Комментарии:
Thank you so much for this tutorial 😍🙏🏻
ОтветитьFinally!!!!!’……I had been asking for this since 2017!
ОтветитьUgh. Why now: should I watch this or HotD? :)
ОтветитьOh no! What have you done? Hairy renders incoming!! Jk :)
From this point websites are gon be flooded with dusty renders. Prepare the vacuum cleaners!
Another masterclass!! I was using octane scatter for that kind of stuff and always have that scatter problem! Now lets use cloner instead :D
Thanks men!
Perfect tutorial, thank you Raphael!
ОтветитьI've been waiting for this for so long 😍
Ответитьdanke dafür :) Ich musste nur 1x danach fragen <3
ОтветитьThank you so much ! Amazing
Ответитьthank you legend!!! wonderful info once again
ОтветитьWow Great tutorial Raphael! I will explore this method using Redshift! Thanks again for sharing your knowledge! Mine you I have OTOY installed as well but use RS more, will do something simple in RS and post my outcome.... Thanks again!
Ответитьyea its over after this tutorial. been waiting for this forever. cornelius used to blow my mind with that shit before i watched this.
ОтветитьAnother great quick tip! Keep up the good work.
ОтветитьCongratulations! 8,000 subscribers have already discovered this amazing channel~🤣
ОтветитьSuperb tutorial!
I'm sorry for asking here, but how do you mitigate the Octane denoiser clean effect on surfaces with fine details?
I'm doing animations and I can't render without denoiser. Increasing resolution is not an option for me.
Thank you.
Great Tutorial Sir i am big fan of your work. please keep it up God Bless you😇
ОтветитьThis is one of the greatest Cinema 4D tutorials I've seen.
ОтветитьThank you so much for all the videos! These are amazing tips.
ОтветитьThank you Silverwing. You are the best! Keep sharing your knowledge.
ОтветитьAwesome tutorial, Is there a way to clone dust onto an object with a displacement texture?
ОтветитьGreat tutorial, very clear explaination ! Thanks a lot :D
Ответитьi was wondering if it was possible to use substance anchor points in correspondence to the improved vertex map support in octane to achieve a "wiped dust look." do you think thats possible?
ОтветитьI've always wanted to know this!!! Huge thanks
ОтветитьAnother amazing video! On one of your photos there was a spider's web.. Any chance to make a tutorial also for this one?
ОтветитьThat's brilliant. Thanks for the inspiration!
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