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I love the look of this, do you have an example(s) of this technique used on an interior scene?
ОтветитьThanks for sharing your knowledge, Grant. How does this lowpoly style called. I like this style? I mean I've just watched your quickstart hand painting guide as well. Is it a different style? Or if they use this stylised technique, do they also have to know hand painting?
Ответитьhow to apply this in any game engine?
Ответитьnice!
ОтветитьWill there be a get good series on this too?
Ответитьlove this! been looking for something that is low poly but not exactly low poly. this is really good. but how do you make low poly not look like low poly?
ОтветитьDid you use a reference image for this scene?
ОтветитьThis helped me so much with rendering my low poly character! Thank you very much!
ОтветитьLooking good son as usual ❤
ОтветитьWhat a great look. I am just starting with Blender and Godot but I'm going to have a go at setting this up. I look forward to seeing more of your explorations. Thank you.
ОтветитьExcellent.
ОтветитьI would like to see some more tutorials about the basic low poly design principles. How to make a color scheme, how to get to these cartoony shapes and simplified geometry, how to add variation and playfulness by skewing shapes, etc.
Basically, how to get from a photo of a real world object, and turning it into an appealing low poly object, conceptually...
Hi Grant, I'm strugling to recreat the scene myseld particularly the storage containers. Do you have any tips....can you do a video please?
Ответитьbeautiful, simple, and strong. thanks
ОтветитьIt's always nice to watch a Grant Abbitt video even if you're not planning to apply what's in there!
ОтветитьI saw Imphenzia use the same sort of map texturing, but he had also made a map that also had glossy and shiny builtin. This was also a great video and build and it was for me inspirational, ty.
ОтветитьHow can you export this kind of asset to gaming engine? will the shaders also get exported? especially ambient one?
ОтветитьThis is a great look. The color selection is so very complimentary. Many thanks.
ОтветитьIt's perfect but a final touch for me would be to break the floor plane edge into a more abstract shape or mask it off so that it's not perfectly round.
ОтветитьI would like a detailed breakdown of this scene!
ОтветитьBeautiful work❤
ОтветитьJust letting you know, you give great inspiration to us retirees who are not able to be as active, but gain a wonderful sense of accomplishment thru art and creativity.
Always enjoy your tutorials and your approach to styalized modeling. Thank you so much!
A breakdown please
ОтветитьExcellent video, so much valuable information cramped into 4 minutes, perfect.
Ответитьsad but true alternative... ; /Imagine: stunning low poly 3d render 19 century mine shaft...
Ответитьwhere would one typically find the texture palettes such as you are using? Do you create them yourself? Any resources to find some?
ОтветитьVery nice. I often find that baking the ambient occlusion from cycles looks much better than the ambient occlusion node. Requires proper Uvs though.
ОтветитьLove your work. Very inspirational
Will there be a tutorial of how you using that texturing method you showed in video?
Can you make a video about modeling something like this? i have a lot of problems with UV mapping.
Ответитьyou just answered so many questions for me! thank you.
ОтветитьWhat about mixing this, with a color ramp for the base color (like in your basic coloring of low poly assets)? I'd add to the ambient occlusion and add a bit more of variety, I think!
ОтветитьYes please a detailed video on how you made this!
ОтветитьLooks awesome! Would love a detailed tutorial as well!
ОтветитьLove a detailed breakdown of this scene absolutely!
ОтветитьWell i am not a beginner in 3D but new to Blender and the 3.6.2 LTS version always crashes when i open the shading tab. Does anyone else have problems with this ?
ОтветитьA tutorial on making this would be so amazing!
ОтветитьThat looks great.
Ответитьlooks amazing! id def love a detailed tutorial on this!
ОтветитьCan you do the same in Unity ?
ОтветитьThis looks amazing, would also love to see a breakdown :)
ОтветитьBeautiful work man, thanks for the lesson.
ОтветитьVery useful!
ОтветитьVery, very, cool Grant !! Love that look and a big thumbs up from me. Thanks for sharing
ОтветитьHow can I access the file? :))
ОтветитьThanks for this!! Really interesting to see
ОтветитьGreat work. Lots of nice ideas in short video. Interesting with the ambient occlusion.
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