Комментарии:
But does the fbx exporter work for humanoid characters?
ОтветитьFor anyone who encounter the animation breaks situation, you can check if anything is set incorrectly in unity first. I found my object scale was set to -1 by default, so I change it into 1 and export it. It works now. Hope it help.
ОтветитьIt doesn't work, the animation breaks when exporting, in fbx exporter it doesn't work, it breaks all the animations, do you have another solution?
Ответитьdosnt work
ОтветитьTHANKS, YOU SAVED MY LIFE
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