Комментарии:
i learned more watching you then the month of research looking at other 3D studio videos.... that says a lot
Ответитьi dont know if vray has something similar but in corona you can pipe the backplate through a tonemapcontrol node and uncheck everything before it goes into the shadowcatcher. that way the shadowcatcher always looks identical to the backplate in the enviroment.
Ответитьnice!
ОтветитьThanks
ОтветитьAlways a pleasure to watch your videos !
One little request aside, the sound of your recordings is very low...
Why is my camera map parameters panel different from yours? There is no option at the bottom of you, and the angle can only be set to 180 degrees.
Ответитьthanks for this awesome tutorial
ОтветитьSince you have a short wall behind the car, you can build a CGI floor up to the wall and apply a material to it. Done.
ОтветитьHello ,wanted to ask that how should I seperate the images such as the car ,shadow so I can further post process it in photoshop.
Ответить(please reply) Where can I find the materials of the vehicle?
ОтветитьThank you brother, god bless you and your knowledge
Ответитьevery time I see someone using the material editor (not the slate) I got lost :(
ОтветитьYou are my hero😃🌹🙏
Ответитьhola, me he metido en la pagina que has pasado pero a la hora d descargame el hdri no veo ningun backplate
Ответитьbad resolution for a tutorial, cant see anything
ОтветитьWhere do you get models like this ?
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