Комментарии:
Anyone got plans to test it out as well?
ОтветитьHe had to explode that screaming emoji, that goes AAAAAAAAAAHH
ОтветитьMantra and slow crap
ОтветитьI'm watching a tutorial that is watching a tutorial LOL
Ответитьwow what macbook specs are you using? I thought you'd be on windows machine with a 3090-4090
Ответить“yeah”
ОтветитьHow can i download the latest version of houdini for free?
Ответитьwhem i was 20 , i started 3d modeling in houdini , and i never came back ,
ОтветитьFirst video of yours I’ve seen. Dude I was rolling.
Ответитьerrr. because it starts slower = Houdini is slow? oh man.... such a bad start... maybe someone would assume that supporting massively more things takes a bit more time to lad as well and it has no connection to speed of work :) And are you spending day closing and opening program or working in it? :)))
ОтветитьI think embergen is better (faster, easier, prettier)
Ответитьi also have an industry insider friend works in dneg and marvel. i asked him and he say noooooo non nope bro i am sorry
ОтветитьHoudini is very powerful and somewhat easy to use but the learning curve is not simple, at all.
ОтветитьIs this pepsi? Jajssh ❤️😂
ОтветитьYou gave it 3.5 hours. I mean what did you expect..
ОтветитьSpeechless💥✨
ОтветитьBuddy you need a PHD to learn Houdini.
ОтветитьYour face is too distracting in tutorials Q A Q
ОтветитьSo you can't add color?
ОтветитьThis is Pepsi 😆😆
ОтветитьI prefer Storm and Blender, less expansive and work quite well. I also used Houdini for some VFX for my job (3d movies and series) but not so much and most of time used Blender for smoke and fire or some basic water vfx with dynamic paint, much faster for series timeline (11 min in 5 days...)
ОтветитьLiterally me in 2019.
ОтветитьThe thing with Houdini is that you first need to understand the fundamentals of Houdini before you can really do anything.
ОтветитьGod I even hate geo nodes in Blender. I want to make art and not to learn math. That's why I like to use Realflow for fluid sims or Embergen for fire. Respect to all people who managed to learn Houdiny and still have time for their own art projects...
ОтветитьYour friend is really a professional Houdini artist 💀
ОтветитьWould love to see you do this with Maya.
ОтветитьL'accent français est te particulier en anglais...
ОтветитьHoudini just announced native Metal support.
ОтветитьI use Houdini every day now. When I first started out my head hurt for a week. But it is worth it. No other software comes close to the power you have in Houdini.
ОтветитьAm a blender user getting into houdini(i really love houdini simulations) so pray for me 😌🤟.
ОтветитьInteresting subject, as best I can determine just what that subject is. I find this fellow completely incomprehensible.
ОтветитьCool video, though it took me days just to get used to the viewport in Houdini after Blender, and to be able to do just some rigid body sims that were half decent. Beats me how there are people out there that can learn so much in just a couple of hours, and I'm quite dedicated.
Ответитьthank you that one out of 1000 uses a Mac for 3D software
ОтветитьAh yes when marvel level was a compliment
Ответитьsin and cos play games
Ответитьi love u so much bro, thanks very much
ОтветитьReally nice and helpful... Thanks!
Ответитьlove ur vids!
Ответитьi changed the shift + a for only < . its easier
ОтветитьI feel like there is gonna be a r/whoosh joke here
ОтветитьSo what's the best software for simulations?
ОтветитьTY brother
Ответить+sub
ОтветитьHoudini you have the added bonus of being highly sort after in multiple industries = rarer skillsets = higher demand = more money
ОтветитьInstalled, everything works, thanks!
Ответитьalways favourite software blender
ОтветитьAs a vfx student using houdini. No, definetly not usable in a reel. The effect doesn’t work with the concept, because there is no concept. If you want to destroy something you got to tell what material is this thing made of. Here its just a torus with no indications of what make it explode,what is the intention of the sim / purpose. To be clear. For a real demo reel, you would need to make it fall from a certain point or make something interact with the object to get the understanding that there is something creating the sim. Also for indication of what material you use, make dust, smoke, debris, how light or hard it falls off and etc. 9but that isi9f you are seriously making a demo reel, for the purpose of that video, it is good.
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