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JOD!
ОтветитьGREAT PLEASE ALSO ON RDB DESTRUCTIONS AND ALSO FOR REALFLOW FLUIDSIM CLASS
ОтветитьReally cool tutorial!
Thank you!
Is it hard to express Meteor pyro acting using POPNET?
ОтветитьDAMN GOOD TUTORIAL!
ОтветитьI am using this technique to create missile fx, so how can make my missile collider to collide with this
Ответитьcan u teach us how to create vfx assets pls btw love ur videos <3
ОтветитьThank you thank you so much. i feel like learning houdini is lot more easier now.
ОтветитьI think my version ie 19.5 noncommercial is fked up.... my fire ball is no closer to what is in the video, all the parameters are exactly same
so now i actually tweaked more here n there to achieve that look.
that is so awesome. thank you bro
Ответитьyou are helping us a lot bro
🥰😍
Thank you, this is incredible
Ответитьim not getting a trail of smoke, at the beginning, all i have is smoke in the shape of a box ( my model is a box)
Ответитьyou are too good at explaining things..............awesome..😄😄😄
Ответитьhi there ! nice tutorial, followed all of your explanation, but i can't seem to figure why my temperature won't cool down... there is either no fire at all if I put the cooling rate in the pyrosolver to 1, which seems logic, or the fire stays all the way if I put it to any value less than 1... do u have any solution or could u give access to this course hip file so i can check out by myself where i might have miss something ?
ОтветитьI am stuck on the velocity step after creating the second point velocity node and doing as per the tutorial am still get straight smoke lines ! Can you help me with that ?
ОтветитьGreat tutorial!
Ответитьthis is so frustrating I've followed exactly but the mine's very grey and not dark like yours despite me setting the shadows to rgb(0,0,0). I'm too much of a beginner to debug properly.
I've always run into a problem when following these kinds of tutorials... who else is has the same experience?😝
great work! may I ask what specs does your computer have to render all this?
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