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Is maps Very easy...
ОтветитьSubs are so OP lol
ОтветитьRevisiting the Red Alert 1 universe with better military knowledge, the Medium Tank cannot be the Abrams and the Heavy Tank cannot be the T-80. The weight classes were wrong. Based on the era, the most lore-fitting would be:
M48 (or some modernized variant) as the Medium Tank - this would settle the part where the gun was either 90 mm or 105 mm as some modernized M48 variants used the 105 mm.
T-55 (or some modernized variant) re-scaled for double barrels as the Soviet's basic tank. The concept of Heavy Tank would be deferred to another.
When you have captured both sides' War Factories, the dilemma would be whether to build $800 or $950 tanks. They are both so close in cost and effectiveness that they both almost if not make each other obsolete and clutter up your build menu. The solution is to introduce the M60 to replace the $800 option and remove the $950 tank to be replaced with an expensive $2,500++ Abrams that will become the new Heavy Tank.
M60 (or some modernized variant) as the tank available when you have captured both sides' War Factories, overwriting the Medium Tank's build menu slot and will have some areas slightly stronger, some areas slightly weaker than the T-55. Costs $800. There are M60 modernized variants out there which look very much like the Abrams in RA1 cutscenes and fits!
Abrams as the new Heavy Tank in the game. Will be having heavy firepower and armor overriding and filling the Mammoth's role. Available when you have captured both sides' War Factories and overwrites the T-55 build menu slot. The Abrams could even be double barreled as you have combined both sides' tech. Will cost $2,500 or above. Then the old Mammoth itself will be bumped up into a higher cost and power level.
The Mammoth fills up a new power level and costs $3,500++
havent played ra1 myself, but the graphic transition from the waters to the land looks somehow smoother than in ra2
Ответитьuhhh, this game looks like a child's play compared to RA2...
ОтветитьAlways like Tesla tanks. When everything zips around, having something that will always hit is nice.
Ответитьboring... there is no strategy, there is 1 small corridor for enemy attack. AI does not create shipyards. There you can fight 1 vs 20 and WIN 🤣🤣🤣
Ответитьmissle sub is the best unit ever
Ответитьvery fun game & great video
ОтветитьI was looking for the game but the buildings graphics aren't the same ones as in the video, why are they different? I mean from the EA site the buildings look like some kind of futuristic base (which it's pretty ugly as well XD) where can I find this particular game because this is the one I loved and that I would like to play with lol
ОтветитьI think i heard "acknowledge" enough for a year
ОтветитьThank god for 200% playback speed.
Ответить👍❤
ОтветитьYesterday FiceAces showed a little sneak peek that OpenRA is getting remastered graphics!
ОтветитьHow did you form a waypoint from the sub pen?! :-o
ОтветитьBlue player be like:
Hey, if I turtle every slot of my base I would win?
Thx. More RA1 remastered please.
It's like watching a bug zapper in the swamp.
ОтветитьNice one
ОтветитьYou played soo well. Love your gameplay dude. W.B.Frnds? 😎
ОтветитьThis is 1vs7 Hard.. Not Brutal... or am I missing something?
ОтветитьOmg, I forgot how slow the pace of RA1. Have to watch on 200% speed
ОтветитьPiloting submarines? That's awesome!
ОтветитьI am sure that during the entire battle you have at least briefly a question: "Why didn't I use these submarines in the campaign?"
ОтветитьMan, tesla coils were awesome back then
ОтветитьAt last RA1 7vs1, thanks
ОтветитьIll hate too see EA get credits for this but good old game.
ОтветитьGeneral to you vveri god
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