How to Texture Bake Procedural Materials in Blender (Tutorial)

How to Texture Bake Procedural Materials in Blender (Tutorial)

Ryan King Art

1 год назад

30,597 Просмотров

In this Blender tutorial I will show you how to texture bake procedural materials.
● My Procedural Materials:
• Procedural Material Packs: https://ryankingart.gumroad.com/?query=procedural%20material%20pack&sort=newest
• Procedural Material Tutorial Playlist: https://youtube.com/playlist?list=PLsGl9GczcgBs6TtApKKK-L_0Nm6fovNPk

● More Tutorials to Watch:
• Texture Baking Tutorial Playlist: https://www.youtube.com/playlist?list=PLsGl9GczcgBvJPh7D_ITafvmTW7ZzQTEr
• Texture Baking for Beginners: https://youtu.be/Se8GdHptD4A
• Bake to Tilable Texture Maps: https://youtu.be/VAjGtE678o0
• UV Unwrapping for Beginners: https://youtu.be/qa_1LjeWsJg

● Quick Baker Addon: (Affiliated Links)
• Review Video: https://youtu.be/iLweOL95WoQ
• Purchase on Gumroad: https://gumroad.com/a/1006727379/ainsna
• Purchase on Blender Market: https://blendermarket.com/products/quick-baker/?ref=738

● Procedural Dented Metal:
• Tutorial: https://youtu.be/YD2OvkAN15M
• Gumroad: https://ryankingart.gumroad.com/l/dented
• Patreon: https://www.patreon.com/posts/66497574

● Help support the channel:
• Patreon: https://www.patreon.com/ryankingart
• Gumroad: https://ryankingart.gumroad.com/
• YouTube Memberships: https://www.youtube.com/ryankingart/join

● Timestamps:
0:00 Intro
2:20 Add a New Image
3:11 UV Unwrapping
5:35 Bake Settings
6:58 Bake Color Map
9:17 Bake Metallic Map
11:47 Bake Roughness Map
12:29 Bake Normal Map
13:17 Add in the Baked Texture
14:58 Quick Baker Addon
18:35 Closing
_________________________________________________________________________
● My Website Links:
• All links on my about page: https://ryankingart.wordpress.com/77-2/
• Patreon: https://www.patreon.com/ryankingart
• Gumroad: https://ryankingart.gumroad.com/
• Artstation: https://www.artstation.com/ryanking
• Blender Market: https://blendermarket.com/creators/ryan-king-art
• Sketchfab: https://sketchfab.com/ryankingart
• Website: https://ryankingart.wordpress.com/
#ryankingart #blendertutorial #blender

Тэги:

#Ryan_King_Art #Blender_Tutorial #Blender #Ryan_King #Tutorial #texture_bake #procedural_materials #texture_baking #baking #texture #material #shader #bake #texture_baking_for_beginners #bake_procedural_materials #procedural_shaders
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Комментарии:

extraplazma
extraplazma - 21.09.2023 14:57

Thanks Alot Ryan. Very helpful but my question is if there is anyway that I can bake a material that has Multiple BSDF nodes, like Multiple Principle BSDFs and Mix Shaders. I am really stuck in my process because of this. Let me know please. Thanks.

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William Phillips
William Phillips - 14.09.2023 21:28

what about objects that use multiple materials? can you use one of each kind of map?

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AudreyArt
AudreyArt - 06.08.2023 17:30

Ryan for example, when I bake my material, everything seems to be okay in blender but when I try to apply the material in Sketchfab for example the material is completely messed up. The proportions are wrong and stuff like that. Do you know what should I do ?

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Lilith Bertens
Lilith Bertens - 30.07.2023 10:17

wait, if you have an object which is metallic troughout wouldnt it be easier to just generate a white picture and use that? i mean it is nice to see how its done, which is prob why you did. but still

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Sherief Saleh
Sherief Saleh - 28.06.2023 04:33

One thing I have is the color doesn't envelope the entire object

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Blackhand
Blackhand - 11.05.2023 01:33

Glad I saw the link from the old video to this one. I followed one of your procedural planet tutorials and wanted to bake it as a test and it kept coming out really really bad quality so thank you for re uploading a new video

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yahya Sharingan
yahya Sharingan - 12.04.2023 16:47

thank you for amazing tutorial...i have a big problem...when i bake material seams line is visible on texture and i dont know why? i follow the tutorials step by step...and i have seams line alwayes...please please help me

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Sharkbait1986
Sharkbait1986 - 12.04.2023 00:18

Okay so I've been stumped on this for a while. made some brushed metal for a fridge I was making. When I tried to bake the color It was always black and I never understood why. So disabling Metallic is the solution I've been looking for! This Is why I'm subscribed to you, I always learn new and awesome things! ^^

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Fredrik Edh
Fredrik Edh - 05.04.2023 22:23

What a legend! Best tutorials out there, no contest!

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Paridhi Dhariwal
Paridhi Dhariwal - 03.04.2023 12:37

Hey Rayan Thanks for the lessons! I am facing an issue in baking gradient maps. I am. Following the tutorial and still cant get correct. Though other parts of the scene are baked properly. Can I share the image somewhere?

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Leonardo Vasquez
Leonardo Vasquez - 24.03.2023 21:12

It is also of notice that if you use the Sheen option, it will make your colors white (or a lot brighter). Have been baking some materials i got for a personal proyect and wondered why it turned out white in the baking... it was the Sheen ( or the clearcoat.. one of those).

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Jhony steak
Jhony steak - 08.03.2023 23:05

I didn't succeed, well yes, but the result is unusable, I just get a solid color more or less close to the original, it's a bit like UVs, it's really hard to get something d 'usable, so I'm going to stick to my method, I do everything by hand on krita and photoshop. It's long but I've never found anything really effective, (I also bought all the addons available on the subject but it's even worse aside there).

At least it convinced me not to come back to it for a while, the time it evolves a little on that side.

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Ponlets
Ponlets - 04.03.2023 18:17

how do you bake subsurface scattering?

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Shannon Wilkerson
Shannon Wilkerson - 02.03.2023 20:06

Does this method work for glass, gradients, emission, and transparency?

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nny Sun
nny Sun - 28.02.2023 15:12

One of the best tutorials! It's so easy to understand, thank you for explaning everything

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FunW3D
FunW3D - 26.02.2023 05:06

You said 4096 but entered 4069! That works too?

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Wolf-E Romeo
Wolf-E Romeo - 23.02.2023 23:53

So I'm having an issue that I'm not sure how to figure out or look up. I'm trying to save as a FBX file. I go to export and choose FBX. I had followed your brick tutorial cause ironically I wanted a singular brick for my project. Then I learned that I couldn't export the procedural materials, which lead me here.

Originally, my brick was saving as a light blue color (before learning how to bake.)
Now its saving as like... a metallic color - but I didn't save any metallic maps, I didn't even use metallic. the value is 0.

I had red/orange for colors, and it turned the silver. the texture saved right from what i can tell. and all the color spaces are correct.

So im not sure how/where to go from here.

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P V 86
P V 86 - 23.02.2023 17:02

your tutorials are so freakin awesome! thank you for doing this!

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Raineir Louis L. Fetalino
Raineir Louis L. Fetalino - 23.02.2023 13:10

is it possible to bake transparent textures? i would like to create windows for unreal engine

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WektorGH
WektorGH - 20.02.2023 19:45

After putting baked textures and sphere to UE5 I see some seams on model. Why this happen?

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Juliusz Golibroda
Juliusz Golibroda - 20.02.2023 16:50

It is worth noting that procedural textures extend rendering time, so if we are creating an animation, it is also worth performing Bake.

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Josha Eiffel
Josha Eiffel - 15.02.2023 16:41

U DA MAN

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Abdul Aziz
Abdul Aziz - 13.02.2023 08:03

hey ryan, i noticed that you rarely use uv sphere, is there any reason why?

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ValeGoG
ValeGoG - 06.02.2023 18:26

10/10

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Raphael Gort
Raphael Gort - 06.02.2023 12:01

and then i am just gonna do something ,something no one ever knew and then do something another person never knew how to do.....

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Art Loft
Art Loft - 04.02.2023 17:17

I'm confused about what's supposed to happen with the mesh surface. Does the baking actually alter the mesh. I see the deatails in the sphere, but around the perimeter, it still looks flat.

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snaketto
snaketto - 02.02.2023 14:33

thank you for the tutorial i have a problem with bake normal map i have 3 normal map two are details maps and i use mix nods to combine the 3 maps and scale the details maps on the x y z use the mapping node the problem i have after bake the map are different and i see big line the scale did not apply correct

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Kion
Kion - 01.02.2023 17:01

Grate video!!

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Omg_squid
Omg_squid - 01.02.2023 13:41

Can you make a tutorial on making squid skin please?

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Kusum Devi Gairola
Kusum Devi Gairola - 01.02.2023 13:41

Ryan please make a series like animated content creation by crossmind studio because they didn't completed it.

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Kristopher Hansen
Kristopher Hansen - 31.01.2023 18:01

I've been waiting for this exact tutorial!!! Thank you so much Ryan!!

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Anth
Anth - 31.01.2023 02:10

Another great video. Thanks.

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Cek Coni
Cek Coni - 31.01.2023 00:10

👍👍👍

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Stan_The_Man
Stan_The_Man - 30.01.2023 23:11

Do you know of any way to easily translate a procedural material to geometry nodes? I love following your texture tutorials but most of my work is in 3d printing and textures/materials aren't as useful for that as changing geometry

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János Szabó
János Szabó - 30.01.2023 21:11

The metallic looks like full black around the object and white in the islands. I don't see any shading, just pure black and white. This might be a stupid question, but a 1 pixel white image wouldn't be the same?

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SolidCapo - Jorge Nava
SolidCapo - Jorge Nava - 30.01.2023 20:50

What are the advantages of procedural materials? Besides the fast changes we can do? I mean, are they rendered faster than PBR materials?

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Blender Stuffs
Blender Stuffs - 30.01.2023 19:09

Amazing 🤩🤩

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Joe Rudin
Joe Rudin - 30.01.2023 18:51

Does using baked textures improve viewport response and improve render times or decrease memory costs? I’m working on what will eventually be a very large scene. I’m doing it entirely in Blender, no exporting to another software, so I’m wondering if converting my procedural materials to baked textures could help me out. Thanks!

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ambrish singh
ambrish singh - 30.01.2023 18:48

👍👍👍

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Pandawoan
Pandawoan - 30.01.2023 18:24

Would you recommend quick bake compared over simplebake?

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Vincentsgm
Vincentsgm - 30.01.2023 17:48

Hi, could you make a similar tutorial but have the textures be seamless? That'd be greatly appreciated!

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