaoblivion
Nebulaoblivion - 04.08.2023 22:33

whoa. Who knew code monkey was a total hottie? Good for you bro!

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Acez2
Acez2 - 04.08.2023 21:28

Now
To speed run the game

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Eray Demir
Eray Demir - 04.08.2023 20:25

yes you can 1 - 2 - 3 weeks doesnt matter we ll follow to the end

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L0g0Games
L0g0Games - 04.08.2023 19:41

So technically this is an open world game, but you literally move between castles, and quoting one guy "If everything in open world game possible without open world there is no need for it for this game"

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Nazih Boudaakkar
Nazih Boudaakkar - 04.08.2023 15:11

I'm honestly impressed, this does help quite a bit, using assets is really a great way to either make a quick PROTOTYPE or to make something quickly for release
But i wouldn't go for assets personally if the project is meant to be dragged for long as they would most likely get in the way (Custom feature that is hard to add, breaking updates, bugs that you can't really edit in some licenses..etc)
Great video nevertheless, an inspiring man as ever, well done

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luka _17_
luka _17_ - 04.08.2023 14:55

You amaze me everytime:O Such a great job <3 But one think I want to know, if it's possible. I workiing on a similar effect on my game, where the player can shoot a line via trailrenderer to an object and if it hit somthng that can be pulled to the player, than i want it to get to the player. How did you do, that your line, which you shoot to the plane has noice or something while it flys to the plane. I hope you can help me. It such aa beatiful effect:O

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Woogy84
Woogy84 - 04.08.2023 13:18

i like your tutorials but this video is basicly "how i made an assetflip open world game in one week". so it's 12 minute ad video for unity and less of "can i?".

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banana studio
banana studio - 04.08.2023 12:26

Game looks very cool. It looks like a finished game i would play

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Zippster Studios
Zippster Studios - 04.08.2023 11:12

Hey code monkey! I'm in portugal for a few days, I told the wife I was keeping my eyes peeled hoping to see a code monkey shirt walking around the streets where we are visiting! Were from the US! Visiting lisbon and other areas around.

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L B
L B - 04.08.2023 10:40

Pretty funny how this game has already 10 times the content and is way more balanced than Dreamworld ever will be.

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1MrHam
1MrHam - 04.08.2023 07:00

Can you make a tutorial on how you made the minimap? Great video!

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Newb Ninja
Newb Ninja - 04.08.2023 02:23

This is super insightful dude, love this content!

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Brannon Dean
Brannon Dean - 04.08.2023 00:00

Awesome Video!

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Hoisin Duck Wrap
Hoisin Duck Wrap - 03.08.2023 20:47

Could you make a tutorial on the plane controller? Great video! Awesome to see how quickly you could produce this!

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Altamush Nayyer Khan
Altamush Nayyer Khan - 03.08.2023 20:25

This man is easily one of the best programmers I have ever watched.

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RIPBlueInk
RIPBlueInk - 03.08.2023 19:15

I have absolutely no experience in game development. I'm confident that I could make an open world game in a week... it would be garbage but still...

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iMayBeBad Productions
iMayBeBad Productions - 03.08.2023 18:45

You really inspire me to learn how to make games. I always wanted to do that as maybe a job but felt too much pressure to succeed and fear of failing, but the way you do all of this so seamlessly makes me want to learn, since you make it look so fun!

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IBXCODECAT
IBXCODECAT - 03.08.2023 18:41

It's insane that this terrain tool exists! I built one myself and it took months!

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Gamheroes
Gamheroes - 03.08.2023 18:14

You have smart assets usage. I would like to know the fps when the camera shows a far horizon of terrain, I saw the occlusion culling of the terrain when not being rendered by the camera, but I do not know if it is enough for good performance (maybe yes in your PC but not in low devices). Did Gaia create by default this load/unload terrain chunks? Did you consider using LOD for terrain chunks? I do not know if Gaia 2021 has the tools for both operations or if are needed for a project like this one.
Thanks for sharing your experience

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