Understanding The Hair Particle System (Blender 2.93)

Understanding The Hair Particle System (Blender 2.93)

FruitZeus

3 года назад

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@ChristopherHemsworthCreative
@ChristopherHemsworthCreative - 20.07.2021 04:12

Thanks so much for sharing your knowledge, man. Please keep putting out this terrific content! It's very much appreciated!

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@talhamikaaiyl5483
@talhamikaaiyl5483 - 24.10.2023 20:40

Great lesson! Thank you

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@darrenberkey7017
@darrenberkey7017 - 06.07.2023 07:18

Dude, this was hugely informative, thanks!!

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@Darksector88
@Darksector88 - 06.06.2023 15:49

I thought I would add why I use simple children for designing long hair.

Simple children spawns the children immediately around the hair folical / parent. There is no interpolation in between 2 folical. Each parent folical has its own group.

Now why this is important for long hair is that it allows me to style in symmetry without the interpolation trying to fill the gap between the left and right side of the forehead area just as an example. Simple is actually quite useful and I wish you could have went over it for others.

Interpolated is great for building long hair in layers / groups, fur, and short hair. But if you want to make long hair on just 1 or 2 poly systems, simple is a great solution.

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@DenisZaharenko
@DenisZaharenko - 27.03.2023 01:09

By far the best blender hair system tutorial on this platform. I've seen a lot of them and never understood until now. Thank you.

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@arise3494
@arise3494 - 01.03.2023 09:01

The settings for the afro hair is exactly what I need to create a realistic moss for my scene. Thanks!

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@philthepanic
@philthepanic - 21.02.2023 13:57

Such a great tutorial, where is part two?

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@TirriRino
@TirriRino - 03.02.2023 02:46

omg man, this is the best tutorial ever haha awesome I loved it. where is the next one? :O I need to know how to add uv maps and color to this! AHAHAH pleaseee xD

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@stevedowning3892
@stevedowning3892 - 29.01.2023 02:23

To anyone struggling with hair particles jiggling/twitching in contact with a mesh with a collision modifier after baking a simulation, I'm having some luck by increasing the number of segments under the emissions tab of the particle settings. The higher the more stable, or so it seems...

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@guilhermemiles6698
@guilhermemiles6698 - 15.12.2022 02:49

Thank you so much for this class man. This is so helpful

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@verrityvoom5764
@verrityvoom5764 - 10.12.2022 21:19

This was such a help to me. Your very clear and calm. Some people talk to fast and wizz about all over the place. Thanks so much

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@DryadDryAgain
@DryadDryAgain - 06.12.2022 23:22

Thank you so much for this breakdown!

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@marcosantoniobueno6336
@marcosantoniobueno6336 - 01.12.2022 15:44

Ótima explicação.

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@renosnicolaou8417
@renosnicolaou8417 - 10.11.2022 13:32

very good tutorial Thanks man

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@cactus1739
@cactus1739 - 09.11.2022 05:18

Thank you so much, sir. Nice tutorial

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@greggmclaren5829
@greggmclaren5829 - 12.10.2022 22:57

Please can you make the same type of tutorial for all systems. Your step by step method is so helpful!

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@saharelsayes4195
@saharelsayes4195 - 03.10.2022 14:08

WoW this is detailed and super helpful. Thank you. I have a question please. After I finish setting up the hair and I change the scale of the sphere I find that the hair looks different and I have to do it all again. Why is that?

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@LUNARIAproject
@LUNARIAproject - 02.09.2022 00:20

I am kind of new to Blender and created a character in Mb Lab and generated hair with particly system, however I would like to add another hair particle system underneath the one that already exists, with underneath I mean I want to have long black tails hanging down from underneath the purple hair system that is on top, how can I easily create that? I understand it is easy to add hair system to an object like you did, but can I add this directly to back of the head on the character? I have been able to select the area where I want to place it in edit mode, but do I need to hit some key or make some kind of command before I add the hair system? Because when trying to add it direcly to the selected part it doesn't do anything.

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@ned5270
@ned5270 - 31.08.2022 17:04

I'm in blender 3.2.2, when I switch from None to any of the other options in the children tab, I don't see any changes in my viewport. Is this a bug or is there
something I'm missing

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@samuelshasa
@samuelshasa - 25.08.2022 12:58

You are very good at explaining...thanks!

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@SAAnatomy
@SAAnatomy - 15.08.2022 19:52

Such a great teacher.. much respect bro, Thanks!

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@norteenx
@norteenx - 14.08.2022 05:45

how can i make the hair particle follow rig?

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@tatum9899
@tatum9899 - 24.07.2022 18:14

great video! I can never seem to get the type of fur you used in the thumbnail though... what settings did you use ? :)

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@minahilkhan2278
@minahilkhan2278 - 18.07.2022 23:08

Hello please anyone can help me!
My character's hairs not showing on object mode

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@boazcomp
@boazcomp - 13.07.2022 21:11

Awesome Tutorial for a hair system. Thank you for Speaking English at human speed. LOL

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@Gambsmoore
@Gambsmoore - 05.07.2022 20:12

I'm using this to make bushes and it worked great, thanks bro! Good luck with your work!!

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@HarrisonKillianAnimation
@HarrisonKillianAnimation - 29.05.2022 22:18

Hello, thank you so much for this amazing tutorial! Extremely helpful. If my vellus and beard hair are sinking under my head object with certain poses. How can I keep it from doing that?

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@farazshababi1
@farazshababi1 - 19.05.2022 01:48

amazing like always

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@puhnastik
@puhnastik - 01.05.2022 13:53

Very useful . Thanks!

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@ceyhunsarac9365
@ceyhunsarac9365 - 27.04.2022 01:14

10 minutes in and I already learned more stuff compared to 2 years of university. Thank you.

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@jenohuang262
@jenohuang262 - 22.04.2022 19:32

Thanks man!

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@heidenburg5445
@heidenburg5445 - 18.04.2022 00:08

All you need to understand is that the hair particle system is outdated junk. There's lots of missing functionality at every turn. Its almost good but any time you think, "Oh I bet I can do this! The workflow would make complete sense if I could!". But you cant. You cant edit hair particles with falloff like the way every other edit mode in blender works for example. You cant duplicate a hair particle system and make derivatives from one hair particle system because the hair particle system shares settings with the original and the only way to separate settings is to remove all the particle edits you made. You can move hair particles around the cursor to help with editing sometimes but you cant PLACE the cursor in hair edit mode. Little things like this eat away at the experience of editing hair. This is why you rarely see decent hair in blender projects. There will be new geometry node based hair coming soon that looks to be much more artist friendly.

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@rossimitosis
@rossimitosis - 14.04.2022 21:41

Amazing tut dude. Thanks! It helped me a lot, I feel I can go way further now. Love the way you keep the focus of the viewer. Going stright to the point, and giving us a nice intuitive knowledge to work with.

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@williamtolliver749
@williamtolliver749 - 13.04.2022 12:46

Simple: I just learned this today. Interpolated adds children BETWEEN the actual hair particles(interpolate from one to another).
Simple builds a bit of a node from where the particle is, and springs children out from that root. Simple IMO(barely tested) is better for stylized clumps like the Goku clumps, interpolated is more like a real head of hair.

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@Morristlm
@Morristlm - 30.03.2022 18:25

I almost NEVER comment, but you taught me just what I was looking for!! Thanks for doing such an in-depth tutorial.

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@ADCreationStudio
@ADCreationStudio - 30.03.2022 13:55

When i move to particle system and the i selected hair but nothing happens.

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@PhilipDenys
@PhilipDenys - 29.03.2022 13:07

...is this the 'comment thing'?

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@rubenverloy2095
@rubenverloy2095 - 19.03.2022 00:16

I kinda hate your clickbait. You never show how to finish the product like the thumbnail… so frustrating.

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@synapse349
@synapse349 - 17.03.2022 03:47

i clicked and watched a few on this topic now, and nobody mentioned if the hair just simulates when I animate the emitter. I would think it does, but nobody mentions if it works. I can't wait for my current render to finish so I can try out some hair

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@HelicopterSchool
@HelicopterSchool - 16.03.2022 23:40

Thanks for creating this. Very helpful to hear the explanations for each of the parameters you went over.

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@dario1965
@dario1965 - 08.03.2022 06:55

I am completely new to this, but I love the way you explain what’s going on, thanks.

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@starsandsandproductions1592
@starsandsandproductions1592 - 01.03.2022 05:32

Great tutorial!

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@Yuwefarm
@Yuwefarm - 27.02.2022 03:24

I'm using version x2.9 my own Is not working. It is a bug or something else?

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@tonyemenike
@tonyemenike - 26.02.2022 17:00

Thank you for this great tutorial, was really helpful. Any idea when the next part will be available?

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@dakshgupta8805
@dakshgupta8805 - 08.02.2022 11:52

lots of respect and love from india , also plz make a hair shader video whenever possible.

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@Julieth89
@Julieth89 - 04.02.2022 21:04

Hi! Thanks for the tutorial, it has been very helpful. I wanted to ask you if it is possible to transfer the hair modifier from one mesh to another. It's basically the same model only it changed the pose on the rig and I wanted to avoid having to do the whole process again

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@mouassimanesabdenour
@mouassimanesabdenour - 02.02.2022 07:51

You are the best , I love your video

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@joaovictoroliveiracardoso9946
@joaovictoroliveiracardoso9946 - 31.01.2022 18:55

This tutorial is gold, best blender hair I've seen so far. Thanks bud

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