Комментарии:
I read your information page. Do you have a workout account?
ОтветитьI have two Spore Druid/Fighter builds haha. Each time, since its so easy to get torches and two weapon fighting, I always get Shillelagh and cast it on both torches before a fight and grab savage attacker. Symbiotic Entity and stack just random sources of damage and you delete enemies with torches. Until Act 2 where you get the Ironwood Club I think its called and act 3 where mystic carion's torch can be stolen, the one that does fire and necrotic damage on attack.
ОтветитьI wouldn't suggest taking anything with a save roll or attack roll on your EK levels as they will use your int. Def pick up stuff like, blade ward, friends, sheild, and magic missile. Grab bone chill etc from druid for your wisdom rolls. Frees you up for different headgear too.
The throwing weapons have soke shenanigans with entering and exiting combat, its always when you either start or finish an encounter with them that the return function fails. And sometimes if you end their turn before it comes back, think I saw that once or twice
Awesome timing! I just started a druid playthrough
ОтветитьI tried asking the ones who do ending videos and they have not got back to me. Maybe you should saying something in the comments of MELOO and Gamerpillar.
ОтветитьHi! Love the build and videos! I have been thinking of doing a Druid Fighter for Patch 7 Honour mode and this is a lot of help! Worth maybe mentioning that starting with Fighter also benefits both the Heavy Armor and Constitution Saving Throw Proficiency, so for someone who concentrates on a spell often that would be the better choice to start with.
ОтветитьBest way to pronounce Shillelagh is "glowing stick spell" :P
ОтветитьHey, I'm about to start my first Dark Urge playthrough. Do you have any recommendations for the classes and build? I'd probably like to play as a sorcerer or with 2 daggers.
ОтветитьI am playing Tactician mode, starting Druid js not as tough as one might think. As it is, i am level 7 and nearing the end of Act 1.5 with my pure Spore Druid Duergar.
Fun concept. By act 3, I would consider respec-ing into Champion Fighter - Spore Druid since the main reasons for Eldrich Knight become irrelevant.
Insanely high AC = no need for shield. Throwing nyrulna(dwarven thrower if you are playing/disguised Dwarf) means homing weapons and therefore no need for bonded weapon.
Plus, better crit threshold.
One I'm thinking of is a way of the shadow monk and gloomstalker ranger I wander if this would work
ОтветитьRepahst.........🫠
ОтветитьI always use Spore druid as a way to get easy debuff on important enemy, only cost a reaction is pretty nice. wet is a debuff that does not require saving throws. So it is always 100%, then it triggers all the other debuffs. 1 turn debuff + control in act 1 is crazy, and I can still have 1 bonus action to jump around. Poison, fire, acid, bleed, smoke are also possible if you have the flask.
ОтветитьComing back to the game after so long because of Patch 7 and I'm using this build in my run. Question I'm trying to understand though. How is your attack bonus so high with just 8 str and using str based weapons? Str elixirs?
ОтветитьThis is a great video and I like the idea, but I think I'm going to go Ranger for the martial class instead; I want to save Eldritch Knight for something where I'm more focused on the very cool weapon throwing aspect.
Ответить