Комментарии:
I honestly see the possibility of a DoomNova build with Totemic. I do think they should change that earth buff and make is some sort of season 2 tier bonus to sundering of increases in physical and fire like it was or mastery as suggested. There is enough weird in the current talents I could see the talents being used at each node. Not by any means would it give big numbers but Doom Nova has been one of, if not my most, favorite build in dragonflight and it would be awesome to see it get some use again
Ответитьsuch a miss for enhance, hope they do a hefty rework.
ОтветитьDoes Blizzard even play enhancement?!
ОтветитьI really like it I like the fact that it's pushing physical damage there's a lot of physical damage buffing talents in the tree
ОтветитьThink yall are missing the hidden physical damage build here.
ОтветитьDooooooom! Glooooooooom! 😜
ОтветитьLet me slap people with my comedically large totems as any other race than tauren... PLS
ОтветитьDon't know why the totem cant do something like Stormstrike Damage (Nature/Phys hybrid)
At least that way its makes the better of both situations.
Ah well, i guess if any of these hero talents ship poorly and dont see the play rate they are expecting it should be a red flag for them to rework them as needed.
I for one enjoy the thought of going storm with no incentive to go otherwise :P
It looks like this tree was definitely built from the resto side.
i think 2 people are in charge of shaman design, while the others are busy reworking and even re-reworking paladins, mages, warlocks, death knights
ОтветитьThe vast majority of specializations have all the skills available basic or at the first levels of the tree, if it is according to the logic of action (attack of one target, for example) If they coincide with each other, then synergy is being worked out between them. In an Enhancement situation, such skills contradict each other and require separate builds. In addition, the buttons are too weak by themselves if the whole build is not pumped on them.
There are too many simple effects that take up space in the tree when they should be basic (Windfury totem).
The designers do not know what to do with the Shaman as a whole and his specialization Enhancement...
The shaman class do not have an own concept, has some kind of disparate set of tools, yet these tools work effectively for Casters and poorly for Melee.
It was a fatal mistake to split the specialization into two separate Elementalist and Stormstrike. Abilities should be harmoniously combined and not belong to separate builds.