Комментарии:
Jesus this is fire
ОтветитьLove this!! can someone tell me if I use this material on the models I made in zbrush, can I export the model with the material to substance painter (so that when I bake the high poly on the low poly, it has already the comic material used in zbrush), and then to Unity? it´s for a game we are making
ОтветитьI love you
ОтветитьGreat tutorial. Great contribution. You have my like. Thank you so much. Greetings
ОтветитьHello, I have made a mistake with the materials trying the one that I have downloaded. I pasted it in the zdata/materials/startup folder and now everything I load comes out with the materials changed compared to what they had before, how can I put it back as it was?
ОтветитьOh my this is amazing, I just tested it on my 3D model of Grim from the Grim Adventures of Billy & Mandy and it looks awesome! Thank you!
ОтветитьHey Pablo great tutorial, I have a question. How to lock the lighting so its fixed when I do rotate model. Can i turn this into full matcap somehow?
ОтветитьThank you a lot Pablo for all your good vidéos 💎
Ответитьbro, is this render preset downloadable? where from?
ОтветитьThanks for sharing!
ОтветитьGreat job!! Thanks so much for sharing it!
ОтветитьCan you export a 2D cut out of the model ? for painting over and under?
ОтветитьThanks much for the guide🫀is it possible to replicate it in Blender?
Ответитьgenious!
ОтветитьYour tutorials are very good, but you need to stop the giggling; it takes away from the professionalism of the tutorial; plus, it is irritating.
Ответить🙌 ρ尺oΜ𝐎ᔕᗰ
Ответитьnice
Ответить太优秀了,感谢您的分享
ОтветитьI legit can't believe you are giving away such a coveted and awesome mat for free.
Seriously, put sell it for $1 at least ur killing meeee.
If you have a donation or paypal lemme know so I can pay you retroactively.
Looks cool. I'd love to see a whole graphic novel in this style.
ОтветитьWow! Great work and great video
ОтветитьThis is the future.
ОтветитьThis just SCREAMS Moebius' style ever-so Loudly
ОтветитьThe best toon shader i've ever tried !!!! thank you so much !!!
ОтветитьVery very cool!
ОтветитьFucking awesome!
ОтветитьThank you so much for this tutorial!
ОтветитьAmazing.
ОтветитьYou’re amazing! Really appreciate you explaining this and Also giving it away! The Man. .
Ответитьthanks for sharing, it's great material. Does it also work with textures or only with pilypaint?
ОтветитьDamn man….I wish C4D had this
ОтветитьTHIS IS SO COOL, THANK YOU SO MUCH FOR THIS!
ОтветитьIt work in Zbrush 2021?
Ответитьthats amazing man. Very nice job!!
Ответитьlook like a mobius painting
ОтветитьThank you so mush for this tutorial and the material is incredible!!!!!
ОтветитьLooks like 70's sci fi.. so cool!!
ОтветитьLooks cool. I'd love to see a whole graphic novel in this style.
ОтветитьThank you for sharing and the detailed explanation of how you created the material.
ОтветитьMe encanta! Es una maravilla de material y un enorme trabajo! Gracias por tanto!
ОтветитьBetter than any toon shader I've tried to make. Great stuff!
ОтветитьWow this looks amazing! Thank you for sharing! I only just skimmed this quickly but will watch properly later on when I have time. I have always been in love with this type of comic book style. Is it possible to export the material to other programs like Blender and Unreal?
ОтветитьAmazing work!
Your art is so awesome - real Meobius vibe.
Also, great to hear Beksiński referenced.
You're such a boss.
¡Gracias, Pablo!
There needs to be a game with this art style idk if it can be rendered like this I'm real time tho
ОтветитьI came from Artstation!! amazing work
ОтветитьSuch a great tutorial!
ОтветитьLove your work, and thank you for your generosity. please keep going with this comic style.
ОтветитьI've recently been getting back into 3D art/design and have been slowly trying to learn Zbrush in my spare time. I love you work, and am very grateful to have found your channel! Thanks so much for making this video :) I'm planning on taking one of your courses in the near future as well :D
Ответить